portraits = {

# Unbidden & their variants.
	# I decided to add the Unbidden colors without the "clothes", because otherwise the entire empire would get randomly the 7 colors (looks bad and for RP).
	electroid_1 = { entity = "elec_portrait_extradimensional_01_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
	electroid_2 = { entity = "elec_portrait_extradimensional_02_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
	electroid_3 = { entity = "elec_portrait_extradimensional_03_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
	electroid_4 = { entity = "elec_portrait_extradimensional_04_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
	electroid_5 = { entity = "elec_portrait_extradimensional_05_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
	electroid_6 = { entity = "elec_portrait_extradimensional_06_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
	electroid_7 = { entity = "elec_portrait_extradimensional_07_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
	
# Other portraits.
	# White Horror
	electroid_8 = { entity = "elec_portrait_extradimensional_08_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
	# Dark Horror
	electroid_9 = { entity = "elec_portrait_extradimensional_09_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_08_masked"}
}


#	electroid_1 = { entity = "elec_portrait_extradimensional_01_entity" clothes_selector = "no_texture" attachment_selector = "no_texture" greeting_sound = "necroid_portrait_11_reaper"
#	character_textures = {
#			"gfx/models/portraits/extradimensional/Alien_extradimensional_01.dds"
#			"gfx/models/portraits/extradimensional/extradimensional_02.dds"
#			"gfx/models/portraits/extradimensional/extradimensional_03.dds"
#			"gfx/models/portraits/Electroids/electroid_4_red.dds"
#			"gfx/models/portraits/Electroids/electroid_5_purple.dds"
#			"gfx/models/portraits/Electroids/electroid_6_orange.dds"
#			"gfx/models/portraits/Electroids/electroid_7_white_grey.dds"
#		}	
#	}