country_decisions = {

	elite_revolutionary_guard = {
		potential = {
			is_revolutionary = yes
			NOT = { has_country_modifier = elite_revolutionary_guard_modifier }
			NOT = { has_country_modifier = vanguard_revolutionary_guard_modifier }
			NOT = { has_country_modifier = mass_revolutionary_guard_modifier }
			NOT = { has_country_modifier = professional_revolutionary_guard_modifier }
			has_dlc = "Emperor"
		}
		allow = {
			is_revolutionary = yes

			if = {
				limit = { has_dlc = "Cradle of Civilization" }
				army_professionalism = 80
			}
		}
		effect = {
			add_country_modifier = {
				name = "elite_revolutionary_guard_modifier"
				duration = -1
			}
			add_country_modifier = {
				name = "elite_revolutionary_guard_modifier_country"
				duration = -1
			}
		}
		ai_will_do = {
			factor = 1
		}
	}

	professional_revolutionary_guard = {
		potential = {
			has_dlc = "Cradle of Civilization"
			has_dlc = "Emperor"
			is_revolutionary = yes
			NOT = { has_country_modifier = elite_revolutionary_guard_modifier }
			NOT = { has_country_modifier = vanguard_revolutionary_guard_modifier }
			NOT = { has_country_modifier = mass_revolutionary_guard_modifier }
			NOT = { has_country_modifier = professional_revolutionary_guard_modifier }
		}
		allow = {
			is_revolutionary = yes
			army_professionalism = 40
		}
		effect = {
			add_country_modifier = {
				name = "professional_revolutionary_guard_modifier"
				duration = -1
			}
		}
		ai_will_do = {
			factor = 0
		}
	}

	mass_revolutionary_guard = {
		potential = {
			has_dlc = "Cradle of Civilization"
			has_dlc = "Emperor"
			is_revolutionary = yes
			NOT = { has_country_modifier = elite_revolutionary_guard_modifier }
			NOT = { has_country_modifier = vanguard_revolutionary_guard_modifier }
			NOT = { has_country_modifier = mass_revolutionary_guard_modifier }
			NOT = { has_country_modifier = professional_revolutionary_guard_modifier }
		}
		allow = {
			is_revolutionary = yes
		}
		effect = {
			add_country_modifier = {
				name = "mass_revolutionary_guard_modifier"
				duration = -1
			}
			add_country_modifier = {
				name = "mass_revolutionary_guard_modifier_country"
				duration = -1
			}
		}
		ai_will_do = {
			factor = 0
		}
	}

	vanguard_revolutionary_guard = {
		potential = {
			is_revolutionary = yes
			NOT = { has_country_modifier = elite_revolutionary_guard_modifier }
			NOT = { has_country_modifier = vanguard_revolutionary_guard_modifier }
			NOT = { has_country_modifier = mass_revolutionary_guard_modifier }
			NOT = { has_country_modifier = professional_revolutionary_guard_modifier }
			has_dlc = "Emperor"
		}
		allow = {
			is_revolutionary = yes
			if = {
				limit = { has_dlc = "Cradle of Civilization" }
				army_professionalism = 60
			}

		}
		effect = {
			add_country_modifier = {
				name = "vanguard_revolutionary_guard_modifier"
				duration = -1
			}
		}
		ai_will_do = {
			factor = 0
		}
	}
}
