#####################
# Flack Guns
#####################

projectile_gfx_ballistic = {
	name = "sws_flack_gun"
	color = { 1.0 1.0 1.0 1.0 }
	hit_entity = "sws_flack_gun_hit_entity"
	shield_hit_entity = "sws_flack_gun_hit_entity"
	muzzle_flash_entity = "sws_flack_gun_muzzle_entity"

	shield_impact = {
		size = small
		delay = 0.0
	}

	entity = "mass_driver_tracer_round_small_entity"
	speed = 450.0
	max_duration = 2.0
}
