ship_section_template = {
	key = "ACOT_PERFECT_ANNIHILATOR_SPINAL"
	ship_size = acot_perfect_star_annihilator
	fits_on_slot = spinal
	fits_on_slot = spinal2
	should_draw_components = yes
	entity = "acot_star_annihilator_titan_bow_entity"
	icon = "GFX_ship_part_core_bow"
		
	ai_weight = {
		modifier = {
			factor = 10.0
			NOT = { is_preferred_weapons = weapon_type_explosive }
		}
		modifier = {
			factor = 0.1
			is_preferred_weapons = weapon_type_explosive
		}
	}
	
	component_slot = {
		name = "TITANIC_01"
		template = "invisible_titanic_fixed"
		locatorname = "xl_gun_01"
	}
	component_slot = {
		name = "XL_01"
		template = "invisible_titanic_fixed"
		locatorname = "xl_gun_01"
	}	
	component_slot = {
		name = "XL_02"
		template = "invisible_titanic_fixed"
		locatorname = "xl_gun_01"
	}	
	
	large_utility_slots = 4
}

#### HAMMER
ship_section_template = {
	key = "ACOT_PERFECT_ANNIHILATOR_HAMMER"
	ship_size = acot_perfect_star_annihilator

	fits_on_slot = hammer
	fits_on_slot = hammerdown

	should_draw_components = yes
	entity = "acot_star_annihilator_hammer_entity"
	icon = "GFX_ship_part_core_bow"
		
	component_slot = {
		name = "EXTRA_LARGE_01"
		template = "extra_large_turret"
		locatorname = "xl_gun_01"
	}

	component_slot = {
		name = "EXTRA_LARGE_02"
		template = "extra_large_turret"
		locatorname = "xl_gun_02"
	}

	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		locatorname = "strike_craft_locator_01"
	}
	component_slot = {
		name = "STRIKE_CRAFT_02"
		template = "large_strike_craft"
		locatorname = "strike_craft_locator_02"
	}
	component_slot = {
		name = "STRIKE_CRAFT_03"
		template = "large_strike_craft"
		locatorname = "strike_craft_locator_03"
	}
	component_slot = {
		name = "STRIKE_CRAFT_04"
		template = "large_strike_craft"
		locatorname = "strike_craft_locator_04"
	}
	component_slot = {
		name = "STRIKE_CRAFT_05"
		template = "large_strike_craft"
		locatorname = "strike_craft_locator_05"
	}
	component_slot = {
		name = "STRIKE_CRAFT_06"
		template = "large_strike_craft"
		locatorname = "strike_craft_locator_06"
	}

	component_slot = {
		name = "PD_01"
		template = "point_defence_turret"
		locatorname = "gun_1"
	}
	component_slot = {
		name = "PD_02"
		template = "point_defence_turret"
		locatorname = "gun_2"
	}
	component_slot = {
		name = "PD_03"
		template = "point_defence_turret"
		locatorname = "gun_3"
	}
	component_slot = {
		name = "PD_04"
		template = "point_defence_turret"
		locatorname = "gun_4"
	}
	component_slot = {
		name = "PD_05"
		template = "point_defence_turret"
		locatorname = "gun_5"
	}
	component_slot = {
		name = "PD_06"
		template = "point_defence_turret"
		locatorname = "gun_1"
	}
	component_slot = {
		name = "PD_07"
		template = "point_defence_turret"
		locatorname = "gun_2"
	}
	component_slot = {
		name = "PD_08"
		template = "point_defence_turret"
		locatorname = "gun_3"
	}
	component_slot = {
		name = "PD_09"
		template = "point_defence_turret"
		locatorname = "gun_4"
	}
	component_slot = {
		name = "PD_10"
		template = "point_defence_turret"
		locatorname = "gun_5"
	}
	
	large_utility_slots = 12

	resources = {
		category = ship_sections
		cost = {
		}
	}
}

#### HAMMER
ship_section_template = {
	key = "ACOT_PERFECT_ANNIHILATOR_WING"
	ship_size = acot_perfect_star_annihilator

	fits_on_slot = fside1
	fits_on_slot = fside2

	should_draw_components = yes
	entity = "acot_star_annihilator_side_wing_entity"
	icon = "GFX_ship_part_core_bow"
		
	component_slot = {
		name = "EXTRA_LARGE_01"
		template = "extra_large_turret"
		locatorname = "xl_gun_01"
	}

	component_slot = {
		name = "EXTRA_LARGE_02"
		template = "extra_large_turret"
		locatorname = "xl_gun_02"
	}

