##### STARBASE EXTENDED 3.0 CHANGE LOG #####

# VERSION 1.0.0.

- Intial upload

- Various fixes and adjustments

# VERSION 1.0.1.

- Fixed wrong file in release version causing Zero Point Reactors availability from game start on.

# VERSION 1.0.2.

New:
- Added support for Nemesis, Aquatic, Toxoid and Machine Age DLCs.
- Enabled FEs to upgrade their starbases to Stronghold and HQ.

Adjustment:
- Removed obsolete T- and XL-cannon entities from all asset files.

Data handling:
- Changed file structure of starbase.asset file to allow better and faster maintainability.

# VERSION 1.0.3.

Fixed:

- Vanishing Orbital Rings when NSC is active.

# VERSION 1.0.4.

New:

- Added more module- and building-slots to orbitla ring.
	- Tier 1	7 module-slots 7 building-slots
	- Tier 2	14 module-slots 14 building-slots
	- Tier 1	21 module-slots 21 building-slots
	
- Added new basic setion layouts for Orbital Rings Tier 1 to Tier 3

- Added new Orbital Ring Sections:
	- Shield Section
	- Armor Section
	- Large Gun Section
	- Extra Large Gun Section
	- Titanic Gun Section
	
- Modified Orbital Ring Sections:
	- Hangar Bay Section houses 2 large strike craft wings now.
	
- Added: 
	- New Braz-Por localisation. Credits go to Mutaco.
	- Localisation for the new orbital ring modules.
	- Additional loca texts for starbase modules that have a build limit.

- Changed:
	- Orbital Ring tier outliner icons. 

Fixed:
- Loca files not triggerd for non English localisation.
- Various small glitches.

Special thanks go to:

	- Mutaco for his Braz-Por localisation.
	- Alexander020304 and Aregmoth for their QA support and input.
	
# Version 1.0.5.

New:
	- Russian localisation. Credits go to Aregemoth and Volkodav.

Fixes:
	- Fixed PD Sections not created when building a PD battery.
	- Overhauled outdated localisation files. Changes do not show when NSC is active.

- Changes:
	- Removed the PD slots from the section basic layouts. The upgrade AI is not able to fill the slots.

- Balancing:
	- Added new capacity limits for gun-, PD-batteries, hangar- and torpedo-bays (5 / 10 /5 /5).


# Maintenance update of loca files. No changes to the version no.

# Version 1.0.6.
- New:
	- Added Orbital Ring Point Defense Batteries.
	- Added support for the new starbases introduced by the new DLC to starbase_levels.txt.
	- Added gun-, PD-batteries, hangar- and torpedo-bays to the starbase and orbital ring modules and section templates.
	- Added orbital ring_levels.txt.

- Changes:
	- Removed the PD slots from the orbital ring section basic layouts. The upgrade AI is not able to fill the slots.

- Balancing:
	- Added new capacity limits for Orbital Ring XL gun-, gun-, PD-batteries, hangar- and torpedo-bays (5 /5 /10 /5 /5).

- Maintenance:
	- Upateded Russian localisation.
	- Rolled back the braz-por loca to English language. The native language loca is outdated and the creator of it not available to update it any more.
	- Overhauled the loca files to match all changes introduced by SBX 3.0.
	- Changed wording of the orbital ring military modules in loca files.

- Test:
	- Tried to improve the AI starbase and orbital ring upgrade behavior. TBD.
	
# Version 1.0.7.

Fixes:
	- Typos in the starbase and orbital-ring basic section layout.

# Version 1.0.8.
	- Doubled the amount of engery generation for the Dark Matter Starbase Reactor.
	- Adjusted "supported_version" string to v3.1*.*.
	
Maintenance update. No change of version number.

- Added loca support for:

	- Japanese
	- Korean
	- Simp. Chinese
	
# Version 1.1.0.

Fixes:
	- Interface errors.
	
# Version 1.1.1.

Fixes:
	- Shipyard counter is working again.
	
# Version 1.1.2.

- Changed:
	- Removed Ion Cannon definition from the mod. Vanilla definitions are active now.
	
- Added:
	- Void Worm starbase.

# Version 1.1.3.

New:
	- Added support for Expanded Gestalts: Forgotten Queens

# Version 1.1.4.

New:
	- Added support for Stellaris Evolved
	
# Version 1.1.5.

New:
	- Upateded to Stellaris 4.**.*
	
# Version 1.2.0.

Fixes:
	- Fixed Orbial Rings disappearing when using a bio-ship ship-set.

New:

	- Hardened the starbase GUI against overwrites.
	- Some minor changes under the hood of the mod.
	
# Version 1.2.1.

Fixes:
	- General:
		- Removed modifiers no longer existing in Stellaris 4.0.
	
	- Starbase Buildings:
		- Stasis Chambers provide 20 % pop growth again.
		
		- Orbital Assembly provides 20 % pop assembly speed again.
		

Changes:
	- Starbase Buildings:
		- Financial Space Center: 
			- Produces 15 trade.
			- Market Fee Reduction Of 3 %.
		
		- Stellar Housings:
			- Provides 1000 housing.
		
		- Starbase Optimal Systems:
			- Added Production Of 2 Trade.
			- Added Market Fee Reduction Of 1 %.
	
# Version 1.2.2.

New:
	- Hardened SBX 3.0 against overwrites from (-NSC2 Addon: Civilian Ships Weaponized 2-)
	
	Load order:
	- (-NSC2 Addon: Civilian Ships Weaponized 2-)
	- SBX 3.0
	
# Version 1.2.3.

New:
	- Added compatibility for "Compact Armadas"
	
	Load order:
	- Compact Armadas
	- SBX 3.0

# Version 1.3.0.

New:
	- Added scripted triggers.
	
# Version 1.3.1.

Adjustments:

	- Adjusted ship-sizes file to latest version of the base game barring nomads from building outpost.
	- Adjusted starbase- and orbital ring-level files to the latest version of the base game.
	
Fixes:

	- Starbase counter.


# Version 1.3.2.

Fixes:

	- Starbase Module Section CTD.
	
# Version 1.3.3.

##### IMPORTANT

- Make sure that no other mod that modifies starbase-modules and/or the starbase-UI is loaded after SBX in your load order.
- The patch should be save-game friendly but no guarantee as this is depending on your individual mod-set.

Fixes:

	- CTD caused by a parameter overflow leading to a chain-error.
	
Adjustments:

	- Adopted required changes caused by the Nomads DLC.
	- Removed the obsolete SBX trade-hub starbase module.
	
Very special thanks to Aranov for his valuable input, QA support and time testing the patch. Very well done sir.

# Version 1.3.4.

Info:

	The update is save-game friendly and allows you to play on with a former save-game that crashed.
	It worked for me with my full mod-set active but do that on your own risk.  

Fixed:

	- CTDs.
	- Localisation strings.
	- Missing Orbital Research Lab.
	
Adjustments:

	- Starbase-view to be in-line with the latest changes of UI-O.
	- Several parameters of starbase modules.
	- Blocked NOMAD countries from using any elements of SBX analogous to base-game.

New:
	
	- Added "Research Support" category to category cat.
	

Mod Updated. No New Version No. 

Fixed:

	- Change Build Queue priority function not available.

Adjustments:

	- Exchanged the positions of the Station-Details and Upgrade-Starbase buttons to minimize the 
	  danger of unintentional downgrades of the starbase.   

# Version 1.3.5.

New:

	- Added starbase building Orbital Powerplant(Requires Starfortress).

Adjustments:

	- Orbital Ring icons.
	- Module and building categories for starbase and orbital-ring.
