#####################
### REQUIRED SETS ###
#####################


### SPECIAL SLOT ###
component_set = {
	key = "special_ship_slot"
	icon = "GFX_ship_part_sensor"
	icon_frame = 1
	required_component_set = yes
	is_core_component_set = yes
	affects_target_type = yes
}

### AURAS ###
component_set = {
	key = "nsc_titan_aura"
	icon = "GFX_ship_part_sensor"
	icon_frame = 1
	required_component_set = yes
	is_core_component_set = yes
}

component_set = {
	key = "nsc_flagship_aura"
	required_component_set = yes
	is_core_component_set = yes
	icon = "GFX_ship_part_sensor"
	icon_frame = 1
}

component_set = {
	key = "nsc_strike_cruiser_aura"
	icon = "GFX_ship_part_science_lab_1"
	icon_frame = 1
}

component_set = {
	key = "nsc_strike_cruiser_aura_2"
	icon = "GFX_ship_part_science_lab_1"
	icon_frame = 1
}

component_set = {
	key = "nsc_supportship_aura"
	icon = "GFX_ship_part_sensor"
	icon_frame = 1
	required_component_set = yes
	is_core_component_set = yes
}

component_set = {
	key = "nsc_starbase_nanite_aura"
	icon = "GFX_ship_part_aura_nanobot"
	icon_frame = 1
}

### REACTOR BOOSTERS ###
component_set = {
	key = "NSC_REACTOR_BOOSTER_1"
	icon = "GFX_nsc_reactor_booster_4"
	icon_frame = 1
}

component_set = {
	key = "NSC_REACTOR_BOOSTER_2"
	icon = "GFX_nsc_reactor_booster_5"
	icon_frame = 1
}

component_set = {
	key = "NSC_REACTOR_BOOSTER_3"
	icon = "GFX_nsc_reactor_booster_6"
	icon_frame = 1
}

### SECONDARY POWER CORE ###
component_set = {
	key = "nsc_sec_power_core"
	icon = "GFX_ship_part_empty_ftl_drive"
	icon_frame = 1
	required_component_set = yes
}

### BOMBARDMENTS ###
component_set = {
	key = "NSC_BOMBARDMENT_1"
	icon = "GFX_nsc_bombardment_1"
	icon_frame = 1
}

component_set = {
	key = "NSC_BOMBARDMENT_2"
	icon = "GFX_nsc_bombardment_2"
	icon_frame = 1
}

component_set = {
	key = "NSC_BOMBARDMENT_3"
	icon = "GFX_nsc_bombardment_3"
	icon_frame = 1
}

### AMMO TYPES ###

# component_set = {
	# key = "NSC_AMMO_CRYSTAL_1"
	# icon = "GFX_nsc_ammo_crystal_1"
	# icon_frame = 1
# }

# component_set = {
	# key = "NSC_AMMO_WARHEAD_1"
	# icon = "GFX_nsc_ammo_crystal_1"
	# icon_frame = 1
# }