################################################
### Planetary Mega Engineering Deposit Techs ###
################################################

tech_pme_rudimentary_planetary_mega_engineering = {
	cost = @pme_tech_cost_r1
	area = engineering
	tier = 0
	category = { materials }
	weight = @pme_tech_weight_r1
	is_rare = yes

	modifier = {
		planet_districts_energy_upkeep_mult = -0.05
		planet_structures_cost_mult = -0.05
	}

}

tech_pme_intermediate_economic_planetary_mega_engineering = {
	cost = @pme_tech_cost_r2
	area = society
	tier = 1
	prerequisites = { "tech_pme_rudimentary_planetary_mega_engineering" }
	category = { statecraft }
	weight = @pme_tech_weight_r2
	is_rare = yes

	modifier = {
		planet_buildings_energy_upkeep_mult = -0.05
		planet_max_districts_add = 1
	}

}

tech_pme_intermediate_governmental_planetary_mega_engineering = {
	cost = @pme_tech_cost_r2
	area = society
	tier = 1
	prerequisites = { "tech_pme_rudimentary_planetary_mega_engineering" }
	category = { statecraft }
	weight = @pme_tech_weight_r2
	is_rare = yes

	modifier = {
		planet_structures_cost_mult = -0.05
		planet_max_districts_add = 1
	}

}

tech_pme_intermediate_defensive_planetary_mega_engineering = {
	cost = @pme_tech_cost_r2
	area = engineering
	tier = 1
	prerequisites = { "tech_pme_rudimentary_planetary_mega_engineering" }
	category = { materials }
	weight = @pme_tech_weight_r2
	is_rare = yes

	modifier = {
		planet_structures_cost_mult = -0.05
		planet_districts_energy_upkeep_mult = -0.05
	}

}

tech_pme_intermediate_industrial_planetary_mega_engineering = {
	cost = @pme_tech_cost_r2
	area = engineering
	tier = 1
	prerequisites = { "tech_pme_rudimentary_planetary_mega_engineering" }
	category = { industry }
	weight = @pme_tech_weight_r2
	is_rare = yes

	modifier = {
		planet_districts_energy_upkeep_mult = -0.05
		planet_buildings_energy_upkeep_mult = -0.05
	}
}

tech_pme_advanced_planetary_mega_engineering = {
	cost = @pme_tech_cost_r3
	area = society
	tier = 2
	prerequisites = { "tech_pme_intermediate_governmental_planetary_mega_engineering" }
	category = { new_worlds }
	weight = @pme_tech_weight_r3
	is_rare = yes

	modifier = {
		planet_districts_energy_upkeep_mult = -0.10
		planet_buildings_energy_upkeep_mult = -0.10
		planet_structures_cost_mult = -0.05
		planet_max_districts_add = 1
	}

}

tech_pme_specialized_planetary_mega_engineering = {
	cost = @pme_tech_cost_r3
	area = society
	tier = 2
	prerequisites = { "tech_pme_advanced_planetary_mega_engineering" }
	category = { new_worlds }
	weight = @pme_tech_weight_r3
	is_rare = yes

	modifier = {
		pop_environment_tolerance = 0.05
		empire_size_pops_mult = -0.10
		empire_size_districts_mult = -0.10
		planet_max_districts_add = 1
	}

}

tech_pme_ascendant_planetary_mega_engineering = {
	cost = @pme_tech_cost_r4
	area = society
	tier = 2
	prerequisites = { "tech_pme_advanced_planetary_mega_engineering" }
	category = { new_worlds }
	weight = @pme_tech_weight_r4
	is_rare = yes

	modifier = {
		planet_districts_energy_upkeep_mult = -0.10
		planet_buildings_energy_upkeep_mult = -0.10
		planet_structures_cost_mult = -0.10
		planet_max_districts_add = 2
	}

}