dandelion_relay = { # copy of the hyper relay, to name it "ancient relay" hyperlane connection is compatible
	entity = "humanoid_01_hyper_relay_entity"
	construction_entity = "humanoid_01_hyper_relay_entity"
	portrait = "GFX_megastructure_hyper_relay_background"
	place_entity_on_planet_plane = no
	build_outside_gravity_well = yes
	show_galactic_map_icon = no
	show_in_outliner = no
	build_time = 1
	resources = {}

	construction_blocks_and_blocked_by = none
	dismantle_potential = {
		always = no
	}
	potential = {
		always = no
	}
	
	bypass_type = relay_bypass
}

dandelion_relay_star = { # copy of the hyper relay, to name it "ancient relay" hyperlane connection is compatible
	entity = "humanoid_01_hyper_relay_entity"
	construction_entity = "humanoid_01_hyper_relay_entity"
	portrait = "GFX_megastructure_hyper_relay_background"
	place_entity_on_planet_plane = no
	build_outside_gravity_well = no
	show_galactic_map_icon = no
	show_in_outliner = no
	build_time = 1
	resources = {}

	construction_blocks_and_blocked_by = none
	dismantle_potential = {
		always = no
	}
	potential = {
		always = no
	}
	
	bypass_type = relay_bypass
}
