
# If "always" is set to "yes", all traditions can be picked (by the player), independently of other restrictions.
est_all_traditions_able = {
	always = no
	is_ai = no
}

# If "always" is set to "no", then the AI will use traditions that can passively harm the player (may be rather irritating).
est_AI_no_passive_aggressive_traditons = {	
	always = yes
	is_ai = yes
}