@section_cost = 40
@cost1 = 40
@cost2 = 50
@cost3 = 60
@cost4 = 70
@cost5 = 130

####################################################################################################################################################################
### BOW ############################################################################################################################################################
####################################################################################################################################################################

ship_section_template = {
	key = "STRIKECRUISER_BOW_G7P3"
	ship_size = StrikeCruiser
	fits_on_slot = bow
	entity = "StrikeCruiser_bow_M1S2_entity"
	icon = "GFX_ship_part_core_bow"
	ai_tags = { interdictor }
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "MISSILE_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MISSILE_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MISSILE_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MISSILE_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MISSILE_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MISSILE_06"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MISSILE_07"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}

ship_section_template = {
	key = "STRIKECRUISER_BOW_M10P4"
	ship_size = StrikeCruiser
	fits_on_slot = bow
	entity = "StrikeCruiser_bow_M1S2_entity"
	icon = "GFX_ship_part_core_bow"
	ai_tags = { interdictor }
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_10"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}

ship_section_template = {
	key = "STRIKECRUISER_BOW_M4S14P2"
	ship_size = StrikeCruiser
	fits_on_slot = bow
	entity = "StrikeCruiser_bow_M1S2_entity"
	icon = "GFX_ship_part_core_bow"
	ai_tags = { interdictor }
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_04"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_07"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_09"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_10"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_11"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_12"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_13"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_14"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_15"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_16"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}

####################################################################################################################################################################
### MID ############################################################################################################################################################
####################################################################################################################################################################

ship_section_template = {
	key = "STRIKECRUISER_MID_G6P2"
	ship_size = StrikeCruiser
	fits_on_slot = mid
	entity = "StrikeCruiser_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"
	ai_tags = { interdictor }
	
	component_slot = {
		name = "PD_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}	
	component_slot = {
		name = "MISSILE_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_02"
	}	
	component_slot = {
		name = "MISSILE_02"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MISSILE_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MISSILE_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MISSILE_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MISSILE_06"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_02"
	}

	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}

ship_section_template = {
	key = "STRIKECRUISER_MID_M9P2"
	ship_size = StrikeCruiser
	fits_on_slot = mid
	entity = "StrikeCruiser_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"
	ai_tags = { interdictor }
	
	component_slot = {
		name = "PD_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}	
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}	
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}	
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}	
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}

	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}

ship_section_template = {
	key = "STRIKECRUISER_MID_M4S10P2"
	ship_size = StrikeCruiser
	fits_on_slot = mid
	entity = "StrikeCruiser_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"
	ai_tags = { interdictor }
	
	component_slot = {
		name = "PD_GUN_01"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "PD_GUN_02"
		template = "invisible_point_defence_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_07"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_09"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_10"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_turret"
		locatorname = "medium_gun_02"
	}	
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}	

	medium_utility_slots = 10
	
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}

ship_section_template = {
	key = "STRIKECRUISER_STERN_G4"
	ship_size = StrikeCruiser
	fits_on_slot = stern
	entity = "StrikeCruiser_stern_M1_entity"
	icon = "GFX_ship_part_core_stern"
	ai_tags = { interdictor }
	
	component_slot = {
		name = "MISSILE_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MISSILE_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MISSILE_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MISSILE_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}
	
	aux_utility_slots = 4
		
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}

ship_section_template = {
	key = "STRIKECRUISER_STERN_M6"
	ship_size = StrikeCruiser
	fits_on_slot = stern
	entity = "StrikeCruiser_stern_M1_entity"
	icon = "GFX_ship_part_core_stern"
	ai_tags = { interdictor }

	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}
	
	aux_utility_slots = 4
		
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}

ship_section_template = {
	key = "STRIKECRUISER_STERN_P12"
	ship_size = StrikeCruiser
	fits_on_slot = stern
	entity = "StrikeCruiser_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"
	ai_tags = { interdictor }

	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_04"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_07"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}
	component_slot = {
		name = "SMALL_GUN_09"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_10"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	component_slot = {
		name = "SMALL_GUN_11"
		template = "invisible_small_turret"
		locatorname = "small_gun_01"
	}	
	component_slot = {
		name = "SMALL_GUN_12"
		template = "invisible_small_turret"
		locatorname = "small_gun_02"
	}
	
	aux_utility_slots = 4
		
	resources = {
		category = ship_sections
		cost = { alloys = @cost5 }
	}
}


####################################################################################################################################################################
### STERN ##########################################################################################################################################################
####################################################################################################################################################################