pte_destabilize_nation = {
	category = 6
	power_projection = no
	power_cost_base = 0.5
	prestige_base = 0.534
	ae_base = 0.1
	warscore_cost = {
		all_provinces = 0.0
		no_provinces = 75.0
		owner_keeps = 0.0
		conquered = 0.0
		returned_core = 0.0
		released_nation = 0.0
		cancelled_subject = 0.0
		concede_colonial_region = 0.0
	}
	warscore_cap = -1
	requires_demand_independence = yes
	is_make_subject = no
	requires_is_allowed = no

	is_visible = {
		is_rival = FROM
	}
	is_allowed = {
	}
	effect = {
		FROM = {
			add_stability = -2
			add_adm_power = -100
			add_dip_power = -100
			add_mil_power = -100
		}
		add_power_projection = {
			type = pte_destabilize_nation_power_projection
			amount = 15
		}
	}
	ai_weight = {
		export_to_variable = {
			variable_name = ai_value
			value = 1
		}
		limit = {
			OR = {
				is_in_war = {
					participants = ROOT
					participants = FROM
					casus_belli = cb_humiliate_rotw
				}
				is_in_war = {
					participants = ROOT
					participants = FROM
					casus_belli = cb_pte_defend_rival_subject
				}
				is_in_war = {
					participants = FROM
					participants = ROOT
					casus_belli = cb_pte_military_hegemon
				}
			}
			OR = {
				power_projection = 50
				AND = {
					adm_power = 200
					dip_power = 200
					mil_power = 200
				}
				NOT = {
					is_in_war = {
						participants = ROOT
						participants = FROM
						casus_belli = cb_humiliate_rotw
						war_score = 90
					}
				}
				FROM = {
					NOT = { stability = 2 }
				}
				FROM = {
					has_any_disaster = yes
				}
				is_in_war = {
					participants = ROOT
					participants = FROM
					casus_belli = cb_pte_defend_rival_subject
				}
			}
		}
	}
}