namespace = est_venerability

#Venerability 2 (devouring swarm), purging pops yields society.
planet_event = {
	id = est_venerability.1
	hide_window = yes
	is_triggered_only = yes
	
	trigger = {
		From = {
			has_active_tradition = tr_est_venerability_2_devouring_swarm
		}
		FromFrom = {
			is_robot_pop = no
			NOT = {
				is_same_species = owner_species
			}
		}
		is_controlled_by = From
	}
	
	immediate = {
		From = {
			add_monthly_resource_mult = {
				resource = society_research
				value = 0.5
				min = 1
				max = 50
			}
		}
	}
}

#Venerability 2 (exterminators), purging pops yields unity.
planet_event = {
	id = est_venerability.2
	hide_window = yes
	is_triggered_only = yes
	
	trigger = {
		From = {
			has_active_tradition = tr_est_venerability_2_terminator
		}
		FromFrom = {
			NOR = {
				has_trait = trait_mechanical
				has_trait = trait_machine_unit
			}
		}
		is_controlled_by = From
	}
	
	immediate = {
		From = {
			add_monthly_resource_mult = {
				resource = unity
				value = 1.0
				min = 2
				max = 50
			}
		}
	}
}
