#################################
### VANILLA DEFINE OVERWRITES ###
#################################
NShip = { 
	FLEET_BASE_FORMATION_SCALE = 4
	FLEET_BASE_FORMATION_DIV = 25
	MILITARY_POWER_SCALE = 0.125
}

NGameplay = {
	COMMAND_LIMIT_MAX = 1000
	COMMAND_LIMIT_BASE = 50
	NAVAL_CAPACITY_BASE = 50
	EXPERIMENTAL_SUBSPACE_NAVIGATION_TIME_MULT = 1.5	# value * hyperlane distance to system defines the MIA time (travel time in days) for a Science Ship MIA Jump
	LEADER_POOL_SIZE = 5					# Each leader pool will consist of this many leaders
}

NGraphics = {
	SHIP_RANDOM_HEIGHT_OFFSET = 65
}

NEconomy = {
	FLEET_UPGRADE_TIME_COST_MULT = 0.05
}
