ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_SPINAL"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = spinal_1
	should_draw_components = yes
	entity = "acot_star_destroyer_spinal_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "XL_01"
		template = "invisible_extra_large_fixed"
		locatorname = "xl_gun_01"
	}	
	
	large_utility_slots = 4
}

ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_BOW"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = spinal_2
	should_draw_components = yes
	entity = "acot_star_destroyer_bow_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}

	large_utility_slots = 4
}

ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_MID_1"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = mid_1
	should_draw_components = yes
	entity = "acot_star_destroyer_mid_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	
	component_slot = {
		name = "LARGE_GUN_02"
		template = "large_turret"
		locatorname = "large_gun_02"
	}

	component_slot = {
		name = "LARGE_GUN_03"
		template = "large_turret"
		locatorname = "large_gun_03"
	}

	large_utility_slots = 4
	aux_utility_slots = 2
}

ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_MID_2"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = mid_2
	should_draw_components = yes
	entity = "acot_star_destroyer_mid_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	
	component_slot = {
		name = "LARGE_GUN_02"
		template = "large_turret"
		locatorname = "large_gun_02"
	}

	component_slot = {
		name = "LARGE_GUN_03"
		template = "large_turret"
		locatorname = "large_gun_03"
	}

	large_utility_slots = 4
	aux_utility_slots = 2
}

ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_CORE"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = core
	should_draw_components = yes
	entity = "acot_star_destroyer_core_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_missile_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "medium_missile_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "medium_missile_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "medium_missile_turret"
		locatorname = "medium_gun_04"
	}

	large_utility_slots = 4
	aux_utility_slots = 2
}

ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_STERN_DOWN"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = stern_down
	should_draw_components = yes
	entity = "acot_star_destroyer_stern_down_entity"
	icon = "GFX_ship_part_core_stern"
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "point_defence_turret"
		locatorname = "small_gun_01"
	}
	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "point_defence_turret"
		locatorname = "small_gun_02"
	}

	component_slot = {
		name = "SMALL_GUN_03"
		template = "point_defence_turret"
		locatorname = "small_gun_03"
	}

	component_slot = {
		name = "SMALL_GUN_04"
		template = "point_defence_turret"
		locatorname = "small_gun_04"
	}

	large_utility_slots = 2
	aux_utility_slots = 2
}

ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_STERN"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = stern
	should_draw_components = yes
	entity = "acot_star_destroyer_stern_entity"
	icon = "GFX_ship_part_core_stern"
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "large_turret"
		locatorname = "large_gun_01"
	}

	large_utility_slots = 4
}

ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_LEFT_WING"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = left_wing
	should_draw_components = yes
	entity = "acot_star_destroyer_connector_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}

	large_utility_slots = 2
}

ship_section_template = {
	key = "ACOT_PERFECT_DESTROYER_RIGHT_WING"
	ship_size = acot_perfect_star_destroyer
	fits_on_slot = right_wing
	should_draw_components = yes
	entity = "acot_star_destroyer_connector_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "medium_turret"
		locatorname = "medium_gun_01"
	}
	
	component_slot = {
		name = "SMALL_GUN_01"
		template = "small_turret"
		locatorname = "small_gun_01"
	}
	
	component_slot = {
		name = "SMALL_GUN_02"
		template = "small_turret"
		locatorname = "small_gun_02"
	}

	large_utility_slots = 2
}