	NGameplay = {

		EMPIRE_SIZE_TRADITION_COST_PENALTY		= 0.002	# Per empire size above base #0.006

		## tradition cost = ( base_cost + ( cost_tradition * num_traditions )^traditions_exponential ) * ( 1 + cost_planet*num_planets + cost_system*num_systems )
		TRADITION_COST_TRADITION				= 6			# change this value if you want to increase all costs #8
		TRADITION_COST_TRADITION_EXP			= 1.600 	# change this value if you want to increase costs at the end #1.700
		TRADITION_COST_MULT_TRADITION_GROUP		= 0.025		# each adopted group adds +X% to total cost	#0.05

	}
	NEconomy = {
		TRADITION_COST_RESOURCES			= { "unity" } # Resource for tradition cost
		TRADITION_COST_AMOUNTS				= { 265 }	# Tradition base cost #300
	}