##################
# Species Traits #
##################

#Handicap#

trait_additrait_ephemeral = {
	cost = -2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic negative leader }
	modifier = { leader_lifespan_add = -20 }
	opposites = { "trait_venerable" "trait_enduring" "trait_fleeting" "trait_fleeting_lithoid" "trait_additrait_ephemeral_lithoid" "trait_additrait_immune" "trait_additrait_short_lived" "trait_additrait_steadfast" }
	ai_weight = {
		weight = 0
	}
	slave_cost = {
		energy = -50
	}
}

trait_additrait_ephemeral_lithoid = {
	cost = -2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { LITHOID }
	tags = { lithoid negative leader }
	modifier = { leader_lifespan_add = -40 }
	opposites = { "trait_venerable" "trait_enduring" "trait_fleeting" "trait_fleeting_lithoid" "trait_additrait_ephemeral" "trait_additrait_immune" "trait_additrait_short_lived" "trait_additrait_steadfast" }
	ai_weight = {
		weight = 0
	}
	slave_cost = {
		energy = -100
	}
}

trait_additrait_easily_distracted = {
	cost = -1
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative pop_output research }
	modifier = {
		researcher_jobs_bonus_workforce_mult = -0.05
	}
	opposites = { "trait_intelligent" "trait_nerve_stapled" "trait_erudite"  "trait_additrait_simple_minded" "trait_additrait_multitasking" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -50
	}
	assembly_score = {
		modifier = {
			subtract = 0.5
			from = { has_research_designation = yes }
		}
		modifier = {
			subtract = 0.5
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_simple_minded = {
	cost = -2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative pop_output research }
	modifier = {
		researcher_jobs_bonus_workforce_mult = -0.10
	}
	opposites = { "trait_nerve_stapled" "trait_intelligent" "trait_erudite"   "trait_additrait_multitasking" "trait_additrait_easily_distracted" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -100
	}
	assembly_score = {
		modifier = {
			subtract = 0.75
			from = { has_research_designation = yes }
		}
		modifier = {
			subtract = 0.75
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_lazy = {
	cost = -2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative pop_output mineral }
	modifier = {
		miner_jobs_bonus_workforce_mult = -0.15
	}
	opposites = { "trait_industrious" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -100
	}
	assembly_score = {
		modifier = {
			subtract = 1
			from = { has_farming_designation = yes }
		}
		modifier = {
			subtract = 0.5
			from = { has_rural_designation = yes }
		}
	}	
} 

trait_additrait_prodigal = {
	cost = -2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative pop_output energy }
	modifier = {
		technician_jobs_bonus_workforce_mult = -0.15
	}
	opposites = { "trait_thrifty" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -100
	}
	assembly_score = {
		modifier = {
			subtract = 1
			from = { has_generator_designation = yes }
		}
		modifier = {
			subtract = 0.5
			from = { has_rural_designation = yes }
		}
	}	
} 

trait_additrait_lethargic = {
	cost = -3
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative army pop_output }
	modifier = {
		army_damage_mult = -0.40
		worker_and_simple_drone_cat_bonus_workforce_mult = -0.05
	}
	opposites = { "trait_weak" "trait_strong" "trait_very_strong" "trait_additrait_born_warriors" "trait_additrait_guardians" "trait_additrait_polyvalent" "trait_hollow_bones" }
	slave_cost = {
		energy = -200
	}
	assembly_score = {
		modifier = {
			subtract = 0.5
			from = {
				OR = {
					has_farming_designation = yes
					has_generator_designation = yes
					has_mining_designation = yes
					has_rural_designation = yes
				}
			}
		}
		modifier = {
			subtract = 1
			from = {
				has_fortress_designation = yes
			}
		}
	}
} 

