# Vanilla:
defined_text = {
	name = statewide_governing_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_STATEWIDE_GOVERNING_COST
	}
}

defined_text = {
	name = local_tax_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_TAX_MODIFIER
	}
}

defined_text = {
	name = local_development_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_DEVELOPMENT_COST
	}
}

defined_text = {
	name = development_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = DEVELOPMENT_COST
	}
}

defined_text = {
	name = local_culture_conversion_time
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_LOCAL_CULTURE_CONVERSION_TIME
	}
}

defined_text = {
	name = culture_conversion_time
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_CULTURE_CONVERSION_TIME
	}
}

defined_text = {
	name = culture_conversion_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_CULTURE_CONVERSION_COST
	}
}

defined_text = {
	name = local_unrest
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_UNREST
	}
}

defined_text = {
	name = local_monthly_autonomy
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_AUTONOMY_MOD
	}
}

defined_text = {
	name = yearly_army_tradition
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = YEARLY_ARMY_TRADITION
	}
}

defined_text = {
	name = land_morale
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_LAND_MORALE
	}
}

defined_text = {
	name = defensiveness
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = DEFENSIVENESS
	}
}

defined_text = {
	name = siege_ability
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_SIEGE_ABILITY
	}
}

defined_text = {
	name = land_attrition
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LAND_ATTRITION
	}
}

defined_text = {
	name = production_efficiency
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = PRODUCTION_EFFICIENCY
	}
}

defined_text = {
	name = all_estate_loyalty_equilibrium
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_ALL_ESTATE_LOYALTY_EQUILIBRIUM
	}
}

defined_text = {
	name = global_unrest
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = GLOBAL_UNREST
	}
}

defined_text = {
	name = stability_cost_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = STABILITY_COST_MODIFIER
	}
}

defined_text = {
	name = idea_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_IDEA_COST
	}
}

defined_text = {
	name = technology_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_TECHNOLOGY_COST
	}
}

defined_text = {
	name = trade_efficiency
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = TRADE_EFFICIENCY
	}
}

defined_text = {
	name = improve_relation_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = IMPROVE_RELATION_MODIFIER
	}
}

defined_text = {
	name = naval_morale
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_NAVAL_MORALE
	}
}

defined_text = {
	name = advisor_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_ADVISOR_COST
	}
}

defined_text = {
	name = same_religion_advisor_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_SAME_RELIGION_ADVISOR_COST
	}
}

defined_text = {
	name = fort_level
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = FORT_LEVEL
	}
}

defined_text = {
	name = local_manpower
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_MANPOWER_VALUE
	}
}

defined_text = {
	name = local_manpower_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_MANPOWER
	}
}

defined_text = {
	name = local_sailors
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = SAILORS
	}
}

defined_text = {
	name = local_sailors_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_SAILORS
	}
}

defined_text = {
	name = global_tax_income
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = YEARLY_TAX_INCOME
	}
}

defined_text = {
	name = tax_income
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = TAX_INCOME
	}
}

defined_text = {
	name = local_build_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_BUILD_COST
	}
}

defined_text = {
	name = build_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = BUILD_COST
	}
}

defined_text = {
	name = local_build_time
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_BUILD_TIME
	}
}

defined_text = {
	name = build_time
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = BUILD_TIME
	}
}

defined_text = {
	name = trade_goods_size
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = TRADE_GOODS_SIZE
	}
}

defined_text = {
	name = trade_goods_size_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = TRADE_GOODS_SIZE_MODIFIER
	}
}

defined_text = {
	name = province_trade_power_value
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = PROVINCE_TRADE_VALUE
	}
}

defined_text = {
	name = province_trade_power_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = PROVINCE_TRADE_MODIFIER
	}
}

defined_text = {
	name = local_hostile_attrition
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = HOSTILE_ATTRITION
	}
}

defined_text = {
	name = hostile_attrition
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = HOSTILE_ATTRITION
	}
}

defined_text = {
	name = max_attrition
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MAX_ATTRITION
	}
}

defined_text = {
	name = local_defensiveness
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_DEFENSIVENESS
	}
}