	component_slot = {
		name = "PD_01"
		template = "point_defence_turret"
		locatorname = "gun_1"
	}
	component_slot = {
		name = "PD_02"
		template = "point_defence_turret"
		locatorname = "gun_2"
	}
	component_slot = {
		name = "PD_03"
		template = "point_defence_turret"
		locatorname = "gun_3"
	}
	component_slot = {
		name = "PD_04"
		template = "point_defence_turret"
		locatorname = "gun_4"
	}
	component_slot = {
		name = "PD_05"
		template = "point_defence_turret"
		locatorname = "gun_5"
	}
	
	large_utility_slots = 12

	resources = {
		category = ship_sections
		cost = {
		}
	}
}

ship_section_template = {
	key = "ACOT_PERFECT_ANNIHILATOR_MID"
	ship_size = acot_perfect_star_annihilator

	fits_on_slot = fpart1
	fits_on_slot = fpart1down
	fits_on_slot = fpart2
	fits_on_slot = fpart2down

	fits_on_slot = bow
	fits_on_slot = bow2
	fits_on_slot = mid
	fits_on_slot = mid2
	fits_on_slot = core
	fits_on_slot = core2
	fits_on_slot = back
	fits_on_slot = armor1
	fits_on_slot = armor2
	fits_on_slot = side1
	fits_on_slot = side2

	should_draw_components = yes
	entity = "acot_star_annihilator_titan_mid_entity"
	icon = "GFX_ship_part_core_mid"

	component_slot = {
		name = "LARGE_GUN_01"
		template = "extra_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "extra_large_turret"
		locatorname = "large_gun_02"
	}	
	component_slot = {
		name = "LARGE_GUN_03"
		template = "extra_large_turret"
		locatorname = "large_gun_03"
	}
	component_slot = {
		name = "LARGE_GUN_04"
		template = "extra_large_turret"
		locatorname = "large_gun_04"
	}
	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "large_gun_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_02"
		template = "large_strike_craft"
		rotation = -90
		locatorname = "large_gun_02"
	}	

	large_utility_slots = 12

}

ship_section_template = {
	key = "ACOT_PERFECT_ANNIHILATOR_HUB"
	ship_size = acot_perfect_star_annihilator
	fits_on_slot = hub
	should_draw_components = yes
	entity = "acot_star_annihilator_starbase_citadel_section_entity"
	icon = "GFX_ship_part_core_mid"

	component_slot = {
		name = "MEDIUM_GUN_01"
		template = "extra_large_turret"
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		template = "large_turret"
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		template = "large_turret"
		locatorname = "medium_gun_03"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		template = "large_turret"
		locatorname = "medium_gun_04"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		template = "large_turret"
		locatorname = "medium_gun_05"
	}
	component_slot = {
		name = "MEDIUM_GUN_06"
		template = "large_turret"
		locatorname = "medium_gun_06"
	}
	component_slot = {
		name = "MEDIUM_GUN_07"
		template = "large_turret"
		locatorname = "medium_gun_07"
	}
	component_slot = {
		name = "MEDIUM_GUN_08"
		template = "large_turret"
		locatorname = "medium_gun_08"
	}
	component_slot = {
		name = "MEDIUM_GUN_09"
		template = "large_turret"
		locatorname = "medium_gun_09"
	}
	component_slot = {
		name = "MEDIUM_GUN_010"
		template = "large_turret"
		locatorname = "medium_gun_010"
	}
	component_slot = {
		name = "MEDIUM_GUN_011"
		template = "large_turret"
		locatorname = "medium_gun_011"
	}
	component_slot = {
		name = "MEDIUM_GUN_012"
		template = "large_turret"
		locatorname = "medium_gun_012"
	}
	component_slot = {
		name = "MEDIUM_GUN_013"
		template = "large_turret"
		locatorname = "medium_gun_013"
	}
	
	large_utility_slots = 10
	aux_utility_slots = 8
}

#STERN

ship_section_template = {
	key = "ACOT_PERFECT_ANNIHILATOR_STERN"
	ship_size = acot_perfect_star_annihilator
	fits_on_slot = stern
	fits_on_slot = stern2
	should_draw_components = yes
	entity = "acot_star_annihilator_titan_stern_entity"
	icon = "GFX_ship_part_core_stern"
	
	component_slot = {
		name = "LARGE_GUN_01"
		template = "extra_large_turret"
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		template = "extra_large_turret"
		locatorname = "large_gun_02"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_01"
		template = "large_strike_craft"
		rotation = 90
		locatorname = "large_gun_01"
	}	
	component_slot = {
		name = "STRIKE_CRAFT_02"
		template = "large_strike_craft"
		rotation = -90
		locatorname = "large_gun_02"
	}	
	
	large_utility_slots = 4

}