estate_burghers_land_rights = {
	icon = privilege_grant_autonomy
	land_share = 5
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.05
	influence = 0.05
	can_select = {
	}
	on_granted = {
	}
	penalties = {
	}
	conditional_modifier = {
		trigger = { has_country_flag = mng_increased_land_rights_flag }
		modifier = {
			stability_cost_modifier = -0.05
		}
	}
	benefits = {
		governing_capacity = 100
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 5
		modifier = {
			factor = 1.4
			num_of_territories = 5
		}
		modifier = {
			factor = 1.5
			num_of_territories = 10
		}
		modifier = {
			factor = 1.5
			num_of_territories = 15
		}
		modifier = {
			factor = 0
			OR = {
				NOT = { crown_land_share = 25 }
				estate_influence = {
					estate = estate_burghers
					influence = 75
				}
			}
			NOT = { has_estate_privilege = estate_burghers_land_rights }
		}
		modifier = {
			factor = 3
			OR = {
				AND = {
					governing_capacity_percentage = 0.9
					NOT = { has_estate_privilege = estate_burghers_land_rights }
				}
				#The trigger below should make sure that the AI actually keeps this privilege when enacting it early game
				AND = {
					governing_capacity_percentage = 0.6
					has_estate_privilege = estate_burghers_land_rights
				}
			}
		}
		modifier = {
			factor = 0
			NOT = { governing_capacity_percentage = 0.5 }
		}
		modifier = {
			factor = 0.8
			OR = {
				NOT = { crown_land_share = 40 }
				AND = {
					is_absolutism_active = yes
					NOT = { crown_land_share = 60 }
				}
			}
			NOT = { has_estate_privilege = estate_burghers_land_rights }
		}
		modifier = {
			factor = 0.8
			OR = {
				NOT = { crown_land_share = 30 }
				AND = {
					is_absolutism_active = yes
					NOT = { crown_land_share = 50 }
				}
			}
			NOT = { has_estate_privilege = estate_burghers_land_rights }
		}
		modifier = {
			factor = 0.8
			is_absolutism_active = yes
		}
		modifier = {
			factor = 2
			governing_capacity_percentage = 0.9
		}
		modifier = {
			factor = 3
			governing_capacity_percentage = 1
		}
		modifier = {
			factor = 10
			governing_capacity_percentage = 1.2
		}
		modifier = {
			factor = 8
			NOT = { adm_tech = 12 }
			governing_capacity_percentage = 0.8
		}
		modifier = {
			factor = 5
			NOT = { adm_tech = 12 }
			NOT = { government_rank = 1 }
			governing_capacity_percentage = 0.65
		}
		#Tag specific convincement - after tech 17 (+250 governing capacity) it should not play a role anymore
		modifier = {
			factor = 1.25
			tag = MOS
			NOT = { adm_tech = 17 }
		}
		modifier = {
			factor = 1.25
			tag = RUS
			NOT = { adm_tech = 17 }
		}
		modifier = {
			factor = 1.25
			tag = TUR
			NOT = { adm_tech = 17 }
		}
		modifier = {
			factor = 1.25
			tag = MNG
			NOT = { adm_tech = 17 }
		}
		modifier = {
			factor = 1.25
			tag = FRA
			NOT = { adm_tech = 17 }
		}
		modifier = {
			factor = 1.25
			tag = SPA
			NOT = { adm_tech = 17 }
		}
		modifier = {
			factor = 1.25
			tag = PLC
			NOT = { adm_tech = 17 }
		}
		#Has already a similar privilege active
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_brahmins_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_nobles_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_church_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_maratha_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_vaisyas_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_cossacks_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_nomadic_tribes_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_dhimmi_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_jains_land_rights
		}
		modifier = {
			factor = 0.75
			has_estate_privilege = estate_rajput_land_rights
		}
	}
}

estate_burghers_enforced_interfaith_dialogue = {
	icon = privilege_promoto_dhimmi_nobles
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.05
	is_valid = {
		any_owned_province = {
			NOT = { religion = root }
		}
		OR = {
			has_country_flag = orm_unlock_enforced_interfaith_dialogue
			has_estate_privilege = estate_burghers_enforced_interfaith_dialogue
			NOT = { has_estate = estate_dhimmi }
		}
	}
	can_select = {
		NOT = { has_estate_privilege = estate_church_enforced_one_faith }
	}
	benefits = {
		tolerance_heathen = 2
		tolerance_heretic = 2
	}
	conditional_modifier = {
		trigger = { 
			NOT = { has_government_attribute = enforced_interfaith_dialogue_buff } 