trait_additrait_unfit_engineers = {
	cost = -1
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative pop_output research }
	modifier = {
		engineer_jobs_bonus_workforce_mult = -0.15
	}
	opposites = { "trait_natural_physicists" "trait_natural_sociologists" "trait_natural_engineers" "trait_nerve_stapled" "trait_additrait_unfit_physicists" "trait_additrait_unfit_sociologists" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -50
	}
	assembly_score = {
		modifier = {
			subtract = 0.75
			from = { has_research_designation = yes }
		}
		modifier = {
			subtract = 0.75
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_unfit_physicists = {
	cost = -1
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative pop_output research }
	modifier = {
		physicist_jobs_bonus_workforce_mult = -0.15
	}
	opposites = { "trait_natural_engineers" "trait_natural_sociologists" "trait_natural_physicists" "trait_nerve_stapled" "trait_camouflage" "trait_chromalogs" "trait_additrait_unfit_engineers" "trait_additrait_unfit_sociologists" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -50
	}
	assembly_score = {
		modifier = {
			subtract = 0.75
			from = { has_research_designation = yes }
		}
		modifier = {
			subtract = 0.75
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_unfit_sociologists = {
	cost = -1
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative pop_output research }
	modifier = {
		biologist_jobs_bonus_workforce_mult = -0.15
	}
	opposites = { "trait_natural_physicists" "trait_natural_engineers" "trait_natural_sociologists" "trait_nerve_stapled" "trait_additrait_unfit_engineers" "trait_additrait_unfit_physicists" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -50
	}
	assembly_score = {
		modifier = {
			subtract = 0.75
			from = { has_research_designation = yes }
		}
		modifier = {
			subtract = 0.75
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_hateful = {
	cost = -2
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative amenities }
	modifier = {
		pop_amenities_usage_mult = 0.1
		#-25% trust growth
	}
	opposites =  {"trait_charismatic" "trait_repugnant" "trait_additrait_sociable" "trait_additrait_violent" "trait_additrait_fluffy" "trait_additrait_slick" "trait_additrait_guardians" "trait_additrait_short_lived" }
	slave_cost = {
		energy = -150
	}
}

trait_additrait_hunter_gatherers = {
	cost = -2
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic negative pop_output food }
	modifier = {
		farmer_jobs_bonus_workforce_mult = -0.15
	}
	opposites = { "trait_agrarian" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -100
	}
	assembly_score = {
		modifier = {
			subtract = 1
			from = { has_farming_designation = yes }
		}
		modifier = {
			subtract = 0.5
			from = { has_rural_designation = yes }
		}
	}	
}

trait_additrait_violent = {
	cost = -2
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic negative amenities pop_growth }
	modifier = {
		logistic_growth_mult = -0.075
		pop_amenities_usage_mult = 0.05
	}
	opposites = { "trait_repugnant" "trait_charismatic" "trait_hive_mind" "trait_machine_unit"  "trait_additrait_hateful" "trait_additrait_sociable" "trait_clone_soldier_infertile" "trait_clone_soldier_infertile_full_potential" "trait_additrait_fluffy" "trait_additrait_slick" "trait_additrait_guardians" "trait_additrait_short_lived" }
	slave_cost = {
		energy = -150
	}
}

trait_additrait_free_spirits = {
	cost = -2
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative ethic_attraction }
	modifier = { pop_government_ethic_attraction = -0.3 }
	opposites = { "trait_conformists" "trait_deviants" "trait_additrait_iconoclastic" "trait_hive_mind" "trait_machine_unit" }
	slave_cost = {
		energy = -100
	}
}

trait_additrait_iconoclastic = {
	cost = -3
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative ethic_attraction }
	modifier = { pop_government_ethic_attraction = -0.45 }
	opposites = { "trait_conformists" "trait_deviants" "trait_hive_mind" "trait_machine_unit" "trait_additrait_free_spirits" }
	slave_cost = {
		energy = -200
	}
}

trait_additrait_delicate = {
	cost = -1
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative army }
	modifier = {
		army_defense_damage_mult = -0.25
	}
	opposites = { "trait_resilient" "trait_presapient_earthbound" "trait_additrait_zealous_defenders" "trait_additrait_steadfast" "trait_additrait_guardians" }
	slave_cost = {
		energy = -50
	}
	assembly_score = {
		modifier = {
			subtract = 0.5
			from = {
				has_fortress_designation = yes
			}
		}
	}
}

trait_additrait_weak_willed = {
	cost = -2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative army }
	modifier = {
		army_defense_health_mult = -0.75
		army_morale = -0.20
	}
	opposites = { "trait_additrait_zealous_defenders" "trait_resilient" "trait_additrait_steadfast" "trait_additrait_guardians" }
	slave_cost = {
		energy = -100
	}
	assembly_score = {
		modifier = {
			subtract = 1.5
			from = {
				has_fortress_designation = yes
			}
		}
	}
}

trait_additrait_very_slow_breeders = {
	cost = -3
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic negative pop_growth }
	modifier = {
		logistic_growth_mult = -0.20
	}
	opposites = { "trait_slow_breeders" "trait_rapid_breeders" "trait_rapid_breeders_lithoid" "trait_fertile" "trait_clone_soldier_infertile" "trait_clone_soldier_infertile_full_potential" "trait_egg_laying" "trait_additrait_passionate" "trait_additrait_melancholic" }
	slave_cost = {
		energy = -250
	}
}

