utility_component_template = {
	key = "COMBAT_COMPUTER_ELEC_FOCUS"
	size = small
	icon = "GFX_ship_part_computer_default"
	icon_frame = 1
	power = 0
	resources = { category = ship_components }
	ship_behavior = "colossus"
	class_restriction = { shipclass_military_special }
	size_restriction = { elec_focus }
	component_set = "combat_computers"
}

weapon_component_template = {
	key = "PLANET_KILLER_ELEC_FOCUS"
	size = planet_killer
	type = planet_killer
	use_ship_kill_target = no
	prerequisites = { "tech_elec_centrifugal" }
	icon = GFX_ship_part_elec_focus
	icon_frame = 1
	size_restriction = { elec_focus }
	component_set = "PLANET_KILLER_ELEC_FOCUS"
	planet_destruction_gfx = "neutron_planet_gfx"
    damage = { min = 0 max = 0 }
	power = -2500	
	hull_damage = 0.00
    shield_damage = 0.00
    shield_penetration = 0.00	
    armor_damage = 0.00
    armor_penetration = 0.00
    windup = { min = 70 max = 70 }	
	total_fire_time  = 30.00
	range = 0.00
    accuracy = 1.00
    tracking =	0.00	
}

utility_component_template = {
	key = "ELEC_FOCUS_THRUSTER"
	size = small
	icon = "GFX_ship_part_thruster_5"
	icon_frame = 1
	power = -600
	resources = { category = ship_components }
	modifier = { ship_base_speed_mult = 1.25 }
	component_set = "thruster_components"
	size_restriction = { elec_focus }
}

utility_component_template = {
	key = "ELEC_FOCUS_REACTOR"
	size = small
	icon = "GFX_ship_part_dark_matter_power_core"
	icon_frame = 1
	power = 4500
	resources = { category = ship_components }
	modifier = {
		ship_shield_mult = 0.25
		ship_armor_mult = -1
	}
	component_set = "power_core"
	size_restriction = { elec_focus }
}

utility_component_template = {
	key = "ELEC_SYMBIOSIS"
	size = aux
	icon = "GFX_ship_part_elec_symbiosis"
	icon_frame = 1
	power = -20
	resources = {
		category = ship_components
		cost = { sr_dark_matter = 5 }
	}
	prerequisites = { "tech_elec_dm_cell" }
	modifier = {
		ship_shield_mult = 0.25
		ship_hull_regen_add_perc = 0.05
		ship_shield_regen_add_perc = 0.05
		ship_weapon_damage = 0.15
	}
	component_set = "ELEC_SYMBIOSIS"
	ship_limit = 1
	ai_weight = { weight = 1 }
}