@tier5weight4 = 7
@tier5cost4 = 27500

tech_sm_summon_gateway = {
	area = society
	category = { psionics }
	tier = 5
	cost = 1000000
	weight = 5
	is_dangerous = yes
	is_rare = yes

	potential = {
		has_event_chain = shroud_master_summoning
	}

	weight_modifier = {
		modifier = {
			factor = 0
			NOT = { has_country_flag = can_research_summon_tech }
		}
	}
	ai_weight = {
		factor = 0.0
	}
}

tech_sm_summon_physics = {
	area = physics
	category = { field_manipulation }
	tier = 5
	cost = 20000000
	weight = 1
	is_rare = yes

	potential = {
		has_event_chain = shroud_master_summoning
	}

	prereqfor_desc = {
		custom = {
			title = "tech_sm_summon_1"
		}
	}

	weight_modifier = {
		modifier = {
			factor = 0
			NOT = { has_country_flag = can_research_summon_tech }
		}
		modifier = {
			factor = 0
			NOT = {
				any_owned_leader = {
					is_councilor = yes
					leader_class = scientist
					has_sm_research_skills = yes
				}
			}
		}
	}
	ai_weight = {
		factor = 100.0
	}
}

tech_sm_summon_society = {
	area = society
	category = { psionics }
	tier = 5
	cost = 20000000
	weight = 1
	is_rare = yes

	potential = {
		has_event_chain = shroud_master_summoning
	}

	prereqfor_desc = {
		custom = {
			title = "tech_sm_summon_2"
		}
	}

	weight_modifier = {
		modifier = {
			factor = 0
			NOT = { has_country_flag = can_research_summon_tech }
		}
		modifier = {
			factor = 0
			NOT = {
				any_owned_leader = {
					is_councilor = yes
					leader_class = scientist
					has_sm_research_skills = yes
				}
			}
		}
	}
	ai_weight = {
		factor = 100.0
	}
}

tech_sm_summon_engineering = {
	area = engineering
	category = { voidcraft }
	tier = 5
	cost = 20000000
	weight = 1
	is_rare = yes

	potential = {
		has_event_chain = shroud_master_summoning
	}

	prereqfor_desc = {
		custom = {
			title = "tech_sm_summon_3"
		}
	}

	weight_modifier = {
		modifier = {
			factor = 0
			NOT = { has_country_flag = can_research_summon_tech }
		}
		modifier = {
			factor = 0
			NOT = {
				any_owned_leader = {
					is_councilor = yes
					leader_class = scientist
					has_sm_research_skills = yes
				}
			}
		}
	}
	ai_weight = {
		factor = 100.0
	}
}

# Dark Matter Power Cores PHANON
tech_dark_matter_power_core_theta = {
	area = physics
	category = { particles }
	tier = 8
	cost = 6400000
	weight = 0
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		has_country_flag = has_discovered_theta_runic_reactor
		
	}

	prerequisites = {  }
	
	prereqfor_desc = {
		hide_prereq_for_desc = component
		custom = {
			title = "TECH_UNLOCK_DARK_MATTER_POWER_THETA_TITLE"
			desc = "TECH_UNLOCK_DARK_MATTER_POWER_THETA_DESC"
		}
	}
	
}

############################################################
###                     TECHNOLOGIES                     ###
############################################################

tech_laser_theta = {
	area = physics
	category = { particles }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

tech_auto_laser_theta = {
	area = physics
	category = { particles }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}


############################################################
##                   AE Plasmapedo                  ##
##        Unlocks a tier 4 energy torpedo component       ##
############################################################

tech_energy_torpedo_theta = {
	area = physics
	category = { particles }
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no	
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
	
	ai_weight = {
		factor = 20
	}
}

tech_super_detablizer_theta = {
	area = physics
	category = { particles }
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no	
	prerequisites = {
		tech_plasma_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                      AE Disurptor                  ##
##           Unlocks a tier 5 disruptor component         ##
############################################################

tech_disruptor_theta = {
	area = physics
	category = { particles }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes

	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

tech_disruptor_lance_theta = {
	area = physics
	category = { particles }
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                    AE Plasma              ##
##             Unlocks a tier 5 plasma component          ##
############################################################

tech_plasma_theta = {
	area = physics
	category = { particles }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no	
	prerequisites = {
		tech_laser_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                AE PD          ##
##         Unlocks a tier 5 point defense component       ##
############################################################

tech_point_defense_theta = {
	area = physics
	category = { computing }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes

