#####################
# Point Defense Laser Cannons
#####################

#####################
# Red Colored Bolts
#####################

weapon_component_template = {
	key = "SWS_PD_LASER_T1_RED"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_red_01"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_red"

	prerequisites = { "tech_sws_laser_T1_red" }
	component_set = "SWS_PD_LASER_T1_RED"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T2_RED"
	ai_tags = { weapon_role_point_defense screen }

	power = -5
	damage = { min = 2.0 max = 4.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.10

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 8
		}
		upkeep = {
			energy = 0.08
			alloys = 0.016
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T2_RED"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_red_02"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_red"

	prerequisites = { "tech_sws_laser_T2_red" }
	component_set = "SWS_PD_LASER_T2_RED"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T3_RED"
	ai_tags = { weapon_role_point_defense screen }

	power = -6
	damage = { min = 3.0 max = 5.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.15

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 9
		}
		upkeep = {
			energy = 0.09
			alloys = 0.018
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T3_RED"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_red_03"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_red"

	prerequisites = { "tech_sws_laser_T3_red" }
	component_set = "SWS_PD_LASER_T3_RED"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T4_RED"
	ai_tags = { weapon_role_point_defense screen }

	power = -7
	damage = { min = 3.0 max = 6.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.20

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 10
		}
		upkeep = {
			energy = 0.10
			alloys = 0.020
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T4_RED"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_red_04"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_red"

	prerequisites = { "tech_sws_laser_T4_red" }
	component_set = "SWS_PD_LASER_T4_RED"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T5_RED"
	ai_tags = { weapon_role_point_defense screen }

	power = -9
	damage = { min = 4.0 max = 7.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.25

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 11
		}
		upkeep = {
			energy = 0.11
			alloys = 0.022
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T5_RED"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_red_05"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_red"

	prerequisites = { "tech_sws_laser_T5_red" }
	component_set = "SWS_PD_LASER_T5_RED"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T6_RED"
	ai_tags = { weapon_role_point_defense screen }

	power = -11
	damage = { min = 4.0 max = 8.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.30

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 13
		}
		upkeep = {
			energy = 0.13
			alloys = 0.026
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T6_RED"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_red_06"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_red"

	prerequisites = { "tech_sws_laser_T6_red" }
	component_set = "SWS_PD_LASER_T6_RED"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T7_RED"
	ai_tags = { weapon_role_point_defense screen }

	power = -13
	damage = { min = 5.0 max = 9.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.35

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 14
		}
		upkeep = {
			energy = 0.14
			alloys = 0.028
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T7_RED"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_red_07"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_red"

	prerequisites = { "tech_sws_laser_T7_red" }
	component_set = "SWS_PD_LASER_T7_RED"
	tags = { weapon_type_point_defense weapon_type_energy }
###	upgrades_to = n/a
	ai_tags = { weapon_role_point_defense screen }

	power = -16
	damage = { min = 5.0 max = 10.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.40

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 16
		}
		upkeep = {
			energy = 0.16
			alloys = 0.032
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

#####################
# Blue Colored Bolts
#####################

weapon_component_template = {
	key = "SWS_PD_LASER_T1_BLUE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_blue_01"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_blue"

	prerequisites = { "tech_sws_laser_T1_blue" }
	component_set = "SWS_PD_LASER_T1_BLUE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T2_BLUE"
	ai_tags = { weapon_role_point_defense screen }

	power = -5
	damage = { min = 2.0 max = 4.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.10

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 8
		}
		upkeep = {
			energy = 0.08
			alloys = 0.016
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T2_BLUE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_blue_02"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_blue"

	prerequisites = { "tech_sws_laser_T2_blue" }
	component_set = "SWS_PD_LASER_T2_BLUE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T3_BLUE"
	ai_tags = { weapon_role_point_defense screen }

	power = -6
	damage = { min = 3.0 max = 5.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.15

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 9
		}
		upkeep = {
			energy = 0.09
			alloys = 0.018
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T3_BLUE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_blue_03"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_blue"

	prerequisites = { "tech_sws_laser_T3_blue" }
	component_set = "SWS_PD_LASER_T3_BLUE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T4_BLUE"
	ai_tags = { weapon_role_point_defense screen }

	power = -7
	damage = { min = 3.0 max = 6.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.20

