###############
### Shields ###
###############

####
# 6#
####

utility_component_template = {
	key = "AVC_BIOSHIP_SMALL_SHIELD_6"
	size = small

	icon = "GFX_avc_ship_part_bioship_shield_6"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_6" }
	component_set = "AVC_BIOSHIP_SHIELD_6"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_SMALL_SHIELD_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 27
			exotic_gases = 0.43
		}
		upkeep = {
			food = 0.26
			alloys = 0.076
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -55
	modifier = {
		ship_shield_add = 260
		ship_shield_regen_add_static = 3.25
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.05
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_MEDIUM_SHIELD_6"
	size = medium

	icon = "GFX_avc_ship_part_bioship_shield_6"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_6" }
	component_set = "AVC_BIOSHIP_SHIELD_6"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_MEDIUM_SHIELD_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 68
			exotic_gases = 0.87
		}
		upkeep = {
			food = 0.51
			alloys = 0.152
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -110
	modifier = {
		ship_shield_add = 780
		ship_shield_regen_add_static = 9.75
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.05
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_LARGE_SHIELD_6"
	size = large

	icon = "GFX_avc_ship_part_bioship_shield_6"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_6" }
	component_set = "AVC_BIOSHIP_SHIELD_6"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_LARGE_SHIELD_7"
	resources = {
		category = ship_components
		cost = {
			alloys = 170
			exotic_gases = 1.73
		}
		upkeep = {
			food = 1.02
			alloys = 0.304
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -220
	modifier = {
		ship_shield_add = 2340
		ship_shield_regen_add_static = 29.25
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.05
	}
}

####
# 7#
####

utility_component_template = {
	key = "AVC_BIOSHIP_SMALL_SHIELD_7"
	size = small

	icon = "GFX_avc_ship_part_bioship_shield_7"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_7" }
	component_set = "AVC_BIOSHIP_SHIELD_7"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_SMALL_SHIELD_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 41
			exotic_gases = 0.56
		}
		upkeep = {
			food = 0.38
			alloys = 0.114
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -65
	modifier = {
		ship_shield_add = 320
		ship_shield_regen_add_static = 4.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.06
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_MEDIUM_SHIELD_7"
	size = medium

	icon = "GFX_avc_ship_part_bioship_shield_7"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_7" }
	component_set = "AVC_BIOSHIP_SHIELD_7"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_MEDIUM_SHIELD_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 103
			exotic_gases = 1.13
		}
		upkeep = {
			food = 0.76
			alloys = 0.228
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -140
	modifier = {
		ship_shield_add = 960
		ship_shield_regen_add_static = 12.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.06
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_LARGE_SHIELD_7"
	size = large

	icon = "GFX_avc_ship_part_bioship_shield_7"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_7" }
	component_set = "AVC_BIOSHIP_SHIELD_7"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_LARGE_SHIELD_8"
	resources = {
		category = ship_components
		cost = {
			alloys = 258
			exotic_gases = 2.25
		}
		upkeep = {
			food = 1.52
			alloys = 0.456
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -280
	modifier = {
		ship_shield_add = 2880
		ship_shield_regen_add_static = 36.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.06
	}
}

####
# 8#
####

utility_component_template = {
	key = "AVC_BIOSHIP_SMALL_SHIELD_8"
	size = small

	icon = "GFX_avc_ship_part_bioship_shield_8"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_8" }
	component_set = "AVC_BIOSHIP_SHIELD_8"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_SMALL_SHIELD_9"
	resources = {
		category = ship_components
		cost = {
			alloys = 62
			exotic_gases = 0.73
		}
		upkeep = {
			food = 0.57
			alloys = 0.171
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -75
	modifier = {
		ship_shield_add = 400
		ship_shield_regen_add_static = 5.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.07
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_MEDIUM_SHIELD_8"
	size = medium

	icon = "GFX_avc_ship_part_bioship_shield_8"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_8" }
	component_set = "AVC_BIOSHIP_SHIELD_8"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_MEDIUM_SHIELD_9"
	resources = {
		category = ship_components
		cost = {
			alloys = 155
			exotic_gases = 1.70
		}
		upkeep = {
			food = 1.14
			alloys = 0.342
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -170
	modifier = {
		ship_shield_add = 1200
		ship_shield_regen_add_static = 15.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.07
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_LARGE_SHIELD_8"
	size = large

	icon = "GFX_avc_ship_part_bioship_shield_8"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_8" }
	component_set = "AVC_BIOSHIP_SHIELD_8"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_LARGE_SHIELD_9"
	resources = {
		category = ship_components
		cost = {
			alloys = 387
			exotic_gases = 3.38
		}
		upkeep = {
			food = 2.28
			alloys = 0.684
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -340
	modifier = {
		ship_shield_add = 3600
		ship_shield_regen_add_static = 45.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.07
	}
}