defined_text = {
	name = local_state_maintenance_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = STATE_MAINTENANCE_MODIFIER
	}
}

defined_text = {
	name = state_maintenance_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = STATE_MAINTENANCE_MODIFIER
	}
}

defined_text = {
	name = local_missionary_strength
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_MISSIONARY_STRENGTH
	}
}

defined_text = {
	name = trade_steering
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_TRADE_STEERING
	}
}

defined_text = {
	name = global_sailors_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = GLOBAL_SAILORS
	}
}

defined_text = {
	name = special_unit_cost_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_SPECIAL_UNIT_COST_MODIFIER
	}
}

defined_text = {
	name = shock_damage_received
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_SHOCK_DAMAGE_RECIEVED
	}
}

defined_text = {
	name = shock_damage
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_SHOCK_DAMAGE
	}
}

defined_text = {
	name = is_marine_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = ONLY_MARINE_MODIFIER
	}
}

defined_text = {
	name = reform_progress_growth
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_REFORM_PROGRESS_GROWTH
	}
}

defined_text = {
	name = local_tolerance_of_heathens
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_LOCAL_TOLERANCE_OF_HEATHENS
	}
}

defined_text = {
	name = discipline
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_DISCIPLINE
	}
}

defined_text = {
	name = local_production_efficiency
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LOCAL_PRODUCTION_EFFICIENCY
	}
}

defined_text = {
	name = spy_offence
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = SPY_OFFENCE
	}
}

defined_text = {
	name = diplomats
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = YEARLY_DIPLOMATS
	}
}

defined_text = {
	name = yearly_prestige
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = YEARLY_PRESTIGE
	}
}

defined_text = {
	name = advisor_pool
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_ADVISOR_POOL
	}
}

defined_text = {
	name = church_loyalty_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = RCE_CHURCH_LOYALTY_EQUILIBRIUM_MODIFIER
	}
}

defined_text = {
	name = diplomatic_reputation
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_DIPLO_SKILL
	}
}

defined_text = {
	name = ae_impact
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_AE_IMPACT
	}
}

defined_text = {
	name = reduced_stab_impacts
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_REDUCED_STAB_IMPACTS
	}
}

defined_text = {
	name = local_defender_dice_roll_bonus
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_LOCAL_DEFENDER_DICE_ROLL_BONUS
	}
}

defined_text = {
	name = hostile_disembark_speed
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_HOSTILE_DISEMBARK_SPEED
	}
}

defined_text = {
	name = hostile_fleet_attrition
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_HOSTILE_FLEET_ATTRITION
	}
}

defined_text = {
	name = manpower_recovery_speed
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MANPOWER_RECOVERY
	}
}

defined_text = {
	name = local_religious_unity_contribution
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_LOCAL_RELIGIOUS_UNITY_CONTRIBUTION
	}
}

defined_text = {
	name = global_tax_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = GLOBAL_TAX_MODIFIER
	}
}

defined_text = {
	name = trade_value
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = TRADE_VALUE
	}
}

defined_text = {
	name = cavalry_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = CAVALRY_COST
	}
}

defined_text = {
	name = cavalry_power
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = CAVALRY_POWER
	}
}

defined_text = {
	name = global_colonial_growth
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_COLONIAL_GROWTH
	}
}

defined_text = {
	name = colonist_placement_chance
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = COLONIST_PLACEMENT_CHANCE
	}
}

defined_text = {
	name = institution_spread_from_true_faith
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_INSTITUTION_SPREAD_FROM_TRUE_FAITH
	}
}

defined_text = {
	name = missionaries
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = YEARLY_MISSIONARIES
	}
}

defined_text = {
	name = num_accepted_cultures
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_ACCEPTED_CULTURES
	}
}

defined_text = {
	name = fire_damage
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_FIRE_DAMAGE
	}
}

defined_text = {
	name = fire_damage_received
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_FIRE_DAMAGE_RECIEVED
	}
}

defined_text = {
	name = all_estate_influence_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_ALL_ESTATE_INFLUENCE_MODIFIER
	}
}

defined_text = {
	name = warscore_cost_vs_other_religion
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_WARSCORE_COST_VS_OTHER_RELIGION
	}
}

