@attack_range = 2 #10
@engagement_range = 35 #25 #125
@launch_time = 3.5 #2
@rotationspeed = 0.12
@rotationspeed_low = 0.09
@accelerationspeed = 0.2
@accelerationspeed_low = 0.1
@speed1 = 550
@speed2 = 600
@speed3 = 650
@speed4 = 700
@speed5 = 725
@speed6 = 800
@count1 = 1
@count2 = 2
@count3 = 4
@count4 = 8
@regen = 0.5

strike_craft_component_template = {
	key = "FLAGELLA_MARSUPIUM_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_0"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	component_set = "FLAGELLA_MARSUPIUM"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 20
		}
	}

	count = @count1
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 4 max = 8 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.70
	health = 5
	armor = 0
	shield = 10

	evasion = 0.60
	speed = @speed1
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "FLAGELLA_MARSUPIUM_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_0"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	component_set = "FLAGELLA_MARSUPIUM"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 40
		}
	}

	count = @count2
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 4 max = 8 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.70
	health = 5
	armor = 0
	shield = 10

	evasion = 0.60
	speed = @speed1
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "FLAGELLA_MARSUPIUM_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_0"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	component_set = "FLAGELLA_MARSUPIUM"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST =  80
		}
	}

	count = @count3
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 4 max = 8 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.70
	health = 5
	armor = 0
	shield = 10

	evasion = 0.60
	speed = @speed1
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "FLAGELLA_MARSUPIUM_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_0"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	component_set = "FLAGELLA_MARSUPIUM"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 160
		}
	}

	count = @count4
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 4 max = 8 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.70
	health = 5
	armor = 0
	shield = 10

	evasion = 0.60
	speed = @speed1
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "ENHANCED_FLAGELLA_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_1"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_1" }
	component_set = "ENHANCED_FLAGELLA"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 36
		}
	}

	count = @count1
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 4 max = 10 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.80
	health = 7
	armor = 0
	shield = 15

	evasion = 0.65
	speed = @speed2
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "ENHANCED_FLAGELLA_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_1"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_1" }
	component_set = "ENHANCED_FLAGELLA"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 68
		}
	}

	count = @count2
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 4 max = 10 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.80
	health = 7
	armor = 0
	shield = 15

	evasion = 0.65
	speed = @speed2
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "ENHANCED_FLAGELLA_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_1"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_1" }
	component_set = "ENHANCED_FLAGELLA"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 136
		}
	}

	count = @count3
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 4 max = 10 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.80
	health = 7
	armor = 0
	shield = 15

	evasion = 0.65
	speed = @speed2
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "ENHANCED_FLAGELLA_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_1"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_1" }
	component_set = "ENHANCED_FLAGELLA"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 272
		}
	}

	count = @count4
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 4 max = 10 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.80
	health = 7
	armor = 0
	shield = 15

	evasion = 0.65
	speed = @speed2
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "CYBER_FLAGELLA_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_2"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_2" }
	component_set = "CYBER_FLAGELLA"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 36
		}
	}

	count = @count1
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 5 max = 13 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.9
	health = 10
	armor = 0
	shield = 20

	evasion = 0.8
	speed = @speed3
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "CYBER_FLAGELLA_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_2"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_2" }
	component_set = "CYBER_FLAGELLA"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 68
		}
	}

	count = @count2
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 5 max = 13 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.9
	health = 10
	armor = 0
	shield = 20

	evasion = 0.8
	speed = @speed3
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "CYBER_FLAGELLA_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_2"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_2" }
	component_set = "CYBER_FLAGELLA"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 136
		}
	}

	count = @count3
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 5 max = 13 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.9
	health = 10
	armor = 0
	shield = 20

	evasion = 0.8
	speed = @speed3
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "CYBER_FLAGELLA_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_2"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_2" }
	component_set = "CYBER_FLAGELLA"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 272
		}
	}

	count = @count4
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 5 max = 13 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.9
	health = 10
	armor = 0
	shield = 20

