# This is a template which multiple species can use. 

divsynths_mamm_male_clothes_01 = {
	default = "gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_ruler.dds" 
	
	game_setup = {#will run with a limited country scope. species and government is set but the country does not actually exist
		default = "gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_ruler.dds" 
	}
	
	#species scope
	species = { #generic portrait for a species
		default = "gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_ruler.dds" 
	}
	
	#pop scope
	pop = { #for a specific pop
	default = "gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_governor.dds"	
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_general.dds" = {
			OR = {
				is_pop_category = specialist
				is_pop_category = complex_drone
			}
		}
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_scientist.dds" = {
			OR = {
				is_pop_category = worker
				is_pop_category = slave
				is_pop_category = simple_drone
			} 
			
		}
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_admiral.dds" = {
			is_pop_category = ruler
		}
	}
	#leader scope
	leader = { #scientists, generals, admirals, governor
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_scientist.dds" = { leader_class = scientist }
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_general.dds" = { leader_class = general }
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_admiral.dds" = { leader_class = admiral }
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_governor.dds" = { leader_class = governor }
	}

	#leader scope 
	ruler = { #for rulers
		default = "gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_ruler.dds"

		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_ruler.dds" = { owner = { has_generic_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_admiral.dds" = { owner = { has_militarist_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_ruler.dds" = { owner = { has_spiritualist_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_governor.dds" = { owner = { has_pacifist_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_general.dds" = { owner = { has_primitive_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_massive_outfit_scientist.dds" = { owner = { has_materialist_government = yes } }
	}
}
divsynths_mamm_female_clothes_01 = {
	default = "gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_ruler.dds" 
	
	game_setup = {#will run with a limited country scope. species and government is set but the country does not actually exist
		default = "gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_ruler.dds" 
	}
	
	#species scope
	species = { #generic portrait for a species
		default = "gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_ruler.dds" 
	}
	
	#pop scope
	pop = { #for a specific pop
	default = "gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_governor.dds"	
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_general.dds" = {
			OR = {
				is_pop_category = specialist
				is_pop_category = complex_drone
			}
		}
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_scientist.dds" = {
			
			OR = {
				is_pop_category = worker
				is_pop_category = slave
				is_pop_category = simple_drone
			} 
		}
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_admiral.dds" = {
			is_pop_category = ruler
		}
	}
	#leader scope
	leader = { #scientists, generals, admirals, governor
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_scientist.dds" = { leader_class = scientist }
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_general.dds" = { leader_class = general }
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_admiral.dds" = { leader_class = admiral }
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_governor.dds" = { leader_class = governor }
	}

	#leader scope 
	ruler = { #for rulers
		default = "gfx/models/portraits/divsynths/divsynths_female_mammalian_massive_outfit_ruler.dds"

		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_ruler.dds" = { owner = { has_generic_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_admiral.dds" = { owner = { has_militarist_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_ruler.dds" = { owner = { has_spiritualist_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_governor.dds" = { owner = { has_pacifist_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_general.dds" = { owner = { has_primitive_government = yes } }
		"gfx/models/portraits/divsynths/divsynths_mammalian_female_massive_outfit_scientist.dds" = { owner = { has_materialist_government = yes } }
	}
}