			NOT = { has_country_flag = ned_buff_interfaith_dialog_clergy_loyalty_flag }
		}
		modifier = {
			church_loyalty_modifier = -0.1
		}
	}
	conditional_modifier = {
		trigger = { has_government_attribute = enforced_interfaith_dialogue_buff }
		modifier = {
			max_absolutism = 5
		}
	}
	conditional_modifier = {
		trigger = { has_country_flag = ned_buff_interfaith_dialog_grant_tolerance_heretics_flag }
		modifier = {
			tolerance_heretic = 1
			tolerance_of_heretics_capacity = 1
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_land_of_commerce = {
	icon = privilege_diplo_power
	land_share = 10
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = -0.05
	can_select = {
		can_select_monarch_power_privilege = {
			estate = estate_burghers
			type = dip
		}
	}
	on_granted = {
	}
	penalties = {
	}
	benefits = {
		country_diplomatic_power = 1
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 100
		modifier = {
			factor = 0.5
			OR = {
				NOT = { crown_land_share = 20 }
				estate_influence = {
					estate = estate_burghers
					influence = 95
				}
			}
			NOT = { has_estate_privilege = estate_burghers_land_of_commerce }
		}
		modifier = {
			factor = 0.8
			OR = {
				NOT = { crown_land_share = 35 }
				AND = {
					is_absolutism_active = yes
					NOT = { crown_land_share = 55 }
				}
			}
			NOT = { has_estate_privilege = estate_burghers_land_of_commerce }
		}
		modifier = {
			factor = 0.8
			is_absolutism_active = yes
		}
		modifier = {
			factor = 1.25
			NOT = { dip = 2 }
		}
	}
}

estate_burghers_admirals = {
	icon = privilege_admiral
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.05
	can_select = {
		if = {
			limit = {
				NOT = { has_country_flag = ned_burghers_in_admirality_buff_flag }
			}
			navy_tradition = 30
		}
	}
	on_granted = {
		if = {
			limit = {
				NOT = { has_country_flag = ned_burghers_in_admirality_buff_flag }
			}
			add_navy_tradition = -15
		}
	}
	penalties = {
	}
	benefits = {
		admiral_cost = -0.25
		navy_tradition_decay = -0.005
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_commercial_board_of_advice = {
	icon = privilege_recruit_minister
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.05
	loyalty = 0.05
	penalties = {
		stability_cost_modifier = 0.1
	}
	benefits = {
		dip_advisor_cost = -0.15
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 50
		modifier = {
			factor = 0.5
			is_absolutism_active = yes
		}
		modifier = {
			factor = 3
			uses_meritocracy = yes
		}
	}
}

estate_burghers_new_world_charter = {
	icon = privilege_grant_new_world_charter
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.05
	influence = 0.05
	is_valid = {
		OR = {
			num_of_colonists = 1
			num_of_colonies = 1
		}
	}
	penalties = {
		global_tariffs = -0.10
	}
	benefits = {
		global_colonial_growth = 10
		colonist_placement_chance = 0.05
	}
	on_granted = {
		if = {
			limit = { has_dlc = "Domination" }
			enable_estate_action = {
				estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS
			}
		}
		else = {
			custom_tooltip = has_no_effects_on_granted
		}
	}
	on_invalid = {
		if = {
			limit = { has_dlc = "Domination" }
			disable_estate_action = {
				estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS
			}
		}
		else = {
			hidden_effect = {
				disable_estate_action = {
					estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS
				}
			}
		}
	}
	on_revoked = {
		if = {
			limit = { has_dlc = "Domination" }
			disable_estate_action = {
				estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS
			}
		}
		else = {
			hidden_effect = {
				disable_estate_action = {
					estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS
				}
			}
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	conditional_modifier = {
		trigger = {
			has_country_flag = ned_new_world_charters_buff_flag
		}
		modifier = {
			naval_forcelimit_modifier = 0.05
		}
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 10
			OR = {
				tag = POR
				tag = CAS
				tag = SPA
				tag = ENG
				tag = GBR
				tag = SCO
				tag = FRA
			}
		}
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_indebted_to_burghers = {
	icon = privilege_give_money
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.05
	influence = 0.05
	on_granted = {
		if = {
			limit = {
				has_country_flag = BYZ_buff_burgher_loans_flag