trait_additrait_melancholic = {
	cost = -2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic negative pop_growth housing pop_output unity }
	modifier = {
		pop_housing_usage_mult = 0.1
		logistic_growth_mult = -0.05
		bureaucrat_jobs_bonus_workforce_mult = -0.10
	}
	
	opposites = { "trait_rapid_breeders" "trait_slow_breeders" "trait_fertile"  "trait_egg_laying" "trait_additrait_passionate" "trait_additrait_easily_satisfied" "trait_additrait_very_slow_breeders" "trait_additrait_united" "trait_additrait_divided" "trait_traditional" "trait_quarrelsome" "trait_clone_soldier_infertile" "trait_clone_soldier_infertile_full_potential" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -250
	}
	assembly_score = {
		modifier = {
			subtract = 0.25
			from = { has_unity_designation = yes }
		}
		modifier = {
			subtract = 0.25
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_grounded = {
	cost = -1
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative }
	#shipsize_colonizer_build_cost_mult = 0.30
	#planet_colony_development_speed_mult = -0.20
	opposites = {"trait_additrait_pioneers"}
	slave_cost = {
		energy = -50
	}
}

trait_additrait_divided = {
	cost = -2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative pop_output unity }
	modifier = {
		bureaucrat_jobs_bonus_workforce_mult = -0.20
	}
	opposites = { "trait_traditional" "trait_additrait_united" "trait_additrait_melancholic" "trait_additrait_passionate" "trait_quarrelsome" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = -450
	}
	assembly_score = {
		modifier = {
			subtract = 1
			from = { has_unity_designation = yes }
		}
		modifier = {
			subtract = 0.75
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_soft = {
	cost = -1
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid negative army leader }
	modifier = { 
		leader_lifespan_add = -5 
		army_morale = -0.5
	}
	opposites = { "trait_resilient" "trait_enduring" "trait_venerable" "trait_additrait_steadfast" "trait_additrait_zealous_defenders" "trait_additrait_guardians" "trait_fleeting" "trait_fleeting_lithoid" "trait_additrait_short_lived" }
	slave_cost = {
		energy = -50
	}
	assembly_score = {
		modifier = {
			subtract = 0.5
			from = {
				has_fortress_designation = yes
			}
		}
	}
}

trait_additrait_genetically_ill = {
	cost = -3
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic negative habitability }
	modifier = {
		pop_environment_tolerance = -0.20
	}
	opposites = { "trait_extremely_adaptive" "trait_nonadaptive" "trait_adaptive" "trait_robust" "trait_shelled" "trait_adaptive_lithoid" "trait_additrait_immune" "trait_additrait_passionate" "trait_additrait_migratory" }
	slave_cost = {
		energy = -250
	}
}

###########################################################################################################################################################
#Neutral
#What makes a trait turn neutral ? A really real choice, for sure.

#trait_additrait_focused  = {
#	cost = 0
#	category = normal
#	allowed_archetypes = { BIOLOGICAL LITHOID }
#	modifier = { #-1 tech research alternative #Doesn't work at this moment.
#		engineer_jobs_bonus_workforce_mult = 0.05
#		physicist_jobs_bonus_workforce_mult = 0.05
#		biologist_jobs_bonus_workforce_mult = 0.05
#	}
#	opposites = { "trait_additrait_easily_distracted" "trait_intelligent" "trait_additrait_simple_minded" "trait_additrait_multitasking" }
#}

###########################################################################################################################################################
#Avantages#

trait_additrait_multitasking = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive pop_output research }
	modifier = {
		researcher_jobs_bonus_workforce_mult = 0.05
	}
	opposites = { "trait_intelligent" "trait_erudite" "trait_additrait_simple_minded" "trait_additrait_easily_distracted" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = 350
	}
	assembly_score = {
		modifier = {
			add = 0.5
			from = { has_research_designation = yes }
		}
		modifier = {
			add = 0.5
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_easily_satisfied = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive housing }
	modifier = {
		pop_housing_usage_mult = -0.2
	}
	opposites = { "trait_solitary" "trait_communal" "trait_machine_unit" "trait_shelled" "trait_additrait_sociable" "trait_additrait_passionate" "trait_additrait_slick" }
	slave_cost = {
		energy = 600
	}
}

