namespace = stz_viridisium_upgrade

#### Normal Empire
#planet_event = {
#	id = stz_viridisium_upgrade.1
#	is_triggered_only = yes
#	hide_window = yes
#
#	immediate = {
#        # City districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_city
#					value > 0
#				}
#			}
#            remove_district = district_city
#            add_district = stz_district_viridisium_city
#		}
#
#		# Nexus districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_nexus
#					value > 0
#				}
#			}
#			remove_district = district_nexus
#			add_district = stz_district_viridisium_nexus
#		}
#
#		# Hive districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_hive
#					value > 0
#				}
#			}
#			remove_district = district_hive
#			add_district = stz_district_viridisium_hive
#		}
#
#        # Generator district replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_generator
#					value > 0
#				}
#			}
#            remove_district = district_generator
#            add_district = stz_district_viridisium_energy
#		}
#
#        # Mining district replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_mining
#					value > 0
#				}
#			}
#            remove_district = district_mining
#            add_district = stz_district_viridisium_mining
#		}
#
#        # Farming districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_farming
#					value > 0
#				}
#			}
#            remove_district = district_farming
#            add_district = stz_district_viridisium_farming
#		}
#
#        # Industrial districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_industrial
#					value > 0
#				}
#			}
#            remove_district = district_industrial
#            add_district = stz_district_viridisium_industrial
#		}
#
#		# Uncapped Generator district replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_generator_uncapped
#					value > 0
#				}
#			}
#            remove_district = district_generator_uncapped
#            add_district = stz_district_viridisium_energy
#		}
#
#        # Uncapped Mining district replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_mining_uncapped
#					value > 0
#				}
#			}
#            remove_district = district_mining_uncapped
#            add_district = stz_district_viridisium_mining
#		}
#
#        # Uncapped Farming districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_farming_uncapped
#					value > 0
#				}
#			}
#            remove_district = district_farming_uncapped
#            add_district = stz_district_viridisium_farming
#		}
#
#		# Slave Domicile districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_slave
#					value > 0
#				}
#			}
#            remove_district = district_slave
#            add_district = stz_district_viridisium_slave
#		}
#
#		# Battle Thrall districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_battle_thrall
#					value > 0
#				}
#			}
#            remove_district = district_battle_thrall
#            add_district = stz_district_viridisium_battle_thrall
#		}
#
#		# Prison districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_prison
#					value > 0
#				}
#			}
#            remove_district = district_prison
#            add_district = stz_district_viridisium_prison
#		}
#
#		# Penal Industrial districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_prison_industrial
#					value > 0
#				}
#			}
#            remove_district = district_prison_industrial
#            add_district = stz_district_viridisium_prison_industrial
#		}
#
#		# Resort districts replacement
#		while = {
#			limit = {
#				num_districts = {
#					type = district_resort
#					value > 0
#				}
#			}
#            remove_district = district_resort
#            add_district = stz_district_viridisium_resort
#		}
#    }
#}