pte_demonstrate_military_supremacy = {
	category = 6
	power_projection = no
	power_cost_base = 0
	prestige_base = 0.5
	ae_base = 0.0
	warscore_cost = {
		all_provinces = 0.0
		no_provinces = 140.0
		owner_keeps = 0.0
		conquered = 0.0
		returned_core = 0.0
		released_nation = 0.0
		cancelled_subject = 0.0
		concede_colonial_region = 0.0
	}
	warscore_cap = 100
	requires_demand_independence = no
	is_make_subject = no
	requires_is_allowed = yes

	is_visible = {
		has_dlc = "Emperor"
	}
	is_allowed = {
		OR = {
			pte_is_hegemon_of_type = { type = military_hegemon }
			FROM = { pte_is_hegemon_of_type = { type = military_hegemon } }
		}
		if = {
			limit = {
				pte_is_hegemon_of_type = { type = military_hegemon }
			}
			FROM = {
				NOT = { army_size = ROOT }
			}
		}
	}
	effect = {
		add_power_projection = {
			type = pte_hegemony_peace_treaty_power_projection
			amount = 25
		}
		FROM = {
			remove_country_modifier = pte_demonstrate_military_supremacy_modifier
			add_country_modifier = {
				name = pte_demonstrate_military_supremacy_modifier
				duration = 3650
			}
		}
	}
	ai_weight = {
		export_to_variable = {
			variable_name = ai_value
			value = 100
		}
		limit = {
			always = yes
		}
	}
}