############
### COST ###
############
@cost0 = 50
@cost1 = 100
@cost2 = 200
@cost3 = 250


#################################################################################################################
### LEVEL 1 #####################################################################################################
#################################################################################################################

##############
### L1 BOW ###
##############

ship_section_template = {
	key = "EXPLORATIONSHIP_1_BOW_L1"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_L1_entity"
	icon = "GFX_ship_part_core_bow"
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_1_BOW_M1S2"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_M1S2_entity"
	icon = "GFX_ship_part_core_bow"
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_1_BOW_M2"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_M2_entity"
	icon = "GFX_ship_part_core_bow"
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}



###############
### L1 MID1 ###
###############

ship_section_template = {
	key = "EXPLORATIONSHIP_1_MID1_M3"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_1_MID1_S2"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_S2HB_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_1_MID1_PD2"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_S2HB_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "PD_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}



###############
### L1 MID2 ###
###############

ship_section_template = {
	key = "EXPLORATIONSHIP_1_MID2_M3"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_1_MID2_S2"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_S2HB_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_1_MID2_PD2"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_S2HB_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "PD_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 2
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}



################
### L1 STERN ###
################

ship_section_template = {
	key = "EXPLORATIONSHIP_1_STERN_M1"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_M1_entity"
	icon = "GFX_ship_part_core_stern"
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	
	aux_utility_slots = 1
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_1_STERN_S2"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	
	aux_utility_slots = 1
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_1_STERN_PD2"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"
	
	component_slot = {
		name = "PD_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	
	aux_utility_slots = 1
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost0 }
	}
}










#################################################################################################################
### LEVEL 2 #####################################################################################################
#################################################################################################################

##############
### L2 BOW ###
##############

ship_section_template = {
	key = "EXPLORATIONSHIP_2_BOW_L1"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_L1_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_BOW_G1S2"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_M1S2_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_BOW_M5"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_M2_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}



###############
### L2 MID1 ###
###############

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID1_L1G1"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID1_L1M1"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID1_M2S2"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID1_G3"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "medium_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "medium_missile_turret"
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID1_M3"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}



###############
### L2 MID2 ###
###############

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID2_L1G1"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID2_L1M1"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID2_M2S2"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID2_G3"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "medium_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "medium_missile_turret"
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_MID2_M3"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}



################
### L2 STERN ###
################

ship_section_template = {
	key = "EXPLORATIONSHIP_2_STERN_M2"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_M1_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_STERN_S4"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_2_STERN_PD4"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { "tech_explorationship_2" }
	
	component_slot = {
		name = "PD_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "PD_GUN_03"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_04"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost1 }
	}
}










#################################################################################################################
### LEVEL 3 #####################################################################################################
#################################################################################################################

##############
### L3 BOW ###
##############

ship_section_template = {
	key = "EXPLORATIONSHIP_3_BOW_L3"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_L1_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	
	medium_utility_slots = 6
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_BOW_G3S3"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_M1S2_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	
	medium_utility_slots = 8
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_BOW_M7"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_M2_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 7
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}



###############
### L3 MID1 ###
###############

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID1_L1G3"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 8
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID1_L3M1"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 7
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID1_M5S5"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	
	medium_utility_slots = 7
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID1_G5H1"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "medium_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "medium_missile_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		locatorname = "medium_gun_01"
	}	

	medium_utility_slots = 6
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID1_M7"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 8
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}



###############
### L3 MID2 ###
###############

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID2_L1G3"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 8
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID2_L3M1"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 7
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID2_M5S5"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	
	medium_utility_slots = 7
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID2_G5H1"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "medium_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "medium_missile_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		locatorname = "medium_gun_01"
	}	

	medium_utility_slots = 6
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_MID2_M7"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 8
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}



################
### L3 STERN ###
################

ship_section_template = {
	key = "EXPLORATIONSHIP_3_STERN_M4"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_M1_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	aux_utility_slots = 5
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_STERN_S8"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { "tech_explorationship_3" }
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_07"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	
	aux_utility_slots = 5
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_3_STERN_PD8"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { tech_explorationship_3 }
	
	component_slot = {
		name = "PD_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "PD_GUN_03"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_04"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_05"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "PD_GUN_06"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_07"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_08"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_02"
	}
	
	aux_utility_slots = 5
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost2 }
	}
}










#################################################################################################################
### LEVEL 4 #####################################################################################################
#################################################################################################################

##############
### L4 BOW ###
##############

ship_section_template = {
	key = "EXPLORATIONSHIP_4_BOW_L6"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_L1_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_04"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_05"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_06"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	
	medium_utility_slots = 12
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_BOW_G7S7"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_M1S2_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_06"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_07"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_07"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	
	medium_utility_slots = 14
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_BOW_M14"
	ship_size = explorationship
	fits_on_slot = bow
	entity = "explorationship_bow_M2_entity"
	icon = "GFX_ship_part_core_bow"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_10"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_11"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_12"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_13"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_14"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 14
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}



###############
### L4 MID1 ###
###############

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID1_L3G6"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_06"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID1_L5M3"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_04"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_05"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID1_M10S10"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_10"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_07"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_09"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_10"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	
	medium_utility_slots = 12
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID1_G7H2"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "medium_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "medium_missile_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_06"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_07"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_02"
		template = "large_strike_craft"
		locatorname = "medium_gun_01"
	}

	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID1_M15"
	ship_size = explorationship
	fits_on_slot = mid1
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_10"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_11"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_12"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_13"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_14"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_15"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	
	medium_utility_slots = 12
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}



###############
### L4 MID2 ###
###############

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID2_L3G6"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_06"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID2_L5M3"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_04"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_05"
		template = "invisible_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID2_M10S10"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_10"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_07"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_09"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_10"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	
	medium_utility_slots = 12
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID2_G7H2"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "TORPEDO_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_02"
		template = "medium_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "medium_missile_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "TORPEDO_06"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_07"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_02"
		template = "large_strike_craft"
		locatorname = "medium_gun_01"
	}

	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_MID2_M15"
	ship_size = explorationship
	fits_on_slot = mid2
	entity = "explorationship_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_10"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_11"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_12"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_13"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_14"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_15"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	
	medium_utility_slots = 12
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}



################
### L4 STERN ###
################

ship_section_template = {
	key = "EXPLORATIONSHIP_4_STERN_M6"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_M1_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	aux_utility_slots = 6
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_STERN_S12"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_07"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_09"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_10"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_11"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_12"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	
	aux_utility_slots = 6
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}

ship_section_template = {
	key = "EXPLORATIONSHIP_4_STERN_PD12"
	ship_size = explorationship
	fits_on_slot = stern
	entity = "explorationship_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"

	prerequisites = { "tech_explorationship_4" }
	
	component_slot = {
		name = "PD_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "PD_GUN_03"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_04"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_05"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "PD_GUN_06"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_07"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_08"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "PD_GUN_09"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_10"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_11"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "PD_GUN_12"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	
	aux_utility_slots = 6
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost3 }
	}
}