# Possible Deposit Variables
# modifier - weight, will replace the weight value
# modifier - factor, will multiply the weight value
# resources, resource and amount
# station = station class in orbit to gather
# if you mix resources that are not supposed to be collected by an orbital station remember to put is_orbital_slot = no

#Spaceborn 4: Bonus Energy from Suns.
d_est_spaceborn_4_sun = {
	resources = {
		category = orbital_mining_deposits
		produces = {
			energy = 1
		}
	}
	station = shipclass_mining_station
	is_for_colonizable = no
	
	potential = {
		Not = {
			is_planet_class = pc_black_hole
			is_planet_class = pc_neutron_star
			is_planet_class = pc_pulsar
		}
	}
	
	drop_weight = {
		weight = 0			
	}
}