trait_additrait_born_warriors  = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive army interesting }
	modifier = {
		army_damage_mult = 0.10
		army_morale = 0.10
		#+5% fleet damage
	}
	opposites = { "trait_weak" "trait_tankbound" "trait_additrait_lateral_thinkers" "trait_additrait_sky_born" "trait_additrait_keen_vision" "trait_additrait_lethargic" "trait_hollow_bones" }
	slave_cost = {
		energy = 250
	}
	assembly_score = {
		modifier = {
			add = 1
			from = {
				has_fortress_designation = yes
			}
		}
	}
}

trait_additrait_sociable = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive amenities }
	modifier = {
		pop_amenities_usage_mult = -0.1
		#+25% trust growth
	}
	opposites =  { "trait_charismatic" "trait_repugnant" "trait_additrait_hateful" "trait_additrait_violent" "trait_additrait_fluffy" "trait_additrait_slick" "trait_additrait_guardians" "trait_additrait_short_lived" }
	slave_cost = {
		energy = 250
	}
}

trait_additrait_competitive = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#-25% claim influence cost
	opposites = { "trait_additrait_belligerent" }
}

trait_additrait_aggressive = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#+1 rivalry max	
	
	allowed_ethics = {
		ethic_militarist
		ethic_fanatic_militarist
		ethic_authoritarian
		ethic_fanatic_authoritarian
		ethic_xenophobe
		ethic_fanatic_xenophobe
		ethic_egalitarian
		ethic_fanatic_egalitarian
		ethic_xenophile
		ethic_fanatic_xenophile
		ethic_spiritualist
		ethic_fanatic_spiritualist
		ethic_materialist
		ethic_fanatic_materialist
		ethic_gestalt_consciousness
	}	
	opposites =  { "trait_additrait_extremely_aggressive" "trait_additrait_belligerent" }	
}

trait_additrait_extremely_aggressive = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#+2 rivalry max
	
	allowed_ethics = {
		ethic_militarist
		ethic_fanatic_militarist
		ethic_authoritarian
		ethic_fanatic_authoritarian
		ethic_xenophobe
		ethic_fanatic_xenophobe
		ethic_egalitarian
		ethic_fanatic_egalitarian
		ethic_xenophile
		ethic_fanatic_xenophile
		ethic_spiritualist
		ethic_fanatic_spiritualist
		ethic_materialist
		ethic_fanatic_materialist
		ethic_gestalt_consciousness
	}	
	opposites =  {"trait_additrait_aggressive" "trait_additrait_belligerent" }	
}

trait_additrait_zealous_defenders = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive army }
	opposites = { "trait_additrait_weak_willed" "trait_additrait_delicate" "trait_additrait_soft" "trait_additrait_guardians" }
	modifier = {
		army_defense_health_mult = 1.5
		army_defense_morale_mult = 1
	}
	slave_cost = {
		energy = 150
	}
	assembly_score = {
		modifier = {
			add = 2
			from = {
				has_fortress_designation = yes
			}
		}
	}
}

trait_additrait_lateral_thinkers = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#+8% fleet damage
	opposites = { "trait_additrait_born_warriors" "trait_additrait_elusive" "trait_additrait_mob_mentality" "trait_additrait_sky_born" "trait_additrait_keen_vision" }
}

#trait_additrait_roboticians = {
#	cost = 1
#	allowed_archetypes = { BIOLOGICAL LITHOID }
#	#give the tech robotic_worker
#	sentient = yes
#}

trait_additrait_belligerent = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#-25% claim influence cost
	#+1 Rivalry max
	opposites = { "trait_additrait_competitive" "trait_additrait_aggressive" "trait_additrait_extremely_aggressive" }
}

trait_additrait_fast_analysers = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#science_ship_survey_speed = 0.25
	#ship_anomaly_research_speed_mult = 0.15
}

trait_additrait_thermosynthetic = {
	cost = 3 
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic food upkeep }
	opposites = { "trait_additrait_ascetic" "trait_additrait_short_lived" }
	modifier = {
		planet_pops_food_upkeep_mult = -0.35
	}
	slave_cost = {
		energy = 350
	}
}

trait_additrait_war_lovers = {
	cost = 2
	category = normal
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive happiness }
	allowed_ethics = {
		ethic_militarist
		ethic_fanatic_militarist
	}	
	opposites = { "trait_additrait_peace_lovers" "trait_hive_mind" }
	forbidden_ethics = { ethic_gestalt_consciousness }
	triggered_species_modifier = {
		potential = {
			exists = from
			from = {
				OR = {
					is_at_war = yes
					has_crisis = yes
				}
			}
		}
		pop_happiness = 0.15
	}
	triggered_species_modifier = {
		potential = {
			exists = from
			from = {
				AND = {
					is_at_war = no
					has_crisis = no
				}
			}
		}
		pop_happiness = -0.05
	}
}

