colossus = {
	formation_priority = @colossus_formation_priority
	max_speed = @speed_very_slow
	acceleration = 0.2
	rotation_speed = 0.15
	collision_radius = @colossus_collision_radius
	max_hitpoints = @colossus_hp
	modifier = {
		ship_evasion_add = @colossus_evasion
	}
	size_multiplier = 32
	fleet_slot_size = 32
	section_slots = { "ship" = { locator = "frame_ship" } }
	num_target_locators = 4
	is_space_station = no
	icon = ship_size_military_32
	base_buildtime = @colossus_build_time
	can_have_federation_design = no
	enable_default_design = yes	#if yes, countries will have an auto-generated design at start
	enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
	selectable = { host_has_dlc = "Apocalypse" }

	prerequisites = { "tech_colossus" }

	class = shipclass_military_special
	construction_type = starbase_shipyard
	required_component_set = "power_core"
	required_component_set = "ftl_components"
	required_component_set = "thruster_components"
	required_component_set = "combat_computers"

	potential_construction = {
		colossus_potential_construction = yes
	}

	possible_construction = {
		colossus_possible_construction = yes
	}

	resources = {
		category = ships
		cost = {
			alloys = 10000
		}
		upkeep = {
			energy = @colossus_upkeep_energy
			alloys = @colossus_upkeep_alloys
		}
		logistics = {
			trade = @colossus_logistic_upkeep_trade
		}
	}

	min_upgrade_cost = {
		alloys = 10
	}

	ai_ship_data = {
		min = 1
		max = 1
	}

	available_to_everyone = yes
}