####
# 9#
####

utility_component_template = {
	key = "AVC_BIOSHIP_SMALL_SHIELD_9"
	size = small

	icon = "GFX_avc_ship_part_bioship_shield_9"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_9" }
	component_set = "AVC_BIOSHIP_SHIELD_9"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_SMALL_SHIELD_10"
	resources = {
		category = ship_components
		cost = {
			alloys = 93
			exotic_gases = 1.10
		}
		upkeep = {
			food = 0.86
			alloys = 0.257
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -85
	modifier = {
		ship_shield_add = 500
		ship_shield_regen_add_static = 6.25
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.08
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_MEDIUM_SHIELD_9"
	size = medium

	icon = "GFX_avc_ship_part_bioship_shield_9"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_9" }
	component_set = "AVC_BIOSHIP_SHIELD_9"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_MEDIUM_SHIELD_10"
	resources = {
		category = ship_components
		cost = {
			alloys = 233
			exotic_gases = 2.55
		}
		upkeep = {
			food = 1.71
			alloys = 0.513
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -200
	modifier = {
		ship_shield_add = 1500
		ship_shield_regen_add_static = 18.75
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.08
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_LARGE_SHIELD_9"
	size = large

	icon = "GFX_avc_ship_part_bioship_shield_9"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_9" }
	component_set = "AVC_BIOSHIP_SHIELD_9"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_LARGE_SHIELD_10"
	resources = {
		category = ship_components
		cost = {
			alloys = 581
			exotic_gases = 5.07
		}
		upkeep = {
			food = 3.42
			alloys = 1.026
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -400
	modifier = {
		ship_shield_add = 4500
		ship_shield_regen_add_static = 56.25
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.08
	}
}

####
#10#
####

utility_component_template = {
	key = "AVC_BIOSHIP_SMALL_SHIELD_10"
	size = small

	icon = "GFX_avc_ship_part_bioship_shield_10"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_10" }
	component_set = "AVC_BIOSHIP_SHIELD_10"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 140
			exotic_gases = 1.65
		}
		upkeep = {
			food = 1.29
			alloys = 0.386
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -95
	modifier = {
		ship_shield_add = 625
		ship_shield_regen_add_static = 7.75
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.09
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_MEDIUM_SHIELD_10"
	size = medium

	icon = "GFX_avc_ship_part_bioship_shield_10"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_10" }
	component_set = "AVC_BIOSHIP_SHIELD_10"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 350
			exotic_gases = 3.83
		}
		upkeep = {
			food = 2.57
			alloys = 0.770
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -230
	modifier = {
		ship_shield_add = 1875
		ship_shield_regen_add_static = 23.25
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.09
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_LARGE_SHIELD_10"
	size = large

	icon = "GFX_avc_ship_part_bioship_shield_10"
	icon_frame = 1

	prerequisites = { "tech_avc_shields_10" }
	component_set = "AVC_BIOSHIP_SHIELD_10"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 872
			exotic_gases = 7.61
		}
		upkeep = {
			food = 5.13
			alloys = 1.539
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = exotic_gases }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -460
	modifier = {
		ship_shield_add = 5625
		ship_shield_regen_add_static = 69.75
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.09
	}
}

###############
# Dark Matter #
###############

utility_component_template = {
	key = "AVC_BIOSHIP_SMALL_DARK_MATTER_SHIELD_2"
	size = small

	icon = "GFX_avc_ship_part_bioship_dark_matter_shield_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_deflector_2" }
	component_set = "AVC_BIOSHIP_DARK_MATTER_SHIELD_2"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 210
			sr_dark_matter = 2.48
		}
		upkeep = {
			food = 1.94
			alloys = 0.579
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -110
	modifier = {
		ship_shield_add = 800
		ship_shield_regen_add_static = 9.75
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.10
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_MEDIUM_DARK_MATTER_SHIELD_2"
	size = medium

	icon = "GFX_avc_ship_part_bioship_dark_matter_shield_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_deflector_2" }
	component_set = "AVC_BIOSHIP_DARK_MATTER_SHIELD_2"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 525
			sr_dark_matter = 5.75
		}
		upkeep = {
			food = 3.86
			alloys = 1.155
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -275
	modifier = {
		ship_shield_add = 2400
		ship_shield_regen_add_static = 29.25
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.10
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_LARGE_DARK_MATTER_SHIELD_2"
	size = large

	icon = "GFX_avc_ship_part_bioship_dark_matter_shield_2"
	icon_frame = 1

	prerequisites = { "tech_avc_dark_matter_deflector_2" }
	component_set = "AVC_BIOSHIP_DARK_MATTER_SHIELD_2"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 1308
			sr_dark_matter = 11.415
		}
		upkeep = {
			food = 7.70
			alloys = 2.309
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_dark_matter }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -550
	modifier = {
		ship_shield_add = 7200
		ship_shield_regen_add_static = 87.75
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.10
	}
}

