pc_oeo_planetary_ringworld = {
	ringworld = yes
	entity = "oeo_planetary_ringworld"
	preview_entity = "oeo_planetary_ringworld"
	picture = pc_ringworld
	icon = GFX_planet_type_ringworld
	icon_large = GFX_planet_type_ringworld_big
	entity_scale = 4.5
	enable_tilt = no
	fixed_entity_scale = no
	atmosphere_color		= hsv { 0.0 0.0 1.0 }
	atmosphere_intensity	= 1.0
	atmosphere_width		= 0.5
	show_city = yes
	city_color_lut = "gfx/portraits/misc/colorcorrection_continental.dds"
	extra_orbit_size = 0
	extra_planet_count = 0
	chance_of_ring = 0.0
	fixed_city_level = 6
	moon_size = 1
	colonizable = yes
	starting_district = district_rw_city
	district_set = ring_world
	ideal = yes
	starting_planet = no
	orbit_lines = no
	has_colonization_influence_cost = no		# applies when within own borders

	is_artificial_planet = yes
	uses_alternative_skies_for_moons = yes

	auto_trait_prio = {
		trait_auto_pc_ringworld_habitable_preference
	}

	modifier = {
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1.0
	}

	carry_cap_per_free_district = @carry_cap_high
}
pc_oeo_planetary_ringworld_damaged = {
	ringworld = yes
	entity = "oeo_planetary_ruined_ring"
	preview_entity = "ringworld_01_damaged_full_entity"
	picture = pc_ringworld_broken
	icon = GFX_planet_type_ringworld
	icon_large = GFX_planet_type_ringworld_big
	entity_scale = 4.5
	enable_tilt = no
	fixed_entity_scale = yes
	atmosphere_color		= hsv { 0.50 0.2 0.8 }
	atmosphere_intensity	= 1.0
	atmosphere_width		= 0.5
	city_color_lut = "gfx/portraits/misc/colorcorrection_desert.dds"
	extra_orbit_size = 0
	extra_planet_count = 0
	chance_of_ring = 0.0
	planet_size = 10
	moon_size = 1
	colonizable = no
	orbit_lines = no
	spawn_odds = 0
}
pc_oeo_planetary_ringworld_shielded = {
	ringworld = yes
	entity = "ringworld_habitable_entity"
	preview_entity = "ringworld_01_damaged_full_entity"
	picture = pc_ringworld
	icon = GFX_planet_type_ringworld
	icon_large = GFX_planet_type_ringworld_big
	entity_scale = 4.5
	enable_tilt = no
	fixed_entity_scale = yes
	atmosphere_color		= hsv { 0.50 0.2 0.8 }
	atmosphere_intensity	= 1.0
	atmosphere_width		= 0.5
	city_color_lut = "gfx/portraits/misc/colorcorrection_desert.dds"
	extra_orbit_size = 0
	extra_planet_count = 0
	chance_of_ring = 0.0
	planet_size = 10
	moon_size = 1
	colonizable = no
	orbit_lines = no
	spawn_odds = 0
}
