tr_est_justice_adopt = {
	unlocks_agenda = agenda_est_justice
	modifier = {
		planet_crime_add = -25
	}
}

tr_est_justice_finish = {	
	custom_tooltip = tr_est_justice_finish_desc
	
	triggered_modifier = {
		potential = {
			has_country_resource = { 
				type = influence
				amount >= 750
			}
		}
		country_unity_produces_mult = 0.10
		mult = value:EST_justice_level
	}

	modifier = {
		ascension_perks_add = 1
	}
}


tr_est_justice_1 = {
	modifier = {
		pop_happiness = 0.05
		country_unity_produces_mult = 0.05
	}

	ai_weight = {
		factor = 10000
	}
}

tr_est_justice_2 = {
	custom_tooltip = tr_est_justice_2_desc

	possible = { has_tradition = tr_est_justice_1 }

	modifier = {
		planet_crime_mult = -0.10		
		espionage_hostile_operation_difficulty_add = 1
		empire_size_colonies_mult = -0.20
	}

	ai_weight = {
		factor = 5000
	}
}

tr_est_justice_3 = {
	possible = { has_tradition = tr_est_justice_1 }

	modifier = {
		edicts_upkeep_mult = -0.10
		country_edict_fund_add = 15
	}

	ai_weight = {
		factor = 5000
	}
}

tr_est_justice_4 = {
	possible = { has_tradition = tr_est_justice_3 }

	modifier = {
		planet_stability_add = 5
	}

	ai_weight = {
		factor = 5000
	}
}

tr_est_justice_5 = {
	custom_tooltip = tr_est_justice_5_desc

	possible = { has_tradition = tr_est_justice_4 }

	modifier = {
		country_influence_produces_mult = 0.25
		
	}

	ai_weight = {
		factor = 1000
	}
}