# TITAN OPERATIONAL

##### THEaAaaA ####

ship_section_template = {
	key = "THETA_PRECURSOR_TITAN_SPINAL_ARTILLERY_KEY"
	ship_size = precursor_titan
	fits_on_slot = spinal
	should_draw_components = yes
	entity = "theta_precursor_titan_mid_entity"
	icon = "GFX_ship_part_core_mid"
	
	prerequisites = { "tech_precursor_theia_design" }

	ai_weight = {
		factor = 6
	}
	
	modifier = {
		ship_fire_rate_mult = 0.70
		ship_weapon_damage = 0.70
		ship_hull_add = 360000
		ship_hull_regen_add_static = 72000
		ship_shield_add = 72000
		ship_shield_regen_add_static = 7200
		ship_armor_add = 72000
		ship_armor_regen_add_static = 7200
	}
	
	component_slot = {
		name = "TITANIC_01"
		template = "invisible_titanic_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_01"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_02"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "EXTRA_LARGE_03"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_03"
	}
	component_slot = {
		name = "EXTRA_LARGE_04"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_04"
	}
	component_slot = {
		name = "LARGE_GUN_01"
		template = "invisible_large_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "LARGE_GUN_04"
		template = "invisible_large_turret"
		locatorname = "medium_gun_04"
	}
	component_slot = {
		name = "LARGE_GUN_05"
		template = "invisible_large_turret"
		locatorname = "medium_gun_05"
	}	
	component_slot = {
		name = "LARGE_GUN_06"
		template = "invisible_large_turret"
		locatorname = "medium_gun_06"
	}
	component_slot = {
		name = "LARGE_GUN_07"
		template = "invisible_large_turret"
		locatorname = "medium_gun_07"
	}	
	component_slot = {
		name = "LARGE_GUN_08"
		template = "invisible_large_turret"
		locatorname = "medium_gun_08"
	}
	component_slot = {
		name = "PD_01"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_l"
	}
	component_slot = {
		name = "PD_02"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "PD_03"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_l"
	}
	component_slot = {
		name = "PD_04"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_r"
	}

	large_utility_slots = 15
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = {
			alloys = 14400
			sm_sr_perfect_runic_energy = 1.44
		}
	}
}

ship_section_template = {
	key = "THETA_PRECURSOR_TITAN_SPINAL_SIEGE_KEY"
	ship_size = precursor_titan
	fits_on_slot = spinal
	should_draw_components = yes
	entity = "theta_precursor_titan_mid_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_precursor_theia_design" }

	ai_weight = {
		factor = 6
	}
	
	modifier = {
		ship_fire_rate_mult = 0.70
		ship_weapon_damage = 0.70
		ship_hull_add = 360000
		ship_hull_regen_add_static = 72000
		ship_shield_add = 72000
		ship_shield_regen_add_static = 7200
		ship_armor_add = 72000
		ship_armor_regen_add_static = 7200
	}

	component_slot = {
		name = "TITANIC_01"
		template = "invisible_titanic_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "TITANIC_02"
		template = "invisible_titanic_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_01"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_02"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "PD_01"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_l"
	}
	component_slot = {
		name = "PD_02"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "PD_03"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_l"
	}
	component_slot = {
		name = "PD_04"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_r"
	}

	large_utility_slots = 15
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = {
			alloys = 14400
			sm_sr_perfect_runic_energy = 1.44
		}
	}
}

ship_section_template = {
	key = "THETA_PRECURSOR_TITAN_SPINAL_CARRIER_KEY"
	ship_size = precursor_titan
	fits_on_slot = spinal
	should_draw_components = yes
	entity = "theta_precursor_titan_mid_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_precursor_theia_design" }

	ai_weight = {
		factor = 6
	}
	
	modifier = {
		ship_fire_rate_mult = 0.70
		ship_weapon_damage = 0.70
		ship_hull_add = 360000
		ship_hull_regen_add_static = 72000
		ship_shield_add = 72000
		ship_shield_regen_add_static = 7200
		ship_armor_add = 72000
		ship_armor_regen_add_static = 7200
	}
	
