@cost1 = 3
@cost2 = 6
@cost3 = 9
@cost4 = 12
@cost5 = 15
@power_1 = -10
@power_2 = -15
@power_3 = -20
@power_4 = -25
@power_5 = -30
@destroyer_power_1 = -20
@destroyer_power_2 = -30
@destroyer_power_3 = -40
@destroyer_power_4 = -50
@destroyer_power_5 = -60
@cruiser_power_1 = -40
@cruiser_power_2 = -60
@cruiser_power_3 = -80
@cruiser_power_4 = -100
@cruiser_power_5 = -120
@battleship_power_1 = -80
@battleship_power_2 = -120
@battleship_power_3 = -160
@battleship_power_4 = -200
@battleship_power_5 = -240
@titan_power_1 = -160
@titan_power_2 = -240
@titan_power_3 = -320
@titan_power_4 = -400
@titan_power_5 = -480
@colossus_power_1 = -200
@colossus_power_2 = -300
@colossus_power_3 = -400
@colossus_power_4 = -500
@colossus_power_5 = -600
@destroyer_cost1 = 6
@destroyer_cost2 = 12
@destroyer_cost3 = 18
@destroyer_cost4 = 24
@destroyer_cost5 = 30
@cruiser_cost1 = 12
@cruiser_cost2 = 24
@cruiser_cost3 = 36
@cruiser_cost4 = 48
@cruiser_cost5 = 60
@battleship_cost1 = 24
@battleship_cost2 = 48
@battleship_cost3 = 72
@battleship_cost4 = 96
@battleship_cost5 = 120
@titan_cost1 = 48
@titan_cost2 = 96
@titan_cost3 = 144
@titan_cost4 = 192
@titan_cost5 = 240
@colossus_cost1 = 60
@colossus_cost2 = 120
@colossus_cost3 = 180
@colossus_cost4 = 240
@colossus_cost5 = 300

utility_component_template = {
	key = "AVC_CORVETTE_SHIP_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_corvette_components = yes
	}
	
	upgrades_to = "AVC_CORVETTE_SHIP_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			alloys = 15
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -30
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 20
	}
}

utility_component_template = {
	key = "AVC_DESTROYER_SHIP_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_destroyer_components = yes
	}
	
	upgrades_to = "AVC_DESTROYER_SHIP_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			alloys = 30
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -60
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 16
	}
}

utility_component_template = {
	key = "AVC_CRUISER_SHIP_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_cruiser_components = yes
	}
	
	upgrades_to = "AVC_CRUISER_SHIP_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			alloys = 60
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -120
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 12
	}
}

utility_component_template = {
	key = "AVC_BATTLESHIP_SHIP_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_battleship_thrusters = yes
	}
	
	upgrades_to = "AVC_BATTLESHIP_SHIP_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			alloys = 120
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -240
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 8
	}
}

utility_component_template = {
	key = "AVC_TITAN_SHIP_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_thruster_5"
	icon_frame = 1


	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_titan_thrusters = yes
	}
	
	upgrades_to = "AVC_TITAN_SHIP_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			alloys = 240
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -480
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 4
	}
}

utility_component_template = {
	key = "AVC_COLOSSUS_SHIP_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		OR = {
			from = {
				country_uses_bio_ships = no
			}
			is_arkship_ship = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	upgrades_to = "AVC_COLOSSUS_SHIP_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			alloys = 300
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -600
	modifier = {
		ship_base_speed_mult = 1.25
	}
}

utility_component_template = {
	key = "AVC_CORVETTE_SHIP_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_corvette_components = yes
	}
	
	upgrades_to = "AVC_CORVETTE_SHIP_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 18
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -35
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 25
	}
}

utility_component_template = {
	key = "AVC_DESTROYER_SHIP_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_destroyer_components = yes
	}
	
	upgrades_to = "AVC_DESTROYER_SHIP_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 36
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -70
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 20
	}
}

utility_component_template = {
	key = "AVC_CRUISER_SHIP_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_thruster_6"
	icon_frame = 1


