#####################
# Proton Bombs
#####################

weapon_component_template = {
	key = "SWS_PROTON_BOMB_T1"
	size = small
	type = missile
	icon = "GFX_ship_part_sws_proton_bomb_01"
	icon_frame = 1

	entity = "turret_missile_medium_entity"
	projectile_gfx = "sws_proton_bomb"

	prerequisites = { "tech_sws_proton_torpedo_T1" }
	component_set = "SWS_PROTON_BOMB_T1"
	tags = { weapon_type_explosive }
	upgrades_to = "SWS_PROTON_BOMB_T2"
	ai_tags = { weapon_role_anti_hull explosive }

	power = -10
	damage = { min = 600.0 max = 900.0 }
	windup = { min = 10.0 max = 20.0 }
	total_fire_time = 1200.0
	range = 5.0
	accuracy = 1.00
	tracking = 0.10

	shield_damage = 1.00
	shield_penetration = 4.00
	armor_damage = 2.00
	armor_penetration = 0.00
	hull_damage = 2.00

	missile_speed = 5
	missile_evasion = 0
	missile_health = 10
	missile_armor = 10
	missile_shield = 0
	missile_retarget_range = 10

	resources = {
		category = ship_components
		cost = {
			alloys = 34
			volatile_motes = 0.50
		}
		upkeep = {
			energy = 0.34
			alloys = 0.068
		}
	}

	ai_weight = {
		weight = 0
	}
}

weapon_component_template = {
	key = "SWS_PROTON_BOMB_T2"
	size = small
	type = missile
	icon = "GFX_ship_part_sws_proton_bomb_02"
	icon_frame = 1

	entity = "turret_missile_medium_entity"
	projectile_gfx = "sws_proton_bomb"

	prerequisites = { "tech_sws_proton_torpedo_T2" }
	component_set = "SWS_PROTON_BOMB_T2"
	tags = { weapon_type_explosive }
	upgrades_to = "SWS_PROTON_BOMB_T3"
	ai_tags = { weapon_role_anti_hull explosive }

	power = -13
	damage = { min = 780.0 max = 1170.0 }
	windup = { min = 10.0 max = 20.0 }
	total_fire_time = 1200.0
	range = 5.0
	accuracy = 1.00
	tracking = 0.10

	shield_damage = 1.00
	shield_penetration = 4.00
	armor_damage = 2.00
	armor_penetration = 0.00
	hull_damage = 2.00

	missile_speed = 5
	missile_evasion = 0
	missile_health = 10
	missile_armor = 10
	missile_shield = 0
	missile_retarget_range = 10

	resources = {
		category = ship_components
		cost = {
			alloys = 44
			volatile_motes = 0.65
		}
		upkeep = {
			energy = 0.44
			alloys = 0.088
		}
	}

	ai_weight = {
		weight = 0
	}
}

weapon_component_template = {
	key = "SWS_PROTON_BOMB_T3"
	size = small
	type = missile
	icon = "GFX_ship_part_sws_proton_bomb_03"
	icon_frame = 1

	entity = "turret_missile_medium_entity"
	projectile_gfx = "sws_proton_bomb"

	prerequisites = { "tech_sws_proton_torpedo_T3" }
	component_set = "SWS_PROTON_BOMB_T3"
	tags = { weapon_type_explosive }
	upgrades_to = "SWS_PROTON_BOMB_T4"
	ai_tags = { weapon_role_anti_hull explosive }

	power = -17
	damage = { min = 1014.0 max = 1524.0 }
	windup = { min = 10.0 max = 20.0 }
	total_fire_time = 1200.0
	range = 5.0
	accuracy = 1.00
	tracking = 0.10

	shield_damage = 1.00
	shield_penetration = 4.00
	armor_damage = 2.00
	armor_penetration = 0.00
	hull_damage = 2.00

	missile_speed = 5
	missile_evasion = 0
	missile_health = 10
	missile_armor = 10
	missile_shield = 0
	missile_retarget_range = 10

	resources = {
		category = ship_components
		cost = {
			alloys = 58
			volatile_motes = 0.86
		}
		upkeep = {
			energy = 0.58
			alloys = 0.116
		}
	}

	ai_weight = {
		weight = 0
	}
}

weapon_component_template = {
	key = "SWS_PROTON_BOMB_T4"
	size = small
	type = missile
	icon = "GFX_ship_part_sws_proton_bomb_04"
	icon_frame = 1

	entity = "turret_missile_medium_entity"
	projectile_gfx = "sws_proton_bomb"

	prerequisites = { "tech_sws_proton_torpedo_T4" }
	component_set = "SWS_PROTON_BOMB_T4"
	tags = { weapon_type_explosive }
	upgrades_to = "SWS_PROTON_BOMB_T5"
	ai_tags = { weapon_role_anti_hull explosive }

	power = -19
	damage = { min = 1260.0 max = 1890.0 }
	windup = { min = 10.0 max = 20.0 }
	total_fire_time = 1200.0
	range = 5.0
	accuracy = 1.00
	tracking = 0.10

	shield_damage = 1.00
	shield_penetration = 4.00
	armor_damage = 2.00
	armor_penetration = 0.00
	hull_damage = 2.00

	missile_speed = 5
	missile_evasion = 0
	missile_health = 10
	missile_armor = 10
	missile_shield = 0
	missile_retarget_range = 10

	resources = {
		category = ship_components
		cost = {
			alloys = 76
			volatile_motes = 1.10
		}
		upkeep = {
			energy = 0.76
			alloys = 0.152
		}
	}

	ai_weight = {
		weight = 0
	}
}

weapon_component_template = {
	key = "SWS_PROTON_BOMB_T5"
	size = small
	type = missile
	icon = "GFX_ship_part_sws_proton_bomb_05"
	icon_frame = 1

	entity = "turret_missile_medium_entity"
	projectile_gfx = "sws_proton_bomb"

	prerequisites = { "tech_sws_proton_torpedo_T5" }
	component_set = "SWS_PROTON_BOMB_T5"
	tags = { weapon_type_explosive }
###	upgrades_to = n/a
	ai_tags = { weapon_role_anti_hull explosive }

	power = -22
	damage = { min = 1500.0 max = 2100.0 }
	windup = { min = 10.0 max = 20.0 }
	total_fire_time = 1200.0
	range = 5.0
	accuracy = 1.00
	tracking = 0.10

	shield_damage = 1.00
	shield_penetration = 4.00
	armor_damage = 2.00
	armor_penetration = 0.00
	hull_damage = 2.00

	missile_speed = 5
	missile_evasion = 0
	missile_health = 10
	missile_armor = 10
	missile_shield = 0
	missile_retarget_range = 10

	resources = {
		category = ship_components
		cost = {
			alloys = 104
			volatile_motes = 1.40
		}
		upkeep = {
			energy = 1.04
			alloys = 0.208
		}
	}

	ai_weight = {
		weight = 0
	}
}