	component_slot = {
		name = "TITANIC_01"
		template = "invisible_titanic_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_01"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_02"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "EXTRA_LARGE_03"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_03"
	}
	component_slot = {
		name = "EXTRA_LARGE_04"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_04"
	}
	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "STRIKE_CRAFT_02"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_03"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_04"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_05"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_06"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_07"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_08"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "PD_01"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_l"
	}
	component_slot = {
		name = "PD_02"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "PD_03"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_l"
	}
	component_slot = {
		name = "PD_04"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_r"
	}

	large_utility_slots = 15
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = {
			alloys = 14400
			sm_sr_perfect_runic_energy = 1.44
		}
	}
}

### MID

ship_section_template = {
	key = "THETA_PRECURSOR_TITAN_MID_ARTILLERY_KEY"
	ship_size = precursor_titan
	fits_on_slot = mid
	fits_on_slot = core
	fits_on_slot = stern
	should_draw_components = yes
	entity = "precursor_titan_stern_entity"
	icon = "GFX_ship_part_core_mid"
	
	prerequisites = { "tech_precursor_theia_design" }

	ai_weight = {
		factor = 6
	}
	
	modifier = {
		ship_hull_add = 180000
		ship_hull_regen_add_static = 36000
		ship_shield_add = 36000
		ship_shield_regen_add_static = 3600
		ship_armor_add = 36000
		ship_armor_regen_add_static = 3600
	}

	component_slot = {
		name = "EXTRA_LARGE_01"
		template = "invisible_extra_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_02"
		template = "invisible_extra_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "LARGE_GUN_01"
		template = "invisible_large_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "LARGE_GUN_04"
		template = "invisible_large_turret"
		locatorname = "medium_gun_04"
	}
	component_slot = {
		name = "LARGE_GUN_05"
		template = "invisible_large_turret"
		locatorname = "medium_gun_05"
	}	
	component_slot = {
		name = "LARGE_GUN_06"
		template = "invisible_large_turret"
		locatorname = "medium_gun_06"
	}
	component_slot = {
		name = "LARGE_GUN_07"
		template = "invisible_large_turret"
		locatorname = "medium_gun_07"
	}	
	component_slot = {
		name = "LARGE_GUN_08"
		template = "invisible_large_turret"
		locatorname = "medium_gun_08"
	}
	component_slot = {
		name = "LARGE_GUN_09"
		template = "invisible_large_turret"
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "LARGE_GUN_10"
		template = "invisible_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "PD_01"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_l"
	}
	component_slot = {
		name = "PD_02"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "PD_03"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_l"
	}
	component_slot = {
		name = "PD_04"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_r"
	}
	component_slot = {
		name = "PD_05"
		template = "invisible_point_defence_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "PD_06"
		template = "invisible_point_defence_turret"
		locatorname = "titanic_01"
	}
	
	large_utility_slots = 15
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = {
			alloys = 7200
			sm_sr_perfect_runic_energy = 0.72
		}
	}
}

ship_section_template = {
	key = "THETA_PRECURSOR_TITAN_MID_SIEGE_KEY"
	ship_size = precursor_titan
	fits_on_slot = mid
	fits_on_slot = core
	fits_on_slot = stern
	should_draw_components = yes
	entity = "precursor_titan_stern_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_precursor_theia_design" }

	ai_weight = {
		factor = 6
	}
	
	modifier = {
		ship_hull_add = 180000
		ship_hull_regen_add_static = 36000
		ship_shield_add = 36000
		ship_shield_regen_add_static = 3600
		ship_armor_add = 36000
		ship_armor_regen_add_static = 3600
	}