	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_cruiser_components = yes
	}
	
	upgrades_to = "AVC_CRUISER_SHIP_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 72
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -140
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 15
	}
}

utility_component_template = {
	key = "AVC_BATTLESHIP_SHIP_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_battleship_thrusters = yes
	}
	
	upgrades_to = "AVC_BATTLESHIP_SHIP_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 144
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -280
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 10
	}
}

utility_component_template = {
	key = "AVC_TITAN_SHIP_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_titan_thrusters = yes
	}
	
	upgrades_to = "AVC_TITAN_SHIP_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 288
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -560
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 5
	}
}

utility_component_template = {
	key = "AVC_COLOSSUS_SHIP_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		OR = {
			from = {
				country_uses_bio_ships = no
			}
			is_arkship_ship = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	upgrades_to = "AVC_COLOSSUS_SHIP_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 360
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -700
	modifier = {
		ship_base_speed_mult = 1.5
	}
}

utility_component_template = {
	key = "AVC_CORVETTE_SHIP_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_corvette_components = yes
	}
	
	upgrades_to = "AVC_CORVETTE_SHIP_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 21
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -40
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 30
	}
}

utility_component_template = {
	key = "AVC_DESTROYER_SHIP_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_destroyer_components = yes
	}
	
	upgrades_to = "AVC_DESTROYER_SHIP_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 42
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -80
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 24
	}
}

utility_component_template = {
	key = "AVC_CRUISER_SHIP_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_cruiser_components = yes
	}
	
	upgrades_to = "AVC_CRUISER_SHIP_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 84
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -160
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 18
	}
}

utility_component_template = {
	key = "AVC_BATTLESHIP_SHIP_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_battleship_thrusters = yes
	}
	
	upgrades_to = "AVC_BATTLESHIP_SHIP_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 168
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -320
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 12
	}
}

utility_component_template = {
	key = "AVC_TITAN_SHIP_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_titan_thrusters = yes
	}
	
	upgrades_to = "AVC_TITAN_SHIP_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 332
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -640
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 6
	}
}

utility_component_template = {
	key = "AVC_COLOSSUS_SHIP_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		OR = {
			from = {
				country_uses_bio_ships = no
			}
			is_arkship_ship = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	upgrades_to = "AVC_COLOSSUS_SHIP_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 420
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -800
	modifier = {
		ship_base_speed_mult = 1.75
	}
}

utility_component_template = {
	key = "AVC_CORVETTE_SHIP_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_corvette_components = yes
	}
	
	upgrades_to = "AVC_CORVETTE_SHIP_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			alloys = 24
		}
	}

	ai_weight = {
		weight = 9
	}

	power = -45
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 35
	}
}

utility_component_template = {
	key = "AVC_DESTROYER_SHIP_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_destroyer_components = yes
	}
	
	upgrades_to = "AVC_DESTROYER_SHIP_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			alloys = 48
		}
	}

	ai_weight = {
		weight = 9
	}

	power = -90
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 28
	}
}

utility_component_template = {
	key = "AVC_CRUISER_SHIP_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_cruiser_components = yes
	}
	
	upgrades_to = "AVC_CRUISER_SHIP_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			alloys = 96
		}
	}

	ai_weight = {
		weight = 9
	}

	power = -180
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 21
	}
}

utility_component_template = {
	key = "AVC_BATTLESHIP_SHIP_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_battleship_thrusters = yes
	}
	
	upgrades_to = "AVC_BATTLESHIP_SHIP_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			alloys = 192
		}
	}

	ai_weight = {
		weight = 9
	}

	power = -360
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 14
	}
}

utility_component_template = {
	key = "AVC_TITAN_SHIP_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_titan_thrusters = yes
	}
	
	upgrades_to = "AVC_TITAN_SHIP_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			alloys = 380
		}
	}

	ai_weight = {
		weight = 9
	}

	power = -720
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 7
	}
}

utility_component_template = {
	key = "AVC_COLOSSUS_SHIP_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		OR = {
			from = {
				country_uses_bio_ships = no
			}
			is_arkship_ship = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	upgrades_to = "AVC_COLOSSUS_SHIP_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			alloys = 480
		}
	}

