
primitive_government = {
	potential = {
		has_reform = barbarian_reform
	}

	trigger = {
		has_reform = barbarian_reform
		adm_tech = 21
	}

	land_forcelimit_modifier = -0.5
	global_manpower_modifier = -0.5
	global_regiment_cost = 0.4
	technology_cost = 0.5
	global_unrest = 1
}

large_tribe = {
	potential = {
		government = native
	}

	trigger = {
		government = native
		num_of_cities = 8
	}

	colonist_placement_chance = -10
}

classical_age_modifier = {
	potential = {
		current_age = classical_age
	}

	trigger = {
		current_age = classical_age
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.5
	envoy_travel_time = 0.2
	development_cost = 2.2
	culture_conversion_cost = 1.2
	tribal_development_growth = -1
	territories_governing_cost = -0.2
	siege_ability = -0.20
	global_unrest = -2
}

late_classical_age_modifier = {
	potential = {
		current_age = late_classical_age
	}

	trigger = {
		current_age = late_classical_age
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.5
	envoy_travel_time = 0.2
	development_cost = 2
	culture_conversion_cost = 1
	tribal_development_growth = -1
	territories_governing_cost = -0.2
	siege_ability = -0.20
	global_unrest = -1
}

age_of_migrations_modifier = {
	potential = {
		current_age = age_of_migrations
	}

	trigger = {
		current_age = age_of_migrations
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.4
	envoy_travel_time = 0.2
	development_cost = 1.75
	culture_conversion_cost = 0.8
	tribal_development_growth = -1
	territories_governing_cost = -0.1
	siege_ability = -0.10
}

dark_age_modifier = {
	potential = {
		current_age = dark_age
	}

	trigger = {
		current_age = dark_age
	}

	discipline = -0.075
	naval_forcelimit_modifier = -0.4
	envoy_travel_time = 0.2
	development_cost = 1.5
	culture_conversion_cost = 0.8
	tribal_development_growth = -1
	territories_governing_cost = -0.05
	siege_ability = -0.10
}

feudal_age_modifier = {
	potential = {
		current_age = feudal_age
	}

	trigger = {
		current_age = feudal_age
	}

	discipline = -0.075
	naval_forcelimit_modifier = -0.3
	envoy_travel_time = 0.2
	development_cost = 1.25
	culture_conversion_cost = 0.8
	tribal_development_growth = -0.75
	territories_governing_cost = -0.05
	siege_ability = -0.10
}

high_middle_ages_modifier = {
	potential = {
		current_age = high_middle_ages
	}

	trigger = {
		current_age = high_middle_ages
	}

	discipline = -0.05
	naval_forcelimit_modifier = -0.3
	envoy_travel_time = 0.1
	development_cost = 1
	culture_conversion_cost = 0.6
	tribal_development_growth = -0.5
	siege_ability = -0.10
}

late_middle_ages_modifier = {
	potential = {
		current_age = late_middle_ages
	}

	trigger = {
		current_age = late_middle_ages
	}

	discipline = -0.05
	naval_forcelimit_modifier = -0.2
	envoy_travel_time = 0.1
	development_cost = 0.75
	culture_conversion_cost = 0.4
	tribal_development_growth = -0.25
}

industrial_age_modifier = {
	potential = {
		current_age = industrial_age
	}

	trigger = {
		current_age = industrial_age
	}

	envoy_travel_time = -0.4
	diplomatic_upkeep = 3
	free_leader_pool = 1
	siege_ability = 0.50
	movement_speed = 0.1
	technology_cost = 0.1
	development_cost = -0.1
	culture_conversion_cost = -0.15
	land_maintenance_modifier = 0.1
	global_regiment_cost = 0.25
	land_forcelimit_modifier = -0.15
	stability_cost_modifier = 0.1
	ae_impact = 0.1
	land_morale = -0.15
	monarch_lifespan = 0.2
	naval_attrition = -0.25
}