##############
# Psi Shield #
##############

####
# 2#
####

utility_component_template = {
	key = "AVC_BIOSHIP_SMALL_PSIONIC_SHIELD_2"
	size = small

	icon = "GFX_avc_ship_part_bioship_psi_shield_2"
	icon_frame = 1

	prerequisites = { "tech_avc_psionic_shield_2" }
	component_set = "AVC_BIOSHIP_PSIONIC_SHIELD_2"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_SMALL_PSIONIC_SHIELD_3"
	resources = {
		category = ship_components
		cost = {
			alloys = 62
			sr_zro = 0.73
		}
		upkeep = {
			food = 0.57
			alloys = 0.171
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -85
	modifier = {
		ship_shield_add = 400
		ship_shield_regen_add_static = 5.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.07
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_MEDIUM_PSIONIC_SHIELD_2"
	size = medium

	icon = "GFX_avc_ship_part_bioship_psi_shield_2"
	icon_frame = 1

	prerequisites = { "tech_avc_psionic_shield_2" }
	component_set = "AVC_BIOSHIP_PSIONIC_SHIELD_2"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_MEDIUM_PSIONIC_SHIELD_3"
	resources = {
		category = ship_components
		cost = {
			alloys = 155
			sr_zro = 1.70
		}
		upkeep = {
			food = 1.14
			alloys = 0.342
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -200
	modifier = {
		ship_shield_add = 1200
		ship_shield_regen_add_static = 15.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.07
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_LARGE_PSIONIC_SHIELD_2"
	size = large

	icon = "GFX_avc_ship_part_bioship_psi_shield_2"
	icon_frame = 1

	prerequisites = { "tech_avc_psionic_shield_2" }
	component_set = "AVC_BIOSHIP_PSIONIC_SHIELD_2"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	upgrades_to = "AVC_BIOSHIP_LARGE_PSIONIC_SHIELD_3"
	resources = {
		category = ship_components
		cost = {
			alloys = 387
			sr_zro = 3.38
		}
		upkeep = {
			food = 2.28
			alloys = 0.684
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -400
	modifier = {
		ship_shield_add = 3600
		ship_shield_regen_add_static = 45.00
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.07
	}
}

####
# 3#
####

utility_component_template = {
	key = "AVC_BIOSHIP_SMALL_PSIONIC_SHIELD_3"
	size = small

	icon = "GFX_avc_ship_part_bioship_psi_shield_3"
	icon_frame = 1

	prerequisites = { "tech_avc_psionic_shield_3" }
	component_set = "AVC_BIOSHIP_PSIONIC_SHIELD_3"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 140
			sr_zro = 1.65
		}
		upkeep = {
			food = 1.29
			alloys = 0.386
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -110
	modifier = {
		ship_shield_add = 625
		ship_shield_regen_add_static = 7.75
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.09
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_MEDIUM_PSIONIC_SHIELD_3"
	size = medium

	icon = "GFX_avc_ship_part_bioship_psi_shield_3"
	icon_frame = 1

	prerequisites = { "tech_avc_psionic_shield_3" }
	component_set = "AVC_BIOSHIP_PSIONIC_SHIELD_3"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 350
			sr_zro = 3.83
		}
		upkeep = {
			food = 2.57
			alloys = 0.770
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -275
	modifier = {
		ship_shield_add = 1875
		ship_shield_regen_add_static = 23.25
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.09
	}
}

utility_component_template = {
	key = "AVC_BIOSHIP_LARGE_PSIONIC_SHIELD_3"
	size = large

	icon = "GFX_avc_ship_part_bioship_psi_shield_3"
	icon_frame = 1

	prerequisites = { "tech_avc_psionic_shield_3" }
	component_set = "AVC_BIOSHIP_PSIONIC_SHIELD_3"
	
	potential = {
		is_arkship_ship = no
		from = {
			country_uses_bio_ships = yes
		}
	}

	show_tech_unlock_if = {
		country_uses_bio_ships = yes
	}
	
	resources = {
		category = ship_components
		cost = {
			alloys = 872
			sr_zro = 7.61
		}
		upkeep = {
			food = 5.13
			alloys = 1.539
		}
	}

	ai_weight = {
		weight = 30
		modifier = {
			factor = 0.0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
		inline_script = {
			script = ship_components/weights/roles_stealth
			MULT = 0
		}
	}

	power = -550
	modifier = {
		ship_shield_add = 5625
		ship_shield_regen_add_static = 69.75
	}
	ship_modifier = {
		ship_shield_hardening_add = 0.09
	}
}