	ai_weight = {
		weight = 9
	}

	power = -900
	modifier = {
		ship_base_speed_mult = 2
	}
}

utility_component_template = {
	key = "AVC_CORVETTE_SHIP_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_corvette_components = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 27
			sr_dark_matter = 2
		}
	}

	ai_weight = {
		weight = 10
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -50
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 40
	}
}

utility_component_template = {
	key = "AVC_DESTROYER_SHIP_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_destroyer_components = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 54
			sr_dark_matter = 4
		}
	}

	ai_weight = {
		weight = 10
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -100
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 32
	}
}

utility_component_template = {
	key = "AVC_CRUISER_SHIP_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_cruiser_components = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 108
			sr_dark_matter = 8
		}
	}

	ai_weight = {
		weight = 10
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -200
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 24
	}
}

utility_component_template = {
	key = "AVC_BATTLESHIP_SHIP_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_battleship_thrusters = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 216
			sr_dark_matter = 16
		}
	}

	ai_weight = {
		weight = 10
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -400
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 16
	}
}

utility_component_template = {
	key = "AVC_TITAN_SHIP_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = no
		}
		ship_uses_titan_thrusters = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 432
			sr_dark_matter = 24
		}
	}

	ai_weight = {
		weight = 10
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -800
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 8
	}
}

utility_component_template = {
	key = "AVC_COLOSSUS_SHIP_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		OR = {
			from = {
				country_uses_bio_ships = no
			}
			is_arkship_ship = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 560
			sr_dark_matter = 48
		}
	}

