tr_mercantile_adopt = {
	unlocks_agenda = agenda_open_markets
	modifier = {
		planet_traders_upkeep_mult = -0.2
		job_trader_add = 200
	}
	tradition_swap = {
		name = tr_mercantile_nomads_adopt
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			is_nomadic = yes
			is_megacorp = no
		}
		modifier = {
			planet_traders_upkeep_mult = -0.15
			nomadic_contract_value_mult = 0.15
		}
		weight = {
			factor = 1
		}
	}
	
	tradition_swap = {
		name = tr_mercantile_adopt
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			is_megacorp = yes
			is_nomadic = no
		}
		modifier = {
			planet_traders_upkeep_mult = -0.25
		}
		weight = {
			factor = 1
		}
	}
	
	tradition_swap = {
		name = tr_mercantile_adopt
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			is_megacorp = yes
			is_nomadic = yes
		}
		modifier = {
			planet_traders_upkeep_mult = -0.2
			nomadic_contract_value_mult = 0.2
		}
		weight = {
			factor = 1
		}
	}
}

tr_mercantile_finish = {
	modifier = {
		country_trade_produces_mult = 0.1
		planet_politicians_trade_produces_add = 1
		ascension_perks_add = 1
	}
	tradition_swap = {
		inherit_icon = yes
		inherit_name = yes
		custom_tooltip_with_modifiers = tr_mercantile_federations_finish_bt_desc
		trigger = {
			has_federations_dlc = yes
			NOT = { has_valid_civic = civic_merchant_guilds }
			is_megacorp = no
		}
		modifier = {
			country_trade_produces_mult = 0.1
			planet_politicians_trade_produces_add = 1
			ascension_perks_add = 1
		}
		weight = {
			factor = 1
		}
	}
	tradition_swap = {
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			is_megacorp = yes
		}
		modifier = {
			country_trade_produces_mult = 0.1
			branch_office_value_mult = 0.1
			ascension_perks_add = 1
		}
		weight = {
			factor = 1
		}
	}
	tradition_swap = {
		inherit_icon = yes
		inherit_name = yes
		custom_tooltip_with_modifiers = tr_mercantile_federations_finish_bt_desc
		trigger = {
			has_federations_dlc = yes
			is_megacorp = yes
		}
		modifier = {
			country_trade_produces_mult = 0.1
			branch_office_value_mult = 0.1
			ascension_perks_add = 1
		}
		weight = {
			factor = 1
		}
	}
	tradition_swap = {
		inherit_icon = yes
		inherit_name = yes
		custom_tooltip_with_modifiers = tr_mercantile_federations_finish_bt_desc
		trigger = {
			has_valid_civic = civic_merchant_guilds
			is_megacorp = no
		}
		modifier = {
			country_trade_produces_mult = 0.1
			planet_politicians_unity_produces_add = 1
			ascension_perks_add = 1
		}
		weight = {
			factor = 1
		}
	}
	tradition_swap = {
		inherit_icon = yes
		inherit_name = yes
		custom_tooltip_with_modifiers = tr_mercantile_federations_finish_bt_desc
		trigger = {
			has_federations_dlc = yes
			has_valid_civic = civic_merchant_guilds
			is_megacorp = no
		}
		modifier = {
			country_trade_produces_mult = 0.1
			planet_politicians_unity_produces_add = 1
			ascension_perks_add = 1
		}
		weight = {
			factor = 1
		}
	}

}

tr_mercantile_trickle_up_economics = {
	
	modifier = {
		planet_bureaucrats_trade_produces_add = 1	
	}
	tradition_swap = {
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			is_megacorp = yes
			is_worker_coop_empire = no
		}
		modifier = {
			planet_bureaucrats_trade_produces_mult = 0.35
		}
		weight = {
			factor = 1
		}
	}
	ai_weight = {
		factor = 1000
	}
}

tr_mercantile_commercial_enterprise = {
	possible = {
		has_tradition = tr_mercantile_trickle_up_economics
	}
	custom_tooltip_with_modifiers = tr_mercantile_commercial_enterprise_desc
	# Commericial Buildings and Districts provide additional trader jobs.
	# Traders produce amenities.

	modifier = {
		planet_traders_unity_produces_add = 0.2	
	}


	ai_weight = {
		factor = 5000
	}
}

tr_mercantile_adaptive_economic_policies = {
	#gain access to trade policies
	custom_tooltip = tr_mercantile_adaptive_economic_policies_desc

	tradition_swap = {
		name = tr_mercantile_worker_coop_improved_ownership
		inherit_icon = yes
		trigger = {
			is_worker_coop_empire = yes
		}

		custom_tooltip = tr_mercantile_worker_coop_improved_ownership_desc

		weight = {
			factor = 1
		}
	}
	
	#tradition_swap = {
		#name = tr_mercantile_trade_fleets
		#inherit_icon = yes
		#custom_tooltip = tr_mercantile_trade_fleets_desc
		#trigger = {
			#has_federation = yes
			#federation = { has_federation_perk = trade_federation_passive }
		#}

		#modifier = {
			#federation_naval_cap_contribution_mult = 0.5
		#}

		#weight = {
			#factor = 1
		#}
	#}
	
	tradition_swap = {
		name = tr_mercantile_adaptive_economic_policies
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			has_federation = yes
			federation = { has_federation_perk = trade_federation_passive }
			is_worker_coop_empire = no
			NOT = {
				has_valid_civic = civic_criminal_heritage
			}
		}

		modifier = {
			commercial_pact_mult = 0.25
		}

		weight = {
			factor = 1
		}
	}
	
	tradition_swap = {
		name = tr_mercantile_adaptive_economic_policies
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			has_federation = yes
			federation = { has_federation_perk = trade_federation_passive }
			is_worker_coop_empire = no
			has_valid_civic = civic_criminal_heritage
		}

		modifier = {
			branch_office_holding_crime_mult = 0.1
			planet_branch_offices_cost_mult = -0.1
		}

		weight = {
			factor = 1
		}
	}


	ai_weight = {
		factor = 1000
	}
}

tr_mercantile_marketplace_of_better_ideas = {
	possible = {
		has_tradition = tr_mercantile_adaptive_economic_policies
	}

	modifier = {
		planet_jobs_trade_produces_mult = 0.1
		planet_traders_produces_mult = 0.1		
	}

	ai_weight = {
		factor = 5000
	}
}

tr_mercantile_insider_trading = {
	possible = {
		has_tradition = tr_mercantile_adaptive_economic_policies
	}

	modifier = {
		country_trade_fee = -0.10
		planet_pops_trade_produces_mult = 0.5
	}

	ai_weight = {
		factor = 5000
	}
}