	evasion = 0.8
	speed = @speed3
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "SUPER_FLAGELLA_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_3"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_3" }
	component_set = "SUPER_FLAGELLA"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 44
		}
	}

	count = @count1
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 6 max = 17 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1
	health = 12
	armor = 0
	shield = 25

	evasion = 0.8
	speed = @speed4
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "SUPER_FLAGELLA_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_3"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_3" }
	component_set = "SUPER_FLAGELLA"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 88
		}
	}

	count = @count2
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 6 max = 17 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1
	health = 12
	armor = 0
	shield = 25

	evasion = 0.8
	speed = @speed4
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "SUPER_FLAGELLA_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_3"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_3" }
	component_set = "SUPER_FLAGELLA"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 176
		}
	}

	count = @count3
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 6 max = 17 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1
	health = 12
	armor = 0
	shield = 25

	evasion = 0.8
	speed = @speed4
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "SUPER_FLAGELLA_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_3"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_3" }
	component_set = "SUPER_FLAGELLA"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 352
		}
	}

	count = @count4
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 6 max = 17 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1
	health = 12
	armor = 0
	shield = 25

	evasion = 0.8
	speed = @speed4
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "WARMASTER_FLAGELLA_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_4"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_skrand" }
	component_set = "WARMASTER_FLAGELLA"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 60
		}
	}

	count = @count1
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 8 max = 18 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1
	health = 13
	armor = 0
	shield = 25

	evasion = 0.85
	speed = @speed5
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "WARMASTER_FLAGELLA_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_4"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_skrand" }
	component_set = "WARMASTER_FLAGELLA"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 116
		}
	}

	count = @count2
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 8 max = 18 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1
	health = 13
	armor = 0
	shield = 25

	evasion = 0.85
	speed = @speed5
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "WARMASTER_FLAGELLA_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_4"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_skrand" }
	component_set = "WARMASTER_FLAGELLA"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 228
		}
	}

	count = @count3
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 8 max = 18 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1
	health = 13
	armor = 0
	shield = 25

	evasion = 0.85
	speed = @speed5
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "WARMASTER_FLAGELLA_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_flagella_marsupium_4"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_strike_craft_skrand" }
	component_set = "WARMASTER_FLAGELLA"
	projectile_gfx = "space_amoeba_weapon"
	tags = { weapon_type_strike_craft }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 456
		}
	}

	count = @count4
	regeneration_per_day = @regen
	launch_time = @launch_time
	damage = { min = 8 max = 18 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1
	health = 13
	armor = 0
	shield = 25

	evasion = 0.85
	speed = @speed5
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "FLAGELLA_SWARMERS_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = instant
	icon = "GFX_mutation_flagella_swarmers"
	icon_frame = 1
	ship_behavior = "bombers_behavior"
	prerequisites = { "tech_amoeba_strike_craft_1" }
	component_set = "FLAGELLA_SWARMERS"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft weapon_type_space_fauna }
	ai_tags = { weapon_role_anti_shield }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 32
		}
	}

	count = @count1
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 20 max = 30 }
	cooldown = 5
	range = @attack_range
	engagement_range = 100
	accuracy = 0.70
	tracking = 0.50

	health = 20
	armor = 0
	shield = 0
	evasion = 0.50

	speed = 500
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_damage = 1.0
	shield_penetration = 1
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "FLAGELLA_SWARMERS_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = instant
	icon = "GFX_mutation_flagella_swarmers"
	icon_frame = 1
	ship_behavior = "bombers_behavior"
	prerequisites = { "tech_amoeba_strike_craft_1" }
	component_set = "FLAGELLA_SWARMERS"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft weapon_type_space_fauna }
	ai_tags = { weapon_role_anti_shield }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 60
		}
	}

	count = @count2
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 20 max = 30 }
	cooldown = 5
	range = @attack_range
	engagement_range = 100
	accuracy = 0.70
	tracking = 0.50