	ai_weight = {
		weight = 10
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -1000
	modifier = {
		ship_base_speed_mult = 2.25
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 5
		CORRESPONDING_SIZE = CORVETTE
		PREREQUISITE = "tech_avc_thrusters_5 tech_thrusters_bio_integration"
		COST = 62
		DARK_MATTER = 0
		SPEED = 1.25
		EVASION = 20
		POTENTIAL = "ship_uses_space_fauna_corvette_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 5
		CORRESPONDING_SIZE = DESTROYER
		PREREQUISITE = "tech_avc_thrusters_5 tech_thrusters_bio_integration"
		COST = 125
		DARK_MATTER = 0
		SPEED = 1.25
		EVASION = 16
		POTENTIAL = "ship_uses_space_fauna_destroyer_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 5
		CORRESPONDING_SIZE = CRUISER
		PREREQUISITE = "tech_avc_thrusters_5 tech_thrusters_bio_integration"
		COST = 250
		DARK_MATTER = 0
		SPEED = 1.25
		EVASION = 12
		POTENTIAL = "ship_uses_space_fauna_cruiser_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 5
		CORRESPONDING_SIZE = BATTLESHIP
		PREREQUISITE = "tech_avc_thrusters_5 tech_thrusters_bio_integration"
		COST = 499
		DARK_MATTER = 0
		SPEED = 1.25
		EVASION = 8
		POTENTIAL = "ship_uses_space_fauna_battleship_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 5
		CORRESPONDING_SIZE = TITAN
		PREREQUISITE = "tech_avc_thrusters_5 tech_thrusters_bio_integration"
		COST = 998
		DARK_MATTER = 0
		SPEED = 1.25
		EVASION = 4
		POTENTIAL = "ship_uses_space_fauna_titan_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 6
		CORRESPONDING_SIZE = CORVETTE
		PREREQUISITE = "tech_avc_thrusters_6 tech_thrusters_bio_integration"
		COST = 81
		DARK_MATTER = 0
		SPEED = 1.5
		EVASION = 25
		POTENTIAL = "ship_uses_space_fauna_corvette_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 6
		CORRESPONDING_SIZE = DESTROYER
		PREREQUISITE = "tech_avc_thrusters_6 tech_thrusters_bio_integration"
		COST = 163
		DARK_MATTER = 0
		SPEED = 1.5
		EVASION = 20
		POTENTIAL = "ship_uses_space_fauna_destroyer_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 6
		CORRESPONDING_SIZE = CRUISER
		PREREQUISITE = "tech_avc_thrusters_6 tech_thrusters_bio_integration"
		COST = 325
		DARK_MATTER = 0
		SPEED = 1.5
		EVASION = 15
		POTENTIAL = "ship_uses_space_fauna_cruiser_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 6
		CORRESPONDING_SIZE = BATTLESHIP
		PREREQUISITE = "tech_avc_thrusters_6 tech_thrusters_bio_integration"
		COST = 649
		DARK_MATTER = 0
		SPEED = 1.5
		EVASION = 10
		POTENTIAL = "ship_uses_space_fauna_battleship_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 6
		CORRESPONDING_SIZE = TITAN
		PREREQUISITE = "tech_avc_thrusters_6 tech_thrusters_bio_integration"
		COST = 1297
		DARK_MATTER = 0
		SPEED = 1.5
		EVASION = 5
		POTENTIAL = "ship_uses_space_fauna_titan_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 7
		CORRESPONDING_SIZE = CORVETTE
		PREREQUISITE = "tech_avc_thrusters_7 tech_thrusters_bio_integration"
		COST = 105
		DARK_MATTER = 0
		SPEED = 1.75
		EVASION = 30
		POTENTIAL = "ship_uses_space_fauna_corvette_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 7
		CORRESPONDING_SIZE = DESTROYER
		PREREQUISITE = "tech_avc_thrusters_7 tech_thrusters_bio_integration"
		COST = 212
		DARK_MATTER = 0
		SPEED = 1.75
		EVASION = 24
		POTENTIAL = "ship_uses_space_fauna_destroyer_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 7
		CORRESPONDING_SIZE = CRUISER
		PREREQUISITE = "tech_avc_thrusters_7 tech_thrusters_bio_integration"
		COST = 423
		DARK_MATTER = 0
		SPEED = 1.75
		EVASION = 18
		POTENTIAL = "ship_uses_space_fauna_cruiser_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 7
		CORRESPONDING_SIZE = BATTLESHIP
		PREREQUISITE = "tech_avc_thrusters_7 tech_thrusters_bio_integration"
		COST = 844
		DARK_MATTER = 0
		SPEED = 1.75
		EVASION = 12
		POTENTIAL = "ship_uses_space_fauna_battleship_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 7
		CORRESPONDING_SIZE = TITAN
		PREREQUISITE = "tech_avc_thrusters_7 tech_thrusters_bio_integration"
		COST = 1686
		DARK_MATTER = 0
		SPEED = 1.75
		EVASION = 6
		POTENTIAL = "ship_uses_space_fauna_titan_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 8
		CORRESPONDING_SIZE = CORVETTE
		PREREQUISITE = "tech_avc_thrusters_8 tech_thrusters_bio_integration"
		COST = 137
		DARK_MATTER = 0
		SPEED = 2.00
		EVASION = 35
		POTENTIAL = "ship_uses_space_fauna_corvette_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 8
		CORRESPONDING_SIZE = DESTROYER
		PREREQUISITE = "tech_avc_thrusters_8 tech_thrusters_bio_integration"
		COST = 276
		DARK_MATTER = 0
		SPEED = 2.00
		EVASION = 28
		POTENTIAL = "ship_uses_space_fauna_destroyer_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 8
		CORRESPONDING_SIZE = CRUISER
		PREREQUISITE = "tech_avc_thrusters_8 tech_thrusters_bio_integration"
		COST = 550
		DARK_MATTER = 0
		SPEED = 2.00
		EVASION = 21
		POTENTIAL = "ship_uses_space_fauna_cruiser_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 8
		CORRESPONDING_SIZE = BATTLESHIP
		PREREQUISITE = "tech_avc_thrusters_8 tech_thrusters_bio_integration"
		COST = 1097
		DARK_MATTER = 0
		SPEED = 2.00
		EVASION = 14
		POTENTIAL = "ship_uses_space_fauna_battleship_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters
		LEVEL = 8
		CORRESPONDING_SIZE = TITAN
		PREREQUISITE = "tech_avc_thrusters_8 tech_thrusters_bio_integration"
		COST = 2192
		DARK_MATTER = 0
		SPEED = 2.00
		EVASION = 7
		POTENTIAL = "ship_uses_space_fauna_titan_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters_dark_matter
		LEVEL = 2
		CORRESPONDING_SIZE = CORVETTE
		PREREQUISITE = "tech_avc_dark_matter_propulsion_2 tech_thrusters_bio_integration"
		COST = 178
		DARK_MATTER = 2
		SPEED = 2.25
		EVASION = 40
		POTENTIAL = "ship_uses_space_fauna_corvette_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters_dark_matter
		LEVEL = 2
		CORRESPONDING_SIZE = DESTROYER
		PREREQUISITE = "tech_avc_dark_matter_propulsion_2 tech_thrusters_bio_integration"
		COST = 359
		DARK_MATTER = 4
		SPEED = 2.25
		EVASION = 32
		POTENTIAL = "ship_uses_space_fauna_destroyer_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters_dark_matter
		LEVEL = 2
		CORRESPONDING_SIZE = CRUISER
		PREREQUISITE = "tech_avc_dark_matter_propulsion_2 tech_thrusters_bio_integration"
		COST = 715
		DARK_MATTER = 8
		SPEED = 2.25
		EVASION = 24
		POTENTIAL = "ship_uses_space_fauna_cruiser_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters_dark_matter
		LEVEL = 2
		CORRESPONDING_SIZE = BATTLESHIP
		PREREQUISITE = "tech_avc_dark_matter_propulsion_2 tech_thrusters_bio_integration"
		COST = 1426
		DARK_MATTER = 16
		SPEED = 2.25
		EVASION = 16
		POTENTIAL = "ship_uses_space_fauna_battleship_thrusters = yes"
	}
}