trait_additrait_peace_lovers = {
	cost = 2
	category = normal
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive happiness }
	allowed_ethics = {
		ethic_pacifist
		ethic_fanatic_pacifist
	}	
	opposites = { "trait_additrait_war_lovers" "trait_hive_mind" }
	forbidden_ethics = { ethic_gestalt_consciousness }
	triggered_species_modifier = {
		potential = {
			exists = from
			from = {
				OR = {
					is_at_war = no
					has_crisis = no
				}
			}
		}
		pop_happiness = 0.15
	}
	triggered_species_modifier = {
		potential = {
			exists = from
			from = {
				AND = {
					is_at_war = yes
					has_crisis = yes
				}
			}
		}
		pop_happiness = -0.05
	}
}

trait_additrait_doulophage = { #now trait douloutrophist, they are the one getting eaten
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic livestock positive pop_output food }
	opposites = { "trait_hive_mind" "trait_additrait_polyvalent" }
	modifier = {
		#planet_jobs_slave_food_produces_mult = 0.15
	}
	
	resources = {
		category = planet_pops
		produces = {
			trigger = {		
				OR = {
					is_pop_category = slave
					is_pop_category = bio_trophy
					is_pop_category = chip_slave
				}
			}
			food = 0.25
		}
	}
	
	slave_cost = {
		energy = 250
	}
	
	allowed_ethics = {
		ethic_authoritarian
		ethic_fanatic_authoritarian
		ethic_xenophobe
		ethic_fanatic_xenophobe
	}
}

#trait_additrait_psionics = {
#	cost = 1
#	allowed_archetypes = { BIOLOGICAL }
#	#give the tech psionic_theory
#	sentient = yes
#}

trait_additrait_passionate = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic positive housing pop_growth pop_output unity interesting }
	modifier = {
		pop_housing_usage_mult = -0.1
		logistic_growth_mult = 0.05
		bureaucrat_jobs_bonus_workforce_mult = 0.10
	}
	opposites = {"trait_rapid_breeders" "trait_fertile" "trait_machine_unit" "trait_egg_laying" "trait_additrait_melancholic" "trait_additrait_easily_satisfied" "trait_additrait_weak_willed" "trait_additrait_very_slow_breeders" "trait_additrait_united" "trait_additrait_divided" "trait_traditional" "trait_quarrelsome" "trait_clone_soldier_infertile" "trait_clone_soldier_infertile_full_potential" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = 350
	}
	assembly_score = {
		modifier = {
			add = 0.25
			from = { has_unity_designation = yes }
		}
		modifier = {
			add = 0.25
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_elusive = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#+8% ship evasion
	#+8% disengagement chances
	opposites = { "trait_additrait_born_warriors" "trait_additrait_lateral_thinkers" "trait_additrait_mob_mentality" "trait_additrait_sky_born" "trait_additrait_keen_vision" }
}

trait_additrait_mob_mentality = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	
	#+10% navy size
	#+10% fleet size
	#starbase_shipyard_build_speed_mult = 0.15
	#-5% ship damage
	opposites = { "trait_additrait_born_warriors" "trait_additrait_lateral_thinkers" "trait_additrait_elusive" }
}

trait_additrait_living_ships = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic positive }
	#+0.4% ship hull hitpoints regeneration => +0.4 hull points per day
}

trait_additrait_pioneers = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#shipsize_colonizer_build_cost_mult = -0.30
	#planet_colony_development_speed_mult = 0.20
	opposites = {"trait_additrait_grounded"}
}

trait_additrait_influential = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#country_influence_produces_mult = 0.20
}

trait_additrait_united = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive pop_output unity }
	modifier = {
		bureaucrat_jobs_bonus_workforce_mult = 0.20
	}
	opposites = {"trait_additrait_divided" "trait_additrait_melancholic" "trait_additrait_passionate" "trait_traditional" "trait_quarrelsome" "trait_additrait_polyvalent" }
	slave_cost = {
		energy = 1000
	}
	assembly_score = {
		modifier = {
			add = 1
			from = { has_unity_designation = yes }
		}
		modifier = {
			add = 0.75
			from = { has_building = building_order_keep }
		}
	}
}

