tr_logistics_adopt = {
	unlocks_agenda = agenda_open_markets_bt
	modifier = {
		planet_traders_upkeep_mult = -0.15
		pop_logistics_drone_bonus_workforce_mult = 0.05
	}
}

tr_logistics_finish = {
	modifier = {
		country_trade_produces_mult = 0.15
		ascension_perks_add = 1
	}
}

tr_logistics_1 = {

	modifier = {
		planet_traders_trade_produces_add = 2.5
	}

	tradition_swap = {
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			is_wilderness_empire = yes
		}

		modifier = {
			planet_traders_produces_mult = 0.25
		}

		weight = {
			factor = 1
		}
	}

	ai_weight = {
		factor = 1000
	}
}

tr_logistics_2 = {
	possible = {
		has_tradition = tr_logistics_1
	}
	# +50% Logistic Drone Jobs
	custom_tooltip = tr_logistics_2_tt

	ai_weight = {
		factor = 5000
	}
}

tr_logistics_3 = {

	modifier = {
		pop_cat_maintenance_drone_bonus_workforce_mult = 0.1
		planet_structures_upkeep_mult = -0.1
	}
	
	tradition_swap = {
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			is_wilderness_empire = yes
		}

		modifier = {
			planet_structures_upkeep_mult = -0.1
			starbases_upkeep_mult = -0.1
			stations_upkeep_mult = -0.1
		}

		weight = {
			factor = 1
		}
	}

	ai_weight = {
		factor = 1000
	}
}

tr_logistics_4 = {
	possible = {
		has_tradition = tr_logistics_3
	}

	modifier = {
		country_trade_fee = -0.10
		planet_jobs_trade_produces_mult = 0.05
	}

	ai_weight = {
		factor = 5000
	}
}

tr_logistics_5 = {
	possible = {
		has_tradition = tr_logistics_3
	}
	
	triggered_modifier = {
		potential = {
			is_nomadic = no
		}
		ships_logistics_mult = -0.15
		starbase_buildings_trade_produces_add = 1.5
	}
	triggered_modifier = {
		potential = {
			is_nomadic = yes
		}
		ships_logistics_mult = -0.1
		nomadic_contract_value_mult = 0.1
	}

	ai_weight = {
		factor = 5000
	}
}