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 10
		}
		upkeep = {
			energy = 0.10
			alloys = 0.020
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T4_BLUE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_blue_04"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_blue"

	prerequisites = { "tech_sws_laser_T4_blue" }
	component_set = "SWS_PD_LASER_T4_BLUE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T5_BLUE"
	ai_tags = { weapon_role_point_defense screen }

	power = -9
	damage = { min = 4.0 max = 7.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.25

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 11
		}
		upkeep = {
			energy = 0.11
			alloys = 0.022
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T5_BLUE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_blue_05"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_blue"

	prerequisites = { "tech_sws_laser_T5_blue" }
	component_set = "SWS_PD_LASER_T5_BLUE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T6_BLUE"
	ai_tags = { weapon_role_point_defense screen }

	power = -11
	damage = { min = 4.0 max = 8.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.30

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 13
		}
		upkeep = {
			energy = 0.13
			alloys = 0.026
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T6_BLUE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_blue_06"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_blue"

	prerequisites = { "tech_sws_laser_T6_blue" }
	component_set = "SWS_PD_LASER_T6_BLUE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T7_BLUE"
	ai_tags = { weapon_role_point_defense screen }

	power = -13
	damage = { min = 5.0 max = 9.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.35

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 14
		}
		upkeep = {
			energy = 0.14
			alloys = 0.028
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T7_BLUE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_blue_07"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_blue"

	prerequisites = { "tech_sws_laser_T7_blue" }
	component_set = "SWS_PD_LASER_T7_BLUE"
	tags = { weapon_type_point_defense weapon_type_energy }
###	upgrades_to = n/a
	ai_tags = { weapon_role_point_defense screen }

	power = -16
	damage = { min = 5.0 max = 10.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.40

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 16
		}
		upkeep = {
			energy = 0.16
			alloys = 0.032
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

#####################
# Green Colored Bolts
#####################

weapon_component_template = {
	key = "SWS_PD_LASER_T1_GREEN"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_green_01"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_green"

	prerequisites = { "tech_sws_laser_T1_green" }
	component_set = "SWS_PD_LASER_T1_GREEN"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T2_GREEN"
	ai_tags = { weapon_role_point_defense screen }

	power = -5
	damage = { min = 2.0 max = 4.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.10

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 8
		}
		upkeep = {
			energy = 0.08
			alloys = 0.016
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T2_GREEN"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_green_02"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_green"

	prerequisites = { "tech_sws_laser_T2_green" }
	component_set = "SWS_PD_LASER_T2_GREEN"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T3_GREEN"
	ai_tags = { weapon_role_point_defense screen }

	power = -6
	damage = { min = 3.0 max = 5.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.15

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 9
		}
		upkeep = {
			energy = 0.09
			alloys = 0.018
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T3_GREEN"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_green_03"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_green"

	prerequisites = { "tech_sws_laser_T3_green" }
	component_set = "SWS_PD_LASER_T3_GREEN"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T4_GREEN"
	ai_tags = { weapon_role_point_defense screen }

	power = -7
	damage = { min = 3.0 max = 6.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.20

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 10
		}
		upkeep = {
			energy = 0.10
			alloys = 0.020
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T4_GREEN"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_green_04"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_green"

	prerequisites = { "tech_sws_laser_T4_green" }
	component_set = "SWS_PD_LASER_T4_GREEN"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T5_GREEN"
	ai_tags = { weapon_role_point_defense screen }

	power = -9
	damage = { min = 4.0 max = 7.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.25

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 11
		}
		upkeep = {
			energy = 0.11
			alloys = 0.022
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T5_GREEN"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_green_05"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_green"

	prerequisites = { "tech_sws_laser_T5_green" }
	component_set = "SWS_PD_LASER_T5_GREEN"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T6_GREEN"
	ai_tags = { weapon_role_point_defense screen }

	power = -11
	damage = { min = 4.0 max = 8.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.30