great_war_age_modifier = {
	potential = {
		current_age = great_war_age
	}

	trigger = {
		current_age = great_war_age
	}

	envoy_travel_time = -0.6
	diplomatic_upkeep = 5
	free_leader_pool = 2
	siege_ability = 0.75
	movement_speed = 0.2
	technology_cost = 0.2
	development_cost = -0.2
	culture_conversion_cost = -0.3
	land_maintenance_modifier = 0.2
	global_regiment_cost = 0.5
	land_forcelimit_modifier = -0.3
	stability_cost_modifier = 0.2
	ae_impact = 0.25
	land_morale = -0.3
	monarch_lifespan = 0.3
	naval_attrition = -0.5
}

information_age_modifier = {
	potential = {
		current_age = information_age
	}

	trigger = {
		current_age = information_age
	}

	envoy_travel_time = -0.8
	diplomatic_upkeep = 6
	free_leader_pool = 2
	siege_ability = 1
	movement_speed = 0.3
	technology_cost = 0.3
	development_cost = -0.3
	culture_conversion_cost = -0.3
	land_maintenance_modifier = 0.3
	global_regiment_cost = 0.75
	land_forcelimit_modifier = -0.45
	ae_impact = 0.5
	land_morale = -0.45
	monarch_lifespan = 0.4
	naval_attrition = -0.75
}
han_buff = {
	potential = {
		tag = HND
	}
	
	trigger = {
		tag = HND
		NOT = { is_year = 450 }
	}
	
	global_unrest = -4
	stability_cost_modifier = -0.25
}
ai_rome = {
	potential = {
		OR = {
			tag = ROM
			tag = ROW
			tag = BYZ
		}
	}

	trigger = {
		OR = {
			tag = ROM
			tag = ROW
			tag = BYZ
		}
		NOT = { is_year = 450 }
	}

	global_unrest = -8
	war_exhaustion = -0.05
	yearly_corruption = -0.20
	stability_cost_modifier = -1
	governing_capacity = 200
	governing_capacity_modifier = 0.15
	movement_speed = 0.10
	legitimacy = 0.25
	prestige = 0.25
	global_tax_modifier = 0.50
	interest = -5
	army_morale = -0.20
	discipline = = -0.05
	global_missionary_strength = -0.02
}
inferior_nuclear_strength = {
	potential = {
		OR = {
			current_age = great_war_age
			current_age = information_age
		}
	}

	trigger = {
		is_at_war = yes
		any_country = {
			war_with = ROOT
			NOT = {
				ROOT = {
					check_variable = {
						which = num_of_nuclear_weapons
						which = PREV
					}
				}
			}
		}
	}

	land_morale = -0.15
}

chalcedonism_rome = {
	potential = {
		NOT = { has_dlc = "Rights of Man" }
		religion = chalcedonism
	}

	trigger = {
		118 = {
			religion = chalcedonism
			owner = { religion = chalcedonism }
		}
	}

	tolerance_own = 2
}

chalcedonism_constantinople = {
	potential = {
		NOT = { has_dlc = "Rights of Man" }
		religion = chalcedonism
	}

	trigger = {
		151 = {
			religion = chalcedonism
			owner = { religion = chalcedonism }
		}
	}

	stability_cost_modifier = -0.15
}

chalcedonism_alexandria = {
	potential = {
		NOT = { has_dlc = "Rights of Man" }
		religion = chalcedonism
	}

	trigger = {
		358 = {
			religion = chalcedonism
			owner = { religion = chalcedonism }
		}
	}

	legitimacy = 0.5
	horde_unity = 0.5
	republican_tradition = 0.2
	devotion = 0.5
}

chalcedonism_antioch = {
	potential = {
		NOT = { has_dlc = "Rights of Man" }
		religion = chalcedonism
	}

	trigger = {
		2313 = {
			religion = chalcedonism
			owner = { religion = chalcedonism }
		}
	}

	manpower_recovery_speed = 0.1
}

chalcedonism_jerusalem = {
	potential = {
		NOT = { has_dlc = "Rights of Man" }
		religion = chalcedonism
	}

	trigger = {
		379 = {
			religion = chalcedonism
			owner = { religion = chalcedonism }
		}
	}

	global_missionary_strength = 0.015
}