	health = 20
	armor = 0
	shield = 0
	evasion = 0.50

	speed = 500
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_damage = 1.0
	shield_penetration = 1
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "FLAGELLA_SWARMERS_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = instant
	icon = "GFX_mutation_flagella_swarmers"
	icon_frame = 1
	ship_behavior = "bombers_behavior"
	prerequisites = { "tech_amoeba_strike_craft_1" }
	component_set = "FLAGELLA_SWARMERS"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft weapon_type_space_fauna }
	ai_tags = { weapon_role_anti_shield }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 120
		}
	}

	count = @count3
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 20 max = 30 }
	cooldown = 5
	range = @attack_range
	engagement_range = 100
	accuracy = 0.70
	tracking = 0.50

	health = 20
	armor = 0
	shield = 0
	evasion = 0.50

	speed = 500
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_damage = 1.0
	shield_penetration = 1
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "FLAGELLA_SWARMERS_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = instant
	icon = "GFX_mutation_flagella_swarmers"
	icon_frame = 1
	ship_behavior = "bombers_behavior"
	prerequisites = { "tech_amoeba_strike_craft_1" }
	component_set = "FLAGELLA_SWARMERS"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft weapon_type_space_fauna }
	ai_tags = { weapon_role_anti_shield }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 240
		}
	}

	count = @count4
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 20 max = 30 }
	cooldown = 5
	range = @attack_range
	engagement_range = 100
	accuracy = 0.70
	tracking = 0.50

	health = 20
	armor = 0
	shield = 0
	evasion = 0.50

	speed = 500
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_damage = 1.0
	shield_penetration = 1
	armor_damage = 1.5
}

strike_craft_component_template = {
	key = "SCOURGE_SWARMERS_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = instant
	icon = "GFX_mutation_scourge_swarmers"
	icon_frame = 1
	ship_behavior = "bombers_behavior"
	prerequisites = { "tech_swarm_strike_craft_1" }
	component_set = "SCOURGE_SWARMERS"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft weapon_swarm weapon_type_space_fauna }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 40
		}
	}

	count = 1
	regeneration_per_day = @regen
	launch_time = 1.0

	damage = { min = 8 max = 12 }
	cooldown = 2
	range = 10
	engagement_range = 120
	accuracy = 1.0
	tracking = 0.8

	health = 40
	armor = 20
	shield = 0
	evasion = 0.80

	speed = 400
	rotation_speed = @rotationspeed_low
	acceleration = @accelerationspeed_low

	shield_damage = 1.0
	shield_penetration = 1
	armor_penetration = 0.66
}

strike_craft_component_template = {
	key = "SCOURGE_SWARMERS_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = instant
	icon = "GFX_mutation_scourge_swarmers"
	icon_frame = 1
	ship_behavior = "bombers_behavior"
	prerequisites = { "tech_swarm_strike_craft_1" }
	component_set = "SCOURGE_SWARMERS"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft weapon_swarm weapon_type_space_fauna }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 120
		}
	}

	count = 3
	regeneration_per_day = @regen
	launch_time = 1.0

	damage = { min = 8 max = 12 }
	cooldown = 2
	range = 10
	engagement_range = 120
	accuracy = 1.0
	tracking = 0.8

	health = 40
	armor = 20
	shield = 0
	evasion = 0.80

	speed = 400
	rotation_speed = @rotationspeed_low
	acceleration = @accelerationspeed_low

	shield_damage = 1.0
	shield_penetration = 1
	armor_penetration = 0.66
}

strike_craft_component_template = {
	key = "SCOURGE_SWARMERS_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = instant
	icon = "GFX_mutation_scourge_swarmers"
	icon_frame = 1
	ship_behavior = "bombers_behavior"
	prerequisites = { "tech_swarm_strike_craft_1" }
	component_set = "SCOURGE_SWARMERS"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft weapon_swarm weapon_type_space_fauna }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 200
		}
	}

	count = 5
	regeneration_per_day = @regen
	launch_time = 1.0

	damage = { min = 8 max = 12 }
	cooldown = 2
	range = 10
	engagement_range = 120
	accuracy = 1.0
	tracking = 0.8

	health = 40
	armor = 20
	shield = 0
	evasion = 0.80

	speed = 400
	rotation_speed = @rotationspeed_low
	acceleration = @accelerationspeed_low