utility_component_template = {
	inline_script = {
		script = avc_space_fauna_thrusters_dark_matter
		LEVEL = 2
		CORRESPONDING_SIZE = TITAN
		PREREQUISITE = "tech_avc_dark_matter_propulsion_2 tech_thrusters_bio_integration"
		COST = 2850
		DARK_MATTER = 24
		SPEED = 2.25
		EVASION = 8
		POTENTIAL = "ship_uses_space_fauna_titan_thrusters = yes"
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CORVETTE_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_corvette_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_CORVETTE_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			food = 15
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 5
	}

	power = -30
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 20
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_DESTROYER_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_destroyer_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_DESTROYER_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			food = 30
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 5
	}

	power = -60
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 16
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CRUISER_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_cruiser_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_CRUISER_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			food = 60
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 5
	}

	power = -120
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 12
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_battleship_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			food = 120
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 5
	}

	power = -240
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 8
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_TITAN_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_5"
	icon_frame = 1


	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_titan_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_TITAN_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			food = 240
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 5
	}

	power = -480
	modifier = {
		ship_base_speed_mult = 1.25
		ship_evasion_add = 4
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_COLOSSUS_THRUSTER_5"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_5"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_5" }
	component_set = "thruster_components"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_COLOSSUS_THRUSTER_6"
	resources = {
		category = ship_components
		cost = {
			food = 300
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 5
	}

	power = -600
	modifier = {
		ship_base_speed_mult = 1.25
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CORVETTE_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_corvette_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_CORVETTE_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			food = 18
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -35
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 25
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_DESTROYER_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_destroyer_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_DESTROYER_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			food = 36
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -70
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 20
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CRUISER_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_6"
	icon_frame = 1


