########################
### NORMAL STARBASES ###
########################

### VANILLA STARBASES ###
starbase_level_outpost = {
	ship_size = starbase_outpost
	next_level = starbase_level_starport
	show_in_outliner = no
	display_map_icon = no
	level_weight = 0	
	ai_weight = { weight = 1 }
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
	
}

starbase_level_starport = {
	ship_size = starbase_starport
	next_level = starbase_level_starhold
	level_weight = 1
	ai_weight = { weight = 2 }
	potential_home_base = yes
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

starbase_level_starhold = {
	ship_size = starbase_starhold
	next_level = starbase_level_starfortress
	level_weight = 2
	ai_weight = { weight = 3 }
	potential_home_base = yes
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

starbase_level_starfortress = {
	ship_size = starbase_starfortress
	next_level = starbase_level_citadel
	level_weight = 3
	ai_weight = { weight = 4 }
	potential_home_base = yes
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

starbase_level_citadel = {
	ship_size = starbase_citadel
	next_level = starbase_level_stronghold
	level_weight = 4
	ai_weight = { weight = 5 }
	potential_home_base = yes
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

### NSC STARBASES ###
starbase_level_stronghold = {
	ship_size = starbase_stronghold
	next_level = starbase_level_headquarters
	level_weight = 5
	ai_weight = { weight = 6 }
	potential_home_base = yes
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

starbase_level_headquarters = {
	ship_size = starbase_headquarters
	level_weight = 6
	ai_weight = { weight = 7 }
	potential_home_base = yes
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

#########################
### SPECIAL STARBASES ###
#########################

### VANILLA STARBASES ###

starbase_level_swarm = {
	ship_size = starbase_swarm
	level_weight = 5
	ai_weight = { weight = 5 }
}

starbase_level_ai = {
	ship_size = starbase_ai
	level_weight = 5
	ai_weight = { weight = 5 }
}

starbase_level_exd_0 = {
	ship_size = starbase_exd_0
	next_level = starbase_level_exd
	level_weight = 5
	ai_weight = { weight = 5 }
}

starbase_level_exd = {
	ship_size = starbase_exd
	display_map_icon = yes
	display_empire_shield = yes
	level_weight = 5
	ai_weight = { weight = 5 }
}

starbase_level_marauder = {
	ship_size = starbase_marauder
	display_empire_shield = yes
	level_weight = 5
	ai_weight = { weight = 5 }
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

starbase_level_gatebuilders = {
	ship_size = starbase_gatebuilders
	display_empire_shield = yes
	level_weight = 5
	ai_weight = { weight = 5 }
}

starbase_level_synth_queen = {
	ship_size = starbase_synth_queen
	level_weight = 4
	ai_weight = { weight = 5 }
}

starbase_level_synth_queen_big = {
	ship_size = big_starbase_synth_queen
	level_weight = 5
	display_map_icon = yes
	ai_weight = { weight = 5 }
}

starbase_level_caravaneer = {
	ship_size = starbase_caravaneer
	display_empire_shield = yes
	level_weight = 5
	ai_weight = { weight = 5 }
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

starbase_level_fe_outpost = {
	ship_size = starbase_fe_outpost
	next_level = starbase_level_starport
	show_in_outliner = no
	display_map_icon = no
	level_weight = 0
	ai_weight = { weight = 1 }
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}

starbase_level_voidworm_nest = {
	ship_size = voidworm_nest
	level_weight = 1
	ai_weight = { weight = 2 }
}

starbase_level_hatchery = {
	ship_size = starbase_hatchery
	display_empire_shield = yes
	level_weight = 5
	ai_weight = { weight = 5 }
	picture = {
		trigger = {
			owner = { uses_ship_category = bio_ship }
		}
		picture = "GFX_bioship_starbase_background"
	}
}