	shield_damage = 1.0
	shield_penetration = 1
	armor_penetration = 0.66
}

strike_craft_component_template = {
	key = "SCOURGE_SWARMERS_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = instant
	icon = "GFX_mutation_scourge_swarmers"
	icon_frame = 1
	ship_behavior = "bombers_behavior"
	prerequisites = { "tech_swarm_strike_craft_1" }
	component_set = "SCOURGE_SWARMERS"
	projectile_gfx = "small_space_amoeba_weapon"
	tags = { weapon_type_strike_craft weapon_swarm weapon_type_space_fauna }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 400
		}
	}

	count = 10
	regeneration_per_day = @regen
	launch_time = 1.0

	damage = { min = 8 max = 12 }
	cooldown = 2
	range = 10
	engagement_range = 120
	accuracy = 1.0
	tracking = 0.8

	health = 40
	armor = 20
	shield = 0
	evasion = 0.80

	speed = 400
	rotation_speed = @rotationspeed_low
	acceleration = @accelerationspeed_low

	shield_damage = 1.0
	shield_penetration = 1
	armor_penetration = 0.66
}

strike_craft_component_template = {
	key = "ANCIENT_DRILLER_BEASTS_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_ancient_driller_beasts"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_archaeo_strike_crafts" }
	component_set = "ANCIENT_DRILLER_BEASTS"
	projectile_gfx = "strike_craft_laser_3"
	tags = { weapon_type_strike_craft weapon_archaeotech }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 44
		}
		cost = {
			minor_artifacts = 4
		}
	}

	count = @count1
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 4 max = 16 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1.00

	health = 10
	armor = 0
	shield = 25
	evasion = 0.80

	speed = @speed4
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	armor_penetration = 1.0
	shield_damage = 0.5

	ai_weight = {
		weight = 1
		modifier = {
			factor = 0
			no_resource_for_component = { RESOURCE = minor_artifacts }
		}
	}
}

strike_craft_component_template = {
	key = "ANCIENT_DRILLER_BEASTS_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_ancient_driller_beasts"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_archaeo_strike_crafts" }
	component_set = "ANCIENT_DRILLER_BEASTS"
	projectile_gfx = "strike_craft_laser_3"
	tags = { weapon_type_strike_craft weapon_archaeotech }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 88
		}
		cost = {
			minor_artifacts = 6
		}
	}

	count = @count2
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 4 max = 16 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1.00

	health = 10
	armor = 0
	shield = 25
	evasion = 0.80

	speed = @speed4
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	armor_penetration = 1.0
	shield_damage = 0.5

	ai_weight = {
		weight = 1
		modifier = {
			factor = 0
			no_resource_for_component = { RESOURCE = minor_artifacts }
		}
	}
}

strike_craft_component_template = {
	key = "ANCIENT_DRILLER_BEASTS_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_ancient_driller_beasts"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_archaeo_strike_crafts" }
	component_set = "ANCIENT_DRILLER_BEASTS"
	projectile_gfx = "strike_craft_laser_3"
	tags = { weapon_type_strike_craft weapon_archaeotech }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 176
		}
		cost = {
			minor_artifacts = 8
		}
	}

	count = @count3
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 4 max = 16 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1.00

	health = 10
	armor = 0
	shield = 25
	evasion = 0.80

	speed = @speed4
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	armor_penetration = 1.0
	shield_damage = 0.5

	ai_weight = {
		weight = 1
		modifier = {
			factor = 0
			no_resource_for_component = { RESOURCE = minor_artifacts }
		}
	}
}

strike_craft_component_template = {
	key = "ANCIENT_DRILLER_BEASTS_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_ancient_driller_beasts"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_archaeo_strike_crafts" }
	component_set = "ANCIENT_DRILLER_BEASTS"
	projectile_gfx = "strike_craft_laser_3"
	tags = { weapon_type_strike_craft weapon_archaeotech }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 352
		}
		cost = {
			minor_artifacts = 10
		}
	}

