on_game_start = {
	events = {
		shroud_master.0
	}
}

on_tech_increased = {
    events = {
		shroud_master.1001
		shroud_master.11
		shroud_master.12
		shroud_master.13
		shroud_master.700
		shroud_master.800
    }
}

on_custom_diplomacy = {
	events = {
		shroud_master_joy.700
		shroud_master_sorrow.700
	}
}

on_entering_system_first_time = {
	events = {
		shroud_master.901
		shroud_master.911
	}
	
}

# A Megastructure has been built
# Root = Country
# From = Megastructure
# FromFrom = System
# FromFromFrom = Fleet
on_megastructure_built = {
	events = {
    shroud_master.251
	}
}

# A Megastructure has been upgraded
# Root = Country
# From = Megastructure
# FromFrom = System
on_megastructure_upgraded = {
	events = {
    shroud_master.252
	}
}