	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_cruiser_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_CRUISER_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			food = 72
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -140
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 15
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_battleship_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			food = 144
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -280
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 10
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_TITAN_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_titan_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_TITAN_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			food = 288
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -560
	modifier = {
		ship_base_speed_mult = 1.5
		ship_evasion_add = 5
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_COLOSSUS_THRUSTER_6"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_6"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_6" }
	component_set = "thruster_components"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_COLOSSUS_THRUSTER_7"
	resources = {
		category = ship_components
		cost = {
			food = 360
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 6
	}

	power = -700
	modifier = {
		ship_base_speed_mult = 1.5
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CORVETTE_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_corvette_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_CORVETTE_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			food = 21
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -40
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 30
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_DESTROYER_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_destroyer_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_DESTROYER_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			food = 42
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -80
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 24
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CRUISER_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_cruiser_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_CRUISER_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			food = 84
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -160
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 18
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_battleship_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			food = 168
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -320
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 12
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_TITAN_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_titan_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_TITAN_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			food = 332
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -640
	modifier = {
		ship_base_speed_mult = 1.75
		ship_evasion_add = 6
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_COLOSSUS_THRUSTER_7"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_7"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_7" }
	component_set = "thruster_components"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_COLOSSUS_THRUSTER_8"
	resources = {
		category = ship_components
		cost = {
			food = 420
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 7
	}

	power = -800
	modifier = {
		ship_base_speed_mult = 1.75
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CORVETTE_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_corvette_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_CORVETTE_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			food = 24
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -45
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 35
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_DESTROYER_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_destroyer_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_DESTROYER_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			food = 48
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -90
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 28
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CRUISER_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_cruiser_components = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_CRUISER_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			food = 96
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -180
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 21
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_battleship_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			food = 192
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -360
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 14
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_TITAN_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_titan_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_TITAN_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			food = 380
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -720
	modifier = {
		ship_base_speed_mult = 2
		ship_evasion_add = 7
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_COLOSSUS_THRUSTER_8"
	size = small

	icon = "GFX_avc_ship_part_bioship_thruster_8"
	icon_frame = 1

	prerequisites = { "tech_avc_thrusters_8" }
	component_set = "thruster_components"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_COLOSSUS_THRUSTER_DARK_MATTER_2"
	resources = {
		category = ship_components
		cost = {
			food = 480
			mult = @alloy_to_food_cost_ratio
		}
	}

	ai_weight = {
		weight = 8
	}

	power = -900
	modifier = {
		ship_base_speed_mult = 2
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CORVETTE_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_bioship_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_corvette_components = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			food = 27
			mult = @alloy_to_food_cost_ratio
		}
		cost = {
			sr_dark_matter = 2
		}
	}

	ai_weight = {
		weight = 9
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -50
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 40
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_DESTROYER_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_bioship_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_destroyer_components = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			food = 54
			mult = @alloy_to_food_cost_ratio
		}
		cost = {
			sr_dark_matter = 4
		}
	}

	ai_weight = {
		weight = 9
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -100
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 32
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_CRUISER_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_bioship_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_cruiser_components = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			food = 108
			mult = @alloy_to_food_cost_ratio
		}
		cost = {
			sr_dark_matter = 8
		}
	}

	ai_weight = {
		weight = 9
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -200
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 24
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_BATTLESHIP_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_bioship_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_battleship_thrusters = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			food = 216
			mult = @alloy_to_food_cost_ratio
		}
		cost = {
			sr_dark_matter = 16
		}
	}

	ai_weight = {
		weight = 9
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -400
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 16
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_TITAN_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_bioship_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_titan_thrusters = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			food = 432
			mult = @alloy_to_food_cost_ratio
		}
		cost = {
			sr_dark_matter = 24
		}
	}

	ai_weight = {
		weight = 9
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -800
	modifier = {
		ship_base_speed_mult = 2.25
		ship_evasion_add = 8
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_COLOSSUS_THRUSTER_DARK_MATTER_2"
	size = small

	icon = "GFX_avc_ship_part_bioship_dark_matter_thruster_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_propulsion_2" }
	component_set = "thruster_components"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
		ship_uses_colossus_thrusters = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			food = 560
			mult = @alloy_to_food_cost_ratio
		}
		cost = {
			sr_dark_matter = 48
		}
	}

	ai_weight = {
		weight = 9
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		modifier = {
			factor = 0.0
			is_ai = yes
		}
	}

	power = -1000
	modifier = {
		ship_base_speed_mult = 2.25
	}
}