	count = @count4
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 4 max = 16 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 1.00

	health = 10
	armor = 0
	shield = 25
	evasion = 0.80

	speed = @speed4
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	armor_penetration = 1.0
	shield_damage = 0.5

	ai_weight = {
		weight = 1
		modifier = {
			factor = 0
			no_resource_for_component = { RESOURCE = minor_artifacts }
		}
	}
}

strike_craft_component_template = {
	key = "PSIONIC_SAPPERS_SMALL"
	size = small
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_psionic_sappers"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_psionic_bombers" }
	component_set = "PSIONIC_SAPPERS"
	projectile_gfx = "psionic_strike_craft_laser"
	tags = { weapon_type_strike_craft weapon_type_psionic }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 60
		}
		cost = {
			sr_zro = 0.07
		}
	}

	count = @count1
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 5 max = 13 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.35

	health = 13
	armor = 0
	shield = 35
	evasion = 0.9

	speed = @speed6
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
	size_damage_factor = 0.1

	ai_weight = {
		weight = 1
		modifier = {
			factor = 0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
	}
}

strike_craft_component_template = {
	key = "PSIONIC_SAPPERS_MEDIUM"
	size = medium
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_psionic_sappers"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_psionic_bombers" }
	component_set = "PSIONIC_SAPPERS"
	projectile_gfx = "psionic_strike_craft_laser"
	tags = { weapon_type_strike_craft weapon_type_psionic }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 116
		}
		cost = {
			sr_zro = 0.13
		}
	}

	count = @count2
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 5 max = 13 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.35

	health = 13
	armor = 0
	shield = 35
	evasion = 0.9

	speed = @speed6
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
	size_damage_factor = 0.1

	ai_weight = {
		weight = 1
		modifier = {
			factor = 0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
	}
}

strike_craft_component_template = {
	key = "PSIONIC_SAPPERS_LARGE"
	size = large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_psionic_sappers"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_psionic_bombers" }
	component_set = "PSIONIC_SAPPERS"
	projectile_gfx = "psionic_strike_craft_laser"
	tags = { weapon_type_strike_craft weapon_type_psionic }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 228
		}
		cost = {
			sr_zro = 0.25
		}
	}

	count = @count3
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 5 max = 13 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.35

	health = 13
	armor = 0
	shield = 35
	evasion = 0.9

	speed = @speed6
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
	size_damage_factor = 0.1

	ai_weight = {
		weight = 1
		modifier = {
			factor = 0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
	}
}

strike_craft_component_template = {
	key = "PSIONIC_SAPPERS_EXTRA_LARGE"
	size = extra_large
	entity = "space_amoeba_small_entity"
	weapon_type = point_defence
	icon = "GFX_mutation_psionic_sappers"
	icon_frame = 1
	ship_behavior = "fighters_behavior"
	prerequisites = { "tech_psionic_bombers" }
	component_set = "PSIONIC_SAPPERS"
	projectile_gfx = "psionic_strike_craft_laser"
	tags = { weapon_type_strike_craft weapon_type_psionic }
	ai_tags = { weapon_role_point_defense carrier }
	point_defence_targets = { "strike_craft" }

	resources = {
		category = ship_components
		inline_script = {
			script = "grand_archive/mutations/component_dynamic_cost"
			COST = 456
		}
		cost = {
			sr_zro = 0.5
		}
	}

	count = @count4
	regeneration_per_day = @regen
	launch_time = @launch_time

	damage = { min = 5 max = 13 }
	cooldown = 2.3
	range = @attack_range
	engagement_range = @engagement_range
	accuracy = 1.00
	tracking = 0.35

	health = 13
	armor = 0
	shield = 35
	evasion = 0.9

	speed = @speed6
	rotation_speed = @rotationspeed
	acceleration = @accelerationspeed

	shield_penetration = 1.0
	armor_damage = 1.5
	size_damage_factor = 0.1

	ai_weight = {
		weight = 1
		modifier = {
			factor = 0
			no_resource_for_component = { RESOURCE = sr_zro }
		}
	}
}