tr_est_aesthetics_adopt = {
	custom_tooltip = tr_est_aesthetics_adopt_desc
	
	on_enabled = {
		every_owned_planet = {
			limit = {
				Or = {
					has_building = building_autochthon_monument
					has_building = building_heritage_site
					has_building = building_hypercomms_forum
					has_building = building_autocurating_vault				
				}
			}
			add_modifier = {
				modifier = mod_est_aesthetics_adopt
				days = -1
			}
		}
	}
	
	tradition_swap = {
		custom_tooltip = tr_est_aesthetics_adopt_spiritualist_desc

		name = tr_est_aesthetics_adopt_spiritualist
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			OR = {
				has_ethic = ethic_fanatic_spiritualist
				has_ethic = ethic_spiritualist			
			}
		}	
		on_enabled = {
			every_owned_planet = {
				limit = {
					Or = {
						has_building = building_temple
						has_building = building_holotemple
						has_building = building_sacred_nexus
						has_building = building_citadel_of_faith		
					}
				}
				add_modifier = {
					modifier = mod_est_aesthetics_adopt
					days = -1
				}
			}
		}
		weight = { factor = 1 }
	}
	
	tradition_swap = {
		custom_tooltip = tr_est_aesthetics_adopt_megacorp

		name = tr_est_aesthetics_adopt_megacorp
		inherit_icon = yes
		inherit_name = yes
		trigger = { has_authority = auth_corporate }	
		on_enabled = {
			every_owned_planet = {
				limit = {
					Or = {
						has_building = building_corporate_monument
						has_building = building_corporate_site
						has_building = building_corporate_forum
						has_building = building_corporate_vault		
					}
				}
				add_modifier = {
					modifier = mod_est_aesthetics_adopt
					days = -1
				}
			}
		}
		weight = { factor = 1 }
	}
}

tr_est_aesthetics_finish = {
	modifier = {
		planet_culture_workers_society_research_produces_add = 2
		ascension_perks_add = 1
	}
	
	tradition_swap = {
		name = tr_est_aesthetics_finish_no_cw
		inherit_icon = yes
		inherit_name = yes
		trigger = {
			OR = {
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
				has_authority = auth_corporate
			}
		}	
		modifier = {
			planet_entertainers_unity_produces_add = 2
			ascension_perks_add = 1
		}
		weight = { factor = 1 }
	}
}


tr_est_aesthetics_1 = {
	modifier = {
		planet_amenities_mult = 0.15
	}

	ai_weight = { factor = 5000 }
}

tr_est_aesthetics_2 = {
	possible = {
		has_tradition = tr_est_aesthetics_1
	}

	modifier = {
		job_entertainer_per_pop = 0.025
		job_culture_worker_per_pop = 0.025
	}
	
	tradition_swap = {
		name = tr_est_aesthetics_2_duelist
		inherit_icon = yes
		inherit_name = yes
		trigger = { has_valid_civic = civic_warrior_culture }	
		modifier = {		
			job_duelist_per_pop = 0.025
			job_culture_worker_per_pop = 0.025
		}
		weight = { factor = 1 }
	}

	ai_weight = { factor = 5000 }
}

tr_est_aesthetics_3 = {
	custom_tooltip = tr_est_aesthetics_3_desc

	modifier = {
		envoy_improve_relations_mult = 0.20
	}
	
	tradition_swap = {
		custom_tooltip = tr_est_aesthetics_3_xenophobe_desc
	
		name = tr_est_aesthetics_3_xenophobe
		trigger = {
			OR = {
				has_ethic = ethic_fanatic_xenophobe
				has_ethic = ethic_xenophobe		
			}
			NOR = {
				has_ethic = ethic_fanatic_pacifist
				has_ethic = ethic_pacifist	
			}
		}	
		on_enabled = {
			if = {
				limit = {
					is_at_war = yes
				}
				add_modifier = {
					modifier = "mod_est_aesthetics_3_xenophobe"
					days = -1				
				}
			}
		}
		weight = { factor = 1 }
	}
	
	tradition_swap = {
		name = tr_est_aesthetics_3_IP
		trigger = {
			OR = {
				AND = {
					has_ethic = ethic_fanatic_xenophobe
					has_ethic = ethic_pacifist	
				}
				AND = {
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_pacifist	
				}
			}
		}	
		modifier = {
			country_unity_produces_mult = 0.10
		}
		weight = { factor = 1 }
	}

	ai_weight = { factor = 5000 }
}

tr_est_aesthetics_4 = {
		custom_tooltip = tr_est_aesthetics_4_desc
	
	modifier ={
		planet_districts_cities_unity_produces_add = 5
	}

	modifier = {
		country_base_influence_produces_add = 1.0
	}

	ai_weight = { factor = 5000 }
}

tr_est_aesthetics_5 = {
	custom_tooltip = tr_est_aesthetics_5_desc

	possible = {
		has_tradition = tr_est_aesthetics_2
		has_tradition = tr_est_aesthetics_3
		has_tradition = tr_est_aesthetics_4
	}

	ai_weight = { factor = 5000 }
}