			}
			custom_tooltip = BYZ_estate_burghers_indebted_to_burghers_effect_tooltip
		}
		else = {
			custom_tooltip = estate_burghers_indebted_to_burghers_effect_tooltip
		}
		if = {
			limit = {
				NOT = { has_government_attribute = no_mercantilism_loss_from_privilege } 
				NOT = { mission_completed = BYZ_economic_independence }
				NOT = { has_country_flag = no_mercantilism_loss_estate_privilege_flag }
			}
			add_mercantilism = -1
		}
		tooltip = {
			add_inflation = 0.5
		}
		hidden_effect = {
			add_loan = {
				fixed_interest = 1
				duration = 60
				estate_loan = yes
			}
			add_loan = {
				fixed_interest = 1
				duration = 60
				estate_loan = yes
			}
			add_loan = {
				fixed_interest = 1
				duration = 60
				estate_loan = yes
			}
			add_loan = {
				fixed_interest = 1
				duration = 60
				estate_loan = yes
			}
			add_loan = {
				fixed_interest = 1
				duration = 60
				estate_loan = yes
			}
			if = {
				limit = {
					has_country_flag = BYZ_buff_burgher_loans_flag
				}
				add_loan = {
					fixed_interest = 1
					duration = 60
					estate_loan = yes
				}
				add_loan = {
					fixed_interest = 1
					duration = 60
					estate_loan = yes
				}
			}
		}
	}
	penalties = {
		trade_efficiency = -0.05
	}
	benefits = {
	}
	can_select = {
		not = { has_estate_privilege = estate_burghers_reliance_on_republics }
		if = {
			limit = {
				has_estate_privilege = estate_burghers_indebted_to_burghers
			}
			has_estate_loan = yes
		}
	}
	can_revoke = {
		has_estate_loan = no
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_free_enterprise = {
	icon = privilege_comission_merchant_ships_for_war
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	loyalty = 0.1
	influence = 0.1
	penalties = {
	}
	benefits = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	conditional_modifier = {
		trigger = { has_country_flag = BYZ_free_enterprise_buff }
		modifier = {
			trade_efficiency = 0.05
			max_absolutism = 10
		}
	}
	conditional_modifier = {
		trigger = { has_country_flag = ned_buffed_free_enterprises }
		modifier = {
			trade_efficiency = 0.1
			burghers_loyalty_modifier = 0.05
		}
	}
	conditional_modifier = {
		trigger = { has_reform = modern_economics_reform }
		modifier = {
			naval_forcelimit_modifier = 0.1
			light_ship_cost = -0.15
		}
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_patronage_of_the_arts = {
	icon = privilege_build_jain_temple
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.05
	influence = 0.05
	conditional_modifier = {
		trigger = { NOT = { has_country_flag = ned_patronage_buff_flag } }
		modifier = { global_tax_modifier = -0.05 }
	}
	benefits = {
		
	}
	conditional_modifier = {
		trigger = { NOT = { has_country_flag = ned_patronage_buff_flag } }
		modifier = { prestige = 0.5 }
	}
	conditional_modifier = {
		trigger = { has_country_flag = ned_patronage_buff_flag }
		modifier = { prestige = 1 }
	}
	conditional_modifier = {
		trigger = { 
			has_country_flag = TIM_upgrade_patronage_of_arts_privilege_flag
			has_dlc = "Mandate of Heaven"
		}
		modifier = { global_prosperity_growth = 0.5 }
	}
	conditional_modifier = {
		trigger = { 
			has_country_flag = TIM_upgrade_patronage_of_arts_privilege_flag
			NOT = { has_dlc = "Mandate of Heaven" }
		}
		modifier = { stability_cost_modifier = -0.15 }
	}
	cooldown_years = 10
	on_granted = {
		if = {
			limit = { prestige = 50 }
			add_prestige = 10
		}
		else_if = {
			limit = { prestige = 0 }
			add_prestige = 15
		}
		else_if = {
			limit = { prestige = -25 }
			add_prestige = 20
		}
		else_if = {
			limit = { prestige = -50 }
			add_prestige = 25
		}
		else = {
			add_prestige = 30
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	conditional_modifier = {
		trigger = {
			mission_completed = BYZ_glass_ware
			NOT = { has_dlc = "Emperor" }
			has_dlc = "Leviathan"
		}
		modifier = {
			great_project_upgrade_cost = -0.1
		}
	}
	conditional_modifier = {
		trigger = {
			mission_completed = BYZ_glass_ware
			NOT = { has_dlc = "Emperor" }
			NOT = { has_dlc = "Leviathan" }
		}
		modifier = {
			build_cost = -0.05
		}
	}
	ai_will_do = {
		factor = 100
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_land_trade_rights = {
	icon = privilege_land_rights
	land_share = 5
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.1
	influence = 0.1
	is_valid