namespace = est_swarm

#The Swarm 5, gain an additional colony ship.
ship_event = {
	id = est_swarm.1
	hide_window = yes
	is_triggered_only = yes
	
	trigger = {
		owner = {
			has_active_tradition = tr_est_swarm_5
		}		
		is_ship_size = colonizer	
	}
	
	immediate = {
		create_fleet = {
			#name = "Colonizer"
			#name = random
			#settings = { spawn_debris = no }
			effect = {
				set_owner = root.owner
				create_ship = {
					name = random
					design = random_existing_design
					random_existing_design = colonizer
					prefix = yes
				}
				set_location = root
			}
		}
	}
}