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 13
		}
		upkeep = {
			energy = 0.13
			alloys = 0.026
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T6_GREEN"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_green_06"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_green"

	prerequisites = { "tech_sws_laser_T6_green" }
	component_set = "SWS_PD_LASER_T6_GREEN"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T7_GREEN"
	ai_tags = { weapon_role_point_defense screen }

	power = -13
	damage = { min = 5.0 max = 9.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.35

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 14
		}
		upkeep = {
			energy = 0.14
			alloys = 0.028
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T7_GREEN"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_green_07"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_green"

	prerequisites = { "tech_sws_laser_T7_green" }
	component_set = "SWS_PD_LASER_T7_GREEN"
	tags = { weapon_type_point_defense weapon_type_energy }
###	upgrades_to = n/a
	ai_tags = { weapon_role_point_defense screen }

	power = -16
	damage = { min = 5.0 max = 10.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.40

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 16
		}
		upkeep = {
			energy = 0.16
			alloys = 0.032
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

#####################
# Purple Colored Bolts
#####################

weapon_component_template = {
	key = "SWS_PD_LASER_T1_PURPLE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_purple_01"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_purple"

	prerequisites = { "tech_sws_laser_T1_purple" }
	component_set = "SWS_PD_LASER_T1_PURPLE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T2_PURPLE"
	ai_tags = { weapon_role_point_defense screen }

	power = -5
	damage = { min = 2.0 max = 4.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.10

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 8
		}
		upkeep = {
			energy = 0.08
			alloys = 0.016
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T2_PURPLE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_purple_02"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_purple"

	prerequisites = { "tech_sws_laser_T2_purple" }
	component_set = "SWS_PD_LASER_T2_PURPLE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T3_PURPLE"
	ai_tags = { weapon_role_point_defense screen }

	power = -6
	damage = { min = 3.0 max = 5.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.15

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 9
		}
		upkeep = {
			energy = 0.09
			alloys = 0.018
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T3_PURPLE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_purple_03"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_purple"

	prerequisites = { "tech_sws_laser_T3_purple" }
	component_set = "SWS_PD_LASER_T3_PURPLE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T4_PURPLE"
	ai_tags = { weapon_role_point_defense screen }

	power = -7
	damage = { min = 3.0 max = 6.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.20

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 10
		}
		upkeep = {
			energy = 0.10
			alloys = 0.020
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T4_PURPLE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_purple_04"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_purple"

	prerequisites = { "tech_sws_laser_T4_purple" }
	component_set = "SWS_PD_LASER_T4_PURPLE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T5_PURPLE"
	ai_tags = { weapon_role_point_defense screen }

	power = -9
	damage = { min = 4.0 max = 7.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.25

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 11
		}
		upkeep = {
			energy = 0.11
			alloys = 0.022
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T5_PURPLE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_purple_05"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_purple"

	prerequisites = { "tech_sws_laser_T5_purple" }
	component_set = "SWS_PD_LASER_T5_PURPLE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T6_PURPLE"
	ai_tags = { weapon_role_point_defense screen }

	power = -11
	damage = { min = 4.0 max = 8.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.30

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 13
		}
		upkeep = {
			energy = 0.13
			alloys = 0.026
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T6_PURPLE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_purple_06"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_purple"

	prerequisites = { "tech_sws_laser_T6_purple" }
	component_set = "SWS_PD_LASER_T6_PURPLE"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T7_PURPLE"
	ai_tags = { weapon_role_point_defense screen }

	power = -13
	damage = { min = 5.0 max = 9.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.35

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 14
		}
		upkeep = {
			energy = 0.14
			alloys = 0.028
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T7_PURPLE"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_purple_07"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_purple"

	prerequisites = { "tech_sws_laser_T7_purple" }
	component_set = "SWS_PD_LASER_T7_PURPLE"
	tags = { weapon_type_point_defense weapon_type_energy }
###	upgrades_to = n/a
	ai_tags = { weapon_role_point_defense screen }

	power = -16
	damage = { min = 5.0 max = 10.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.40

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 16
		}
		upkeep = {
			energy = 0.16
			alloys = 0.032
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