trait_additrait_planetary_designers = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#terraforming_cost_mult = -0.15
	#terraform_speed_mult = 0.25
	#planet_clear_blocker_cost_mult = -0.15
	#planet_clear_blocker_time_mult = -0.25
}

trait_additrait_sky_born = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	#+10% strike craft damage
	#+8% ship evasion
	opposites = { "trait_additrait_elusive" "trait_additrait_lateral_thinkers" "trait_additrait_born_warriors" "trait_additrait_keen_vision" }
}

trait_additrait_immune = {
	cost = 3
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic positive leader habitability }
	modifier = { 
		leader_lifespan_add = 40 
		pop_environment_tolerance = 0.10
	}
	opposites = { "trait_nonadaptive" "trait_adaptive" "trait_robust" "trait_extremely_adaptive" "trait_venerable" "trait_enduring" "trait_fleeting" "trait_fleeting_lithoid" "trait_adaptive_lithoid" "trait_shelled" "trait_additrait_ephemeral_lithoid"  "trait_additrait_ephemeral" "trait_additrait_genetically_ill" "trait_additrait_short_lived" "trait_additrait_migratory" }
	slave_cost = {
		energy = 850
	}
}

trait_additrait_steadfast = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive leader army }
	modifier = { 
		leader_lifespan_add = 5 
		army_morale = 0.5
	}
	opposites = { "trait_additrait_weak_willed" "trait_additrait_delicate" "trait_additrait_soft" "trait_additrait_ephemeral" "trait_additrait_ephemeral_lithoid" "trait_fleeting" "trait_fleeting_lithoid" "trait_additrait_short_lived" }
	slave_cost = {
		energy = 250
	}
	assembly_score = {
		modifier = {
			add = 0.5
			from = {
				has_fortress_designation = yes
			}
		}
	}
}

trait_additrait_keen_vision = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive }
	# +5% ship combat range
	# +5% ship evasion
	opposites = { "trait_blindness" "trait_additrait_elusive" "trait_additrait_lateral_thinkers" "trait_additrait_born_warriors" "trait_additrait_sky_born" }
}

##3.12 Machine Age new traits

trait_additrait_fluffy = {
	cost = 3
	category = normal
	species_possible_add = {
		OR = {
			can_add_genetic_traits = yes
			can_add_or_remove_phenotype_traits = yes
		}
		owner_is_hive_empire = no
	}
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic positive pop_output amenities happiness species }
	species_class = { MAM AVI }
	modifier = { 
		influential_jobs_bonus_workforce_mult = 0.10
	}
	forbidden_ethics = { ethic_gestalt_consciousness }
	custom_tooltip_with_modifiers = trait_familial_effect
	triggered_pop_group_modifier = {
		pop_happiness = 0.00001
		mult = planet.value:counter_fluffy
	}
	opposites = { "trait_charismatic" "trait_repugnant" "trait_additrait_hateful" "trait_additrait_sociable" "trait_additrait_violent" "trait_additrait_guardians" "trait_additrait_short_lived" "trait_additrait_slick" }
	slave_cost = {
		energy = 1250
	}
}

trait_additrait_slick = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic positive housing pop_output amenities trade }
	modifier = { 
		trader_jobs_bonus_workforce_mult = 0.10
		influential_jobs_bonus_workforce_mult = 0.10
		pop_housing_usage_mult = -0.10
	}
	opposites = { "trait_thrifty" "trait_hive_mind" "trait_cyborg_scarcity_algorithms" "trait_charismatic" "trait_repugnant" "trait_solitary" "trait_communal" "trait_shelled" "trait_additrait_hateful" "trait_additrait_sociable" "trait_additrait_violent" "trait_additrait_guardians" "trait_additrait_short_lived" "trait_additrait_fluffy" "trait_additrait_easily_satisfied" }
	forbidden_ethics = { ethic_gestalt_consciousness }
	slave_cost = {
		energy = 350
	}
}