	component_slot = {
		name = "TITANIC_01"
		template = "invisible_titanic_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_01"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_02"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "EXTRA_LARGE_03"
		template = "invisible_extra_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "LARGE_GUN_01"
		template = "invisible_large_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "LARGE_GUN_04"
		template = "invisible_large_turret"
		locatorname = "medium_gun_04"
	}
	component_slot = {
		name = "PD_01"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_l"
	}
	component_slot = {
		name = "PD_02"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "PD_03"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_l"
	}
	component_slot = {
		name = "PD_04"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_r"
	}
	component_slot = {
		name = "PD_05"
		template = "invisible_point_defence_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "PD_06"
		template = "invisible_point_defence_turret"
		locatorname = "titanic_01"
	}
	
	large_utility_slots = 15
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = {
			alloys = 7200
			sm_sr_perfect_runic_energy = 0.72
		}
	}
}

ship_section_template = {
	key = "THETA_PRECURSOR_TITAN_MID_CARRIER_KEY"
	ship_size = precursor_titan
	fits_on_slot = mid
	fits_on_slot = core
	fits_on_slot = stern
	should_draw_components = yes
	entity = "precursor_titan_stern_entity"
	icon = "GFX_ship_part_core_mid"

	prerequisites = { "tech_precursor_theia_design" }

	ai_weight = {
		factor = 6
	}
	
	modifier = {
		ship_hull_add = 180000
		ship_hull_regen_add_static = 36000
		ship_shield_add = 36000
		ship_shield_regen_add_static = 3600
		ship_armor_add = 36000
		ship_armor_regen_add_static = 3600
	}

	component_slot = {
		name = "EXTRA_LARGE_01"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_01"
	}
	component_slot = {
		name = "EXTRA_LARGE_02"
		template = "invisible_extra_large_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "EXTRA_LARGE_03"
		template = "invisible_extra_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "STRIKE_CRAFT_02"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "medium_gun_02"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_03"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_04"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "medium_gun_04"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_05"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_06"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "medium_gun_04"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_07"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_08"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "medium_gun_04"
	}	
	component_slot = {
		name = "PD_01"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_l"
	}
	component_slot = {
		name = "PD_02"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "PD_03"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_l"
	}
	component_slot = {
		name = "PD_04"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_r"
	}
	component_slot = {
		name = "PD_05"
		template = "invisible_point_defence_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "PD_06"
		template = "invisible_point_defence_turret"
		locatorname = "titanic_01"
	}
	
	large_utility_slots = 15
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = {
			alloys = 7200
			sm_sr_perfect_runic_energy = 0.72
		}
	}
}

ship_section_template = {
	key = "THETA_PRECURSOR_TITAN_SPINAL_TORPEDO_KEY"
	ship_size = precursor_titan
	fits_on_slot = spinal
	should_draw_components = yes
	entity = "theta_precursor_titan_mid_entity"
	icon = "GFX_ship_part_core_mid"
	ai_tags = { explosive }

	prerequisites = { "tech_precursor_theia_design" }

	ai_weight = {
		factor = 6
	}
	
	modifier = {
		ship_fire_rate_mult = 0.70
		ship_weapon_damage = 0.70
		ship_hull_add = 360000
		ship_hull_regen_add_static = 72000
		ship_shield_add = 72000
		ship_shield_regen_add_static = 7200
		ship_armor_add = 72000
		ship_armor_regen_add_static = 7200
	}
	
