# Do not change tags in here without changing every other reference to them.
# Do not change tags in here without changing every other reference to them.
# If adding new groups or ideas, make sure they are unique.

### Nation specific idea groups

    SCH_ideas = {
	start = {
		hostile_attrition = 1
		discipline = 0.05
	}
	
	bonus = {
		global_tax_modifier = 0.10
	}
	
	trigger = {
             tag = SCH
	}
	free = yes
	
	crossroads_of_cultures = {
		culture_conversion_cost = -0.25
	}
	alan_mercenaries = {
		global_manpower_modifier = 0.33
		defensiveness = 0.33
	}
	caucasus_hit_and_run = {
		leader_land_manuever = 2	
	}
	persian_poetry = {
		prestige = 1
	}
	highland_khans = {
		land_morale = 0.15
	}
	eastern_influence = {
		army_tradition = 0.5
	}
	caucasus_cavalry_armies = {
		cavalry_power = 0.33
	}
}

TOC_ideas = {
	start = {
		hostile_attrition = 1
		trade_efficiency = 0.15
	}
	
	bonus = {
		global_trade_goods_size_modifier = 0.1
	}
	
	trigger = {
             tag = TOC
	}
	free = yes
	
	crossroads_of_cultures = {
		defensiveness = 0.33
		culture_conversion_cost = -0.25
	}
	alan_mercenaries = {
		global_manpower_modifier = 0.33
	}
	caucasus_hit_and_run = {
		cavalry_power = 0.25	
	}
	persian_poetry = {
		prestige = 1
	}
	highland_khans = {
		land_morale = 0.15
	}
	eastern_influence = {
		army_tradition = 0.5
	}
	caucasus_cavalry_armies = {
		cavalry_cost = -0.33
	}
}


 PRT_ideas = {
	start = {
		hostile_attrition = 1
		global_missionary_strength = 0.2
	}
	
	bonus = {
		global_tax_modifier = 0.20
	}
	
	trigger = {
             tag = PRT
	}
	free = yes
	
	crossroads_of_cultures = {
		defensiveness = 0.33
		culture_conversion_cost = -0.25
	}
	alan_mercenaries = {
		global_manpower_modifier = 0.33
	}
	caucasus_hit_and_run = {
		leader_land_manuever = 2	
	}
	persian_poetry = {
		prestige = 1
	}
	highland_khans = {
		land_morale = 0.15
	}
	eastern_influence = {
		army_tradition = 0.5
	}
	caucasus_cavalry_armies = {
		cavalry_power = 0.33
	}
}