trait_additrait_guardians = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive army housing amenities upkeep }
#30 -> 45
	modifier = { 
		army_damage_mult = 0.45
		army_attack_health_mult = 0.45
		army_defense_morale_mult = 0.45
		army_defense_health_mult = 0.45
		pop_housing_usage_mult = 0.10
		pop_amenities_usage_mult = 0.10
		planet_pops_food_upkeep_mult = 0.15
		planet_pops_consumer_goods_upkeep_mult = 0.05
	}
#	custom_tooltip_with_modifiers = trait_guardian_effect
#	triggered_planet_pop_group_modifier_for_species = {
#		potential = {
#			has_trait = trait_additrait_guardians
#		}
#		divide_over_pop_groups = no
#		planet_defense_armies_add = 0.5
#		mult = planet.value:counter_guardians
#	}
	opposites = { "trait_resilient" "trait_solitary" "trait_communal" "trait_shelled" "trait_additrait_weak_willed" "trait_additrait_delicate" "trait_additrait_soft" "trait_additrait_zealous_defenders" "trait_additrait_lethargic" "trait_additrait_thermosynthetic" "trait_additrait_ascetic" "trait_additrait_short_lived" "trait_additrait_hateful" "trait_additrait_violent" "trait_additrait_sociable" "trait_additrait_easily_satisfied" "trait_additrait_slick" "trait_conservational" "trait_wasteful" "trait_seasonal_dormancy" }
	slave_cost = {
		energy = 1000
	}
	assembly_score = {
		modifier = {
			add = 2.5
			from = {
				has_fortress_designation = yes
			}
		}
	}
}

trait_additrait_isonomic = {
	cost = 1
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic positive happiness }
	modifier = { 
		diplo_weight_pops_mult = 0.10
		pop_political_power = 0.20
		pop_citizen_happiness = 0.10
		pop_cat_slave_political_power = 0.20
		pop_cat_slave_happiness = -0.20
	}
	opposites = { "trait_hive_mind" "trait_additrait_war_lovers" "trait_additrait_peace_lovers" }
	forbidden_ethics = { ethic_gestalt_consciousness }
	slave_cost = {
		energy = -250
	}
}

trait_additrait_migratory = {
	cost = 2
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	species_class = { HUM }
	tags = { organic positive habitability species }
	modifier = { 
		pop_environment_tolerance = 0.05
		pc_habitat_habitability = 0.10
		pop_resettlement_cost_mult = -0.25
	}
	opposites = { "trait_nonadaptive" "trait_extremely_adaptive" "trait_adaptive" "trait_nomadic" "trait_sedentary" "trait_rooted" "trait_shelled" "trait_additrait_immune" "trait_additrait_genetically_ill"  }
	slave_cost = {
		energy = 250
	}
}

trait_additrait_ascetic = {
	cost = 3
	category = normal
	species_possible_remove = {
		OR = {
			can_remove_beneficial_genetic_traits = yes
			can_remove_pop_growth_genetic_traits = yes
		}
	}
	species_possible_merge_remove = {
		always = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic positive upkeep pop_output unity }
	modifier = { 
		planet_pops_upkeep_mult = -0.10
		planet_pops_food_upkeep_mult = -0.10
		planet_pops_consumer_goods_upkeep_mult = -0.10
		bureaucrat_jobs_bonus_workforce_mult = 0.10
	}
	opposites = { "trait_additrait_thermosynthetic" "trait_additrait_short_lived" "trait_additrait_guardians" "trait_conservational" "trait_wasteful" "trait_additrait_polyvalent" "trait_seasonal_dormancy" }
	slave_cost = {
		energy = 750
	}
}

trait_additrait_short_lived = {
	cost = 2
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL }
	tags = { organic positive pop_growth leader upkeep }
	modifier = { 
		logistic_growth_mult = 0.30
		leader_lifespan_add = -40
		pop_amenities_usage_mult = 0.10
		planet_pops_food_upkeep_mult = 0.15
		planet_pops_consumer_goods_upkeep_mult = 0.15
	}
	opposites = { "trait_venerable" "trait_enduring" "trait_fleeting" "trait_fleeting_lithoid" "trait_additrait_ephemeral" "trait_additrait_ephemeral_lithoid" "trait_additrait_soft" "trait_additrait_steadfast" "trait_additrait_ephemeral" "trait_additrait_immune" "trait_additrait_thermosynthetic" "trait_additrait_ascetic" "trait_additrait_guardians" "trait_additrait_hateful" "trait_additrait_violent" "trait_additrait_sociable" "trait_conservational" "trait_wasteful" "trait_seasonal_dormancy" }
	ai_weight = {
		weight = 0
	}
	slave_cost = {
		energy = 250
	}
}