#####################
# Yellow Colored Bolts
#####################

weapon_component_template = {
	key = "SWS_PD_LASER_T1_YELLOW"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_yellow_01"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_yellow"

	prerequisites = { "tech_sws_laser_T1_yellow" }
	component_set = "SWS_PD_LASER_T1_YELLOW"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T2_YELLOW"
	ai_tags = { weapon_role_point_defense screen }

	power = -5
	damage = { min = 2.0 max = 4.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.10

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 8
		}
		upkeep = {
			energy = 0.08
			alloys = 0.016
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T2_YELLOW"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_yellow_02"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_yellow"

	prerequisites = { "tech_sws_laser_T2_yellow" }
	component_set = "SWS_PD_LASER_T2_YELLOW"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T3_YELLOW"
	ai_tags = { weapon_role_point_defense screen }

	power = -6
	damage = { min = 3.0 max = 5.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.15

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 9
		}
		upkeep = {
			energy = 0.09
			alloys = 0.018
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T3_YELLOW"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_yellow_03"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_yellow"

	prerequisites = { "tech_sws_laser_T3_yellow" }
	component_set = "SWS_PD_LASER_T3_YELLOW"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T4_YELLOW"
	ai_tags = { weapon_role_point_defense screen }

	power = -7
	damage = { min = 3.0 max = 6.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.20

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 10
		}
		upkeep = {
			energy = 0.10
			alloys = 0.020
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T4_YELLOW"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_yellow_04"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_yellow"

	prerequisites = { "tech_sws_laser_T4_yellow" }
	component_set = "SWS_PD_LASER_T4_YELLOW"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T5_YELLOW"
	ai_tags = { weapon_role_point_defense screen }

	power = -9
	damage = { min = 4.0 max = 7.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.25

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 11
		}
		upkeep = {
			energy = 0.11
			alloys = 0.022
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T5_YELLOW"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_yellow_05"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_yellow"

	prerequisites = { "tech_sws_laser_T5_yellow" }
	component_set = "SWS_PD_LASER_T5_YELLOW"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T6_YELLOW"
	ai_tags = { weapon_role_point_defense screen }

	power = -11
	damage = { min = 4.0 max = 8.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.30

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 13
		}
		upkeep = {
			energy = 0.13
			alloys = 0.026
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T6_YELLOW"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_yellow_06"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_yellow"

	prerequisites = { "tech_sws_laser_T6_yellow" }
	component_set = "SWS_PD_LASER_T6_YELLOW"
	tags = { weapon_type_point_defense weapon_type_energy }
	upgrades_to = "SWS_PD_LASER_T7_YELLOW"
	ai_tags = { weapon_role_point_defense screen }

	power = -13
	damage = { min = 5.0 max = 9.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.35

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 14
		}
		upkeep = {
			energy = 0.14
			alloys = 0.028
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}

weapon_component_template = {
	key = "SWS_PD_LASER_T7_YELLOW"
	size = point_defence
	type = point_defence
	icon = "GFX_ship_part_sws_pd_laser_yellow_07"
	icon_frame = 1

	entity = "small_kinetic_gun_entity"
	projectile_gfx = "sws_pd_laser_yellow"

	prerequisites = { "tech_sws_laser_T7_yellow" }
	component_set = "SWS_PD_LASER_T7_YELLOW"
	tags = { weapon_type_point_defense weapon_type_energy }
###	upgrades_to = n/a
	ai_tags = { weapon_role_point_defense screen }

	power = -16
	damage = { min = 5.0 max = 10.0 }
	windup = { min = 0.0 max = 0.0 }
	total_fire_time = 4.0
	range = 30.0
	accuracy = 0.80
	tracking = 0.40

	shield_damage = 0.50
	shield_penetration = 0.00
	armor_damage = 1.25
	armor_penetration = 0.00
	hull_damage = 1.25

	resources = {
		category = ship_components
		cost = {
			alloys = 16
		}
		upkeep = {
			energy = 0.16
			alloys = 0.032
		}
	}

	point_defence_targets = { "missile" "strike_craft" }

	ai_weight = {
		weight = 1
		modifier = {
			factor = 10
			has_country_flag = can_use_star_wars_weapons
		}
	}
}