defined_text = {
	name = mercenary_manpower
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_MERCENARY_MANPOWER
	}
}

defined_text = {
	name = leader_siege
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = LEADER_SIEGE
	}
}

defined_text = {
	name = development_cost_in_primary_culture
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_DEVELOPMENT_COST_IN_PRIMARY_CULTURE
	}
}

defined_text = {
	name = yearly_legitimacy
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = YEARLY_LEGITIMACY
	}
}

defined_text = {
	name = yearly_republican_tradition
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = YEARLY_REPUBLICAN_TRADITION
	}
}

defined_text = {
	name = governing_capacity_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_GOVERNING_CAPACITY_MODIFIER
	}
}

defined_text = {
	name = merc_maintenance_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MERC_MAINTENANCE_MODIFIER
	}
}

defined_text = {
	name = mercenary_discipline
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_MERCENARY_DISCIPLINE
	}
}

defined_text = {
	name = infantry_fire
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_INFANTRY_FIRE
	}
}

defined_text = {
	name = manpower_in_true_faith_provinces
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_MANPOWER_IN_TRUE_FAITH_PROVINCES
	}
}

defined_text = {
	name = global_missionary_strength
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = GLOBAL_MISSIONARY_STRENGTH
	}
}

defined_text = {
	name = enforce_religion_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_ENFORCE_RELIGION_COST
	}
}

defined_text = {
	name = artillery_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = ARTILLERY_COST
	}
}

defined_text = {
	name = backrow_artillery_damage
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_BACKROW_ARTILLERY_DAMAGE
	}
}

defined_text = {
	name = morale_damage_received
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_MORALE_DAMAGE_RECIEVED
	}
}

defined_text = {
	name = monarch_admin_power
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_MONARCH_ADMIN_POWER
	}
}

defined_text = {
	name = global_ship_trade_power
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_GLOBAL_SHIP_TRADE_POWER
	}
}

defined_text = {
	name = naval_forcelimit_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = NAVAL_FORCELIMIT_MODIFIER
	}
}

defined_text = {
	name = global_prov_trade_power_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = GLOBAL_PROV_TRADE_POWER_MODIFIER
	}
}

defined_text = {
	name = great_project_upgrade_cost
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_GREAT_PROJECT_UPGRADE_COST
	}
}

defined_text = {
	name = global_trade_goods_size_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = MODIFIER_GLOBAL_TRADE_GOODS_SIZE_MODIFIER
	}
}

# Religions & Cultures Expanded:
defined_text = {
	name = rce_yearly_religion_mechanic_sukha_change
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_yearly_religion_mechanic_sukha_change
	}
}

defined_text = {
	name = rce_monthly_religion_mechanic_hindu_change
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_monthly_religion_mechanic_hindu_change
	}
}

defined_text = {
	name = rce_monthly_religion_mechanic_four_tenets_system_change
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_monthly_religion_mechanic_four_tenets_system_change
	}
}

defined_text = {
	name = rce_monthly_religion_mechanic_four_tenets_system_change_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_monthly_religion_mechanic_four_tenets_system_change_modifier
	}
}

defined_text = {
	name = rce_monthly_religion_mechanic_sylvan_affinity_change
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_monthly_religion_mechanic_sylvan_affinity_change
	}
}

defined_text = {
	name = rce_monthly_religion_mechanic_sylvan_affinity_change_modifier
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_monthly_religion_mechanic_sylvan_affinity_change_modifier
	}
}

defined_text = {
	name = rce_yearly_religion_mechanic_nestorian_patriarchy_change
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_yearly_religion_mechanic_nestorian_patriarchy_change
	}
}

defined_text = {
	name = rce_religion_mechanic_nestorian_patriarchy_change_malus_from_conversion_reduction
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_religion_mechanic_nestorian_patriarchy_change_malus_from_conversion_reduction
	}
}

defined_text = {
	name = rce_monthly_religion_mechanic_manichaeism_purity_change
	random = no

	text = {
		trigger = {
			always = yes
		}
		localisation_key = rce_monthly_religion_mechanic_manichaeism_purity_change
	}
}