	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}	
}

############################################################
##                        AE Gauss
############################################################

tech_mass_driver_theta = {
	area = engineering
	category = { propulsion }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes

	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}


############################################################
##                     AE Autocannon
############################################################

tech_autocannon_theta = {
	area = engineering
	category = { propulsion }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_mass_driver_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}	
	}
}

############################################################
##                    AE Artillery
############################################################

tech_kinetic_artillery_theta = {
	area = engineering
	category = { propulsion }
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no	
	prerequisites = {
		tech_mass_driver_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

tech_dakka_autocannon_theta = {
	area = engineering
	category = { propulsion }
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_autocannon_theta
	}	
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                    AE Flak
############################################################


tech_flak_batteries_theta = {
	area = engineering
	category = { propulsion }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no	
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.95
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.05
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_fanatic_militarist
		}
	}
}

tech_cmm_theta = {
	area = engineering
	category = { propulsion }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.95
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.05
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                    AE Missiles
############################################################

tech_missile_theta = {
	area = engineering
	category = { propulsion }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_theta_thruster
	}
	is_rare	= yes

	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                     AE Barrage
############################################################

tech_barrage_missile_theta = {
	area = engineering
	category = { propulsion }
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_missile_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	
	weight_modifier = {
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                     AE XL Missile
############################################################

tech_xl_missile_theta = {
	area = engineering
	category = { propulsion }
	cost = 8960000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_barrage_missile_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	
	weight_modifier = {
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                     AE Nuke
############################################################

tech_missile_nuke_theta = {
	area = engineering
	category = { propulsion }
	cost = 8960000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_xl_missile_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	
	weight_modifier = {
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
	
	ai_weight = {
		factor = 2
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}


############################################################
##               AE Strikers
############################################################

tech_strike_craft_scout_theta = {
	area = engineering
	category = { voidcraft }	
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

tech_strike_craft_bomber_theta = {
	area = engineering
	category = { voidcraft }	
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

tech_strike_craft_fighter_theta = {
	area = engineering
	category = { voidcraft }	
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

tech_strike_craft_gunship_theta = {
	area = engineering
	category = { voidcraft }	
	cost = 8960000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}


############################################################
##              AE Lance
############################################################

tech_energy_lance_theta = {
	area = physics
	category = { particles }
	cost = 8960000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_super_detablizer_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                       AE Emitter
############################################################

tech_arc_emitter_theta = {
	area = physics
	category = { particles }
	cost = 8960000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_disruptor_theta
	}	
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                     AE Cannon
############################################################

tech_mass_accelerator_theta = {
	area = engineering
	category = { propulsion }
	cost = 7680000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_kinetic_artillery_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

############################################################
##                   AE Titan Perdition
############################################################

tech_perdition_beam_theta = {
	area = physics
	category = { particles }
	cost = 8960000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_energy_lance_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}


tech_titan_emitter_theta = {
	area = physics
	category = { particles }
	cost = 8960000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_arc_emitter_theta
	}	
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}	
	}
}

tech_titan_accelerator_theta = {
	area = engineering
	category = { propulsion }
	cost = 8960000
	tier = 8
	weight = 1
	ai_update_type = military
	is_reverse_engineerable = no
	prerequisites = {
		tech_mass_accelerator_theta
	}
	is_rare = yes
	
	potential = {
		NOT = { has_global_flag = acot_weapons_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}


	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 0.8
			has_ethic = ethic_fanatic_pacifist
		}
		modifier = {
			factor = 0.9
			has_ethic = ethic_pacifist
		}
		modifier = {
			factor = 1.1
			has_ethic = ethic_militarist
		}
		modifier = {
			factor = 1.2
			has_ethic = ethic_fanatic_militarist
		}
	}
}

# ##################
# FE Ship Tech
# ##################

tech_energy_core_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { computing }
	ai_update_type = all
	is_reverse_engineerable = no
	is_rare = yes
	weight = 1
	
	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}
	
	ai_weight = {
		factor = 20
	}
}

tech_weapon_core_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { field_manipulation }
	ai_update_type = all
	is_reverse_engineerable = no
	is_rare = yes
	weight = 1
	
	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
	}
	
	prerequisites = {
		tech_dark_matter_power_core_theta
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
	
	ai_weight = {
		factor = 20
	}
}

tech_kinetic_core_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { computing }
	ai_update_type = all
	is_reverse_engineerable = no
	is_rare = yes
	weight = 1
	