	component_slot = {
		name = "XL_01"
		template = "invisible_extra_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "XL_02"
		template = "invisible_extra_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "XL_03"
		template = "invisible_extra_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "LARGE_GUN_01"
		template = "invisible_large_turret"
		locatorname = "pd_gun_01_l"
	}	
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "pd_gun_02_l"
	}	
	component_slot = {
		name = "LARGE_GUN_04"
		template = "invisible_large_turret"
		locatorname = "pd_gun_02_r"
	}
	component_slot = {
		name = "LARGE_GUN_05"
		template = "invisible_large_turret"
		locatorname = "pd_gun_01_l"
	}	
	component_slot = {
		name = "LARGE_GUN_06"
		template = "invisible_large_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "LARGE_GUN_07"
		template = "invisible_large_turret"
		locatorname = "pd_gun_02_l"
	}	
	component_slot = {
		name = "LARGE_GUN_08"
		template = "invisible_large_turret"
		locatorname = "pd_gun_02_r"
	}
	component_slot = {
		name = "TORPEDO_01"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "TORPEDO_02"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "TORPEDO_06"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "TORPEDO_07"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "TORPEDO_08"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "TORPEDO_09"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "TORPEDO_10"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "TORPEDO_11"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "TORPEDO_12"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "PD_01"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_l"
	}
	component_slot = {
		name = "PD_02"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "PD_03"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_l"
	}
	component_slot = {
		name = "PD_04"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_r"
	}

	large_utility_slots = 15
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = {
			alloys = 14400
			sm_sr_perfect_runic_energy = 1.44
		}
	}
}

ship_section_template = {
	key = "THETA_PRECURSOR_TITAN_MID_TORPEDO_KEY"
	ship_size = precursor_titan
	fits_on_slot = mid
	fits_on_slot = core
	fits_on_slot = stern
	should_draw_components = yes
	entity = "precursor_titan_stern_entity"
	icon = "GFX_ship_part_core_mid"
	ai_tags = { explosive }

	prerequisites = { "tech_precursor_theia_design" }

	ai_weight = {
		factor = 6
	}
	
	modifier = {
		ship_hull_add = 180000
		ship_hull_regen_add_static = 36000
		ship_shield_add = 36000
		ship_shield_regen_add_static = 3600
		ship_armor_add = 36000
		ship_armor_regen_add_static = 3600
	}

	component_slot = {
		name = "LARGE_GUN_01"
		template = "invisible_large_turret"
		locatorname = "titanic_01"
	}	
	component_slot = {
		name = "LARGE_GUN_02"
		template = "invisible_large_turret"
		locatorname = "titanic_01"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		template = "invisible_large_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "LARGE_GUN_04"
		template = "invisible_large_turret"
		locatorname = "extra_large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_04"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "invisible_medium_turret"
		locatorname = "medium_gun_04"
	}
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "invisible_medium_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "MEDIUM_GUN_10"
		template = "invisible_medium_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "TORPEDO_01"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_01"
	}	
	component_slot = {
		name = "TORPEDO_02"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "TORPEDO_03"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_03"
	}	
	component_slot = {
		name = "TORPEDO_04"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_04"
	}
	component_slot = {
		name = "TORPEDO_05"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_05"
	}	
	component_slot = {
		name = "TORPEDO_06"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_06"
	}
	component_slot = {
		name = "TORPEDO_07"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_07"
	}	
	component_slot = {
		name = "TORPEDO_08"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_08"
	}
	component_slot = {
		name = "TORPEDO_09"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_07"
	}	
	component_slot = {
		name = "TORPEDO_10"
		template = "invisible_missile_turret"
		locatorname = "medium_gun_08"
	}
	component_slot = {
		name = "TORPEDO_11"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_01"
	}	
	component_slot = {
		name = "TORPEDO_12"
		template = "invisible_missile_turret"
		locatorname = "extra_large_gun_02"
	}
	component_slot = {
		name = "PD_01"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_l"
	}
	component_slot = {
		name = "PD_02"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_01_r"
	}
	component_slot = {
		name = "PD_03"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_l"
	}
	component_slot = {
		name = "PD_04"
		template = "invisible_point_defence_turret"
		locatorname = "pd_gun_02_r"
	}
	
	large_utility_slots = 15
	aux_utility_slots = 3
	
	resources = {
		category = ship_sections
		cost = {
			alloys = 7200
			sm_sr_perfect_runic_energy = 0.72
		}
	}
}