trait_additrait_polyvalent = {
	cost = 3
	category = normal
	species_potential_add = {
		can_add_negative_organic_traits = yes
	}
	allowed_archetypes = { BIOLOGICAL LITHOID }
	tags = { organic lithoid positive food mineral energy research consumer_goods alloys unity trade }
	modifier = { 
		pop_bonus_workforce_mult = 0.05
	}
	opposites = { "trait_agrarian" "trait_ingenious" "trait_industrious" "trait_intelligent" "trait_natural_engineers" "trait_natural_physicists" "trait_natural_sociologists" "trait_traditional" "trait_quarrelsome" "trait_very_strong" "trait_strong" "trait_weak" "trait_thrifty" "trait_camouflage" "trait_chromalogs" "trait_enigmatic_intelligence" "trait_enigmatic_intelligence_poor" "trait_enigmatic_intelligence_failed" "trait_hollow_bones" "trait_erudite" "trait_additrait_easily_distracted" "trait_additrait_simple_minded" "trait_additrait_lazy" "trait_additrait_prodigal" "trait_additrait_lethargic" "trait_additrait_unfit_engineers" "trait_additrait_unfit_physicists" "trait_additrait_unfit_sociologists" "trait_additrait_hunter_gatherers" "trait_additrait_melancholic" "trait_additrait_divided" "trait_additrait_multitasking" "trait_additrait_doulophage" "trait_additrait_passionate" "trait_additrait_united" "trait_additrait_ascetic"
 }
	ai_weight = {
		weight = 0
	}
	slave_cost = {
		energy = 250
	}
}

###########################################################################################################################################################
#Presentients#

trait_additrait_presapient_natural_inventors = {
	cost = 0
	initial = no
	sapient = no
	species_possible_remove = {
		can_remove_presapient_genetic_traits = yes
	}
	species_possible_merge_remove = {
		always = yes
	}
	species_possible_merge_add = {
		always = no
	}
	icon = "gfx/interface/icons/traits/trait_primitive.dds"
	allowed_archetypes = { BIOLOGICAL PRESAPIENT LITHOID }
	tags = { organic lithoid presapient positive pop_output unity research }
	modifier = {
		bureaucrat_jobs_bonus_workforce_mult = 0.05
		engineer_jobs_bonus_workforce_mult = 0.20
		physicist_jobs_bonus_workforce_mult = 0.05
		biologist_jobs_bonus_workforce_mult = 0.05
		worker_and_simple_drone_cat_bonus_workforce_mult = -0.1
	}
	opposites = { "trait_presapient_proles" "trait_presapient_natural_intellectuals" "trait_additrait_presapient_natural_savants"}
}

trait_additrait_presapient_natural_savants = {
	cost = 0
	initial = no
	sapient = no
	species_possible_remove = {
		can_remove_presapient_genetic_traits = yes
	}
	species_possible_merge_remove = {
		always = yes
	}
	species_possible_merge_add = {
		always = no
	}
	icon = "gfx/interface/icons/traits/trait_primitive.dds"
	allowed_archetypes = { BIOLOGICAL PRESAPIENT LITHOID }
	tags = { organic lithoid presapient positive pop_output unity research }
	modifier = {
		bureaucrat_jobs_bonus_workforce_mult = 0.05
		engineer_jobs_bonus_workforce_mult = 0.05
		physicist_jobs_bonus_workforce_mult = 0.20
		biologist_jobs_bonus_workforce_mult = 0.05
		worker_and_simple_drone_cat_bonus_workforce_mult = -0.1
	}
	opposites = { "trait_presapient_proles" "trait_presapient_natural_intellectuals" "trait_additrait_presapient_natural_inventors"}
}

trait_additrait_presapient_tasty = {
	cost = 0
	initial = no
	sapient = no
	species_possible_remove = {
		can_remove_presapient_genetic_traits = yes
	}
	species_possible_merge_remove = {
		always = yes
	}
	species_possible_merge_add = {
		always = no
	}
	allowed_archetypes = { BIOLOGICAL PRESAPIENT LITHOID }
	tags = { organic lithoid livestock presapient positive }
	modifier = {
		livestock_jobs_bonus_workforce_mult = 1
	}
	opposites = { "trait_delicious" "trait_additrait_presapient_bitter" }
}

trait_additrait_presapient_bitter = {
	cost = 0
	initial = no
	sapient = no
	species_possible_remove = {
		can_remove_presapient_genetic_traits = yes
	}
	species_possible_merge_remove = {
		always = yes
	}
	species_possible_merge_add = {
		always = no
	}
	allowed_archetypes = { BIOLOGICAL PRESAPIENT LITHOID }
	tags = { organic lithoid presapient positive }
	modifier = {
		livestock_jobs_bonus_workforce_mult = -1
	}
	opposites = { "trait_delicious" "trait_additrait_presapient_tasty" }
}