	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}
	
	ai_weight = {
		factor = 20
	}
}

tech_missile_core_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { computing }
	ai_update_type = all
	is_reverse_engineerable = no
	is_rare = yes
	weight = 1
	prerequisites = { "tech_dark_matter_power_core_theta" }
	
	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}
	
	ai_weight = {
		factor = 20
	}
}

tech_fighter_core_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { computing }
	ai_update_type = all
	is_reverse_engineerable = no
	is_rare = yes
	weight = 1
	
	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}
	
	ai_weight = {
		factor = 20
	}
}

tech_enigmatic_drive_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { particles }
	ai_update_type = all
	is_reverse_engineerable = no
	is_rare = yes
	weight = 1
	
	prereqfor_desc = {
		component = {
			title = "ENIGMATIC_DRIVE_THETA"
			desc = "ENIGMATIC_DRIVE_THETA_DESC"
		}
	}	

	potential = {
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}
	
	ai_weight = {
		factor = 20 #FTL techs are good
	}
}

########FE Sensors

tech_sensor_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { computing }
	ai_update_type = all	
	weight = 1
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}	
	
	ai_weight = {
		factor = 1.25 #good component
	}
	
	prereqfor_desc = {
		component = {
			title = "THETA_SENSOR_SHIP"
			desc = "THETA_SENSOR_SHIP_DESC"
		}
	}
}

########FE Super Thruster

tech_theta_thruster = {
	area = engineering
	category = { propulsion }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	
	prereqfor_desc = {
		hide_prereq_for_desc = component
		custom = {
			title = "TECH_UNLOCK_THETA_THRUSTER_TITLE"
			desc = "TECH_UNLOCK_THETA_THRUSTER_DESC"
		}
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

# Dark Matter Deflectors AE
tech_dark_matter_shield_theta = {
	area = physics
	category = { field_manipulation }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		NOT = { has_global_flag = acot_utilitys_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

# Dark Matter Armor AE
tech_armor_theta = {
	area = engineering
	category = { materials }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no
	
	potential = {
		NOT = { has_global_flag = acot_utilitys_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

tech_hull_power_theta = {
	area = engineering
	category = { materials }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no
	
	potential = {
		NOT = { has_global_flag = acot_utilitys_forbidden }
		has_technology = tech_dark_matter_power_core_theta
	}

	prerequisites = {
		tech_dark_matter_power_core_theta
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

# Dark Matter Armor AE
#tech_armor_hull_theta = {
#	area = engineering
#	category = { materials }
#	cost = 6400000
#	tier = 8
#	weight = 1
#	ai_update_type = all
#	is_rare = yes
#	is_reverse_engineerable = no
#	
#	potential = {
#		NOT = { has_global_flag = acot_utilitys_forbidden }
#		has_technology = tech_dark_matter_power_core_theta
#		
#	}
#	
#	weight_modifier = {
#		modifier = {
#			factor = 0
#				NOT = { has_technology = tech_dark_matter_power_core_theta }
#		}
#	}
#}

###### AUX

# Dark Matter Afterburner
tech_darkmatter_afterburners_theta = {
	area = engineering
	category = { propulsion }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	prerequisites = {
		tech_theta_thruster
	}
	is_reverse_engineerable = no

	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

####Star Charter
tech_darkmatter_star_charter_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { computing }
	ai_update_type = all	
	weight = 1
	is_rare = yes
	prerequisites = {
		tech_sensor_theta
	}
	is_reverse_engineerable = no

	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}	
	
	ai_weight = {
		factor = 1.25 #good component
	}
}

# Dark Matter Suprashielder
tech_darkmatter_shield_supercharger_theta = {
	area = physics
	category = { field_manipulation }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	prerequisites = {
		tech_dark_matter_shield_theta
	}
	is_reverse_engineerable = no

	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {	
	}
}

# Dark Matter Suprashielder
tech_darkmatter_armor_supercharger_theta = {
	area = engineering
	category = { materials }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
	}
	
	prerequisites = { tech_armor_theta }
	
	weight_modifier = {	
	}

	ai_weight = {
		factor = 20
	}
}

# Dark Matter Reacotr Booster
tech_darkmatter_reactor_booster_theta = {
	area = physics
	category = { particles }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no
	
	potential = {
		has_technology = tech_dark_matter_power_core_theta
		NOT = { has_global_flag = acot_aux_forbidden }
		
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
	}
}

# Dark Matter Drone
tech_darkmatter_reactive_drone_theta = {
	area = engineering
	category = { materials }
	cost = 6400000
	tier = 8
	weight = 1
	ai_update_type = all
	is_rare = yes
	prerequisites = {
		tech_armor_theta
	}
	is_reverse_engineerable = no
	
	potential = {
		NOT = { has_global_flag = acot_aux_forbidden }
		has_technology = tech_dark_matter_power_core_theta
		
	}
	
	weight_modifier = {
	}
}

tech_darkmatter_hyper_jump_drive_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { particles }
	ai_update_type = all
	is_reverse_engineerable = no
	is_rare = yes
	weight = 1
	prerequisites = { "tech_enigmatic_drive" }

	potential = {
		has_technology = tech_dark_matter_power_core_theta
		
		NOT = { has_global_flag = acot_aux_forbidden }
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}
	
	ai_weight = {
		factor = 20 #FTL techs are good
	}
}

#Drainer
tech_darkmatter_aura_energy_drainer_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { computing }
	ai_update_type = all	
	weight = 1
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		has_technology = tech_dark_matter_power_core_theta
		
		NOT = { has_global_flag = acot_aux_forbidden }
	}
	
	prereqfor_desc = {
		custom = {
			title = "TECH_UNLOCK_ENERGY_DRAINER_AE_TITLE"
			desc = "TECH_UNLOCK_ENERGY_DRAINER_AE_DESC"
		}
	}
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}	
	
	ai_weight = {
		factor = 1.25 #good component
	}
}

#bionic interface
tech_computer_theta = {
	area = physics
	tier = 8
	cost = 6400000
	category = { computing }
	ai_update_type = all	
	weight = 1
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		has_technology = tech_dark_matter_power_core_theta
		
		NOT = { has_global_flag = acot_shipcom_forbidden }
	}
	
	
	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}
		modifier = {
			factor = 1.25
			has_tradition = tr_discovery_adopt
		}
	}	
	
	ai_weight = {
		factor = 1.25 #good component
	}
	
	prereqfor_desc = {
		hide_prereq_for_desc = component
		custom = {
			title = "TECH_UNLOCK_FATE_COMPUTER_TITLE"
			desc = "TECH_UNLOCK_FATE_COMPUTER_DESC"
		}
	}
}

# Dark Matter Power Cores PHANON
tech_pmc_iowa_cannon = {
	area = physics
	category = { particles }
	tier = 8
	cost = 10240000
	weight = 1
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		has_technology = tech_precursor_theia_design
		
		NOT = { has_global_flag = acot_weapons_forbidden }
	}

	prerequisites = { 
		tech_perdition_beam_theta
		tech_titan_accelerator_theta
	}
	
	
}

# Dark Matter Power Cores PHANON
tech_precursor_theia_design = {
	area = physics
	category = { computing }
	tier = 8
	cost = 10240000
	weight = 1
	ai_update_type = all
	is_rare = yes
	is_reverse_engineerable = no

	potential = {
		has_technology = tech_dark_matter_power_core_theta
		
	}

	prerequisites = {  }
	
	prereqfor_desc = {
		hide_prereq_for_desc = component
		custom = {
			title = "TECH_UNLOCK_THEIA_PRECURSOR_TITLE"
			desc = "TECH_UNLOCK_THEIA_PRECURSOR_DESC"
		}
	}
	
}

tech_theta_phanon_assembly = {
	icon = tech_precursor_theia_design
	area = physics
	category = { computing }
	tier = 8
	cost = 10240000
	is_rare = yes
	ai_update_type = military
	weight = 0
	
	potential = {
	}	
	modifier = {
	}
}

# Runic Stealth
tech_darkmatter_stealth_theta = {
	cost = 10240000
	area = physics
	tier = 8
	category = { field_manipulation }
	ai_update_type = all
	is_rare = yes
	weight = 1
	is_reverse_engineerable = no

	potential = {
		has_first_contact_dlc = yes
		has_technology = tech_dark_matter_power_core_theta
		NOT = { has_global_flag = acot_utilitys_forbidden }
		NOT = { has_global_flag = acot_delta_forbidden }
	}

	weight_modifier = {
		modifier = {
			factor = 0
				NOT = { has_technology = tech_dark_matter_power_core_theta }
		}		
	}

	ai_weight = {
		factor = 1.25 #good component
	}
}

#########################