namespace = help_me_overlord

country_event = {
	id = help_me_overlord.1
	title = none
	desc = none
	picture = none
	trigger = {
		overlord = {
			NOT = {
				ai = yes
			}
		}
		NOT = {
			has_country_flag = help_me_overlord_ignore
		}
		OR = {
			AND = {
				is_in_war = {
					attacker_leader = ROOT
				}
				NOT = {
					war_score = -20
				}
			}
			is_in_war = {
				defender_leader = ROOT
			}
		}
		OR = {
			is_subject_of_type = crown_colony
			is_subject_of_type = private_enterprise
			is_subject_of_type = self_governing_colony
			is_subject_of_type = colony
		}
	}
	mean_time_to_happen = {
		months = 1
	}

	hidden = yes

	immediate = {
		overlord = {
			country_event = {
				id = help_me_overlord.2
			}
		}
	}

	option = {}
}
country_event = {
	id = help_me_overlord.2
	title = help_me_overlord.2.t
	desc = help_me_overlord.2.d
	picture = WESTERNISATION_eventPicture
	is_triggered_only = yes

	option = {
		name = help_me_overlord.2.1.n
		join_all_defensive_wars_of = FROM
		join_all_offensive_wars_of = FROM
	}
	option = {
		name = help_me_overlord.2.2.n
		FROM = {
			set_country_flag = help_me_overlord_ignore
		}
	}
}
country_event = {
	id = help_me_overlord.3
	title = none
	desc = none
	picture = none
	trigger = {
		has_country_flag = help_me_overlord_ignore
		OR = {
			NOT = {
				is_in_war = {
					attacker_leader = ROOT
				}
			}
			NOT = {
				is_in_war = {
					defender_leader = ROOT
				}
			}
		}
	}
	immediate = {
		clr_country_flag = help_me_overlord_ignore
	}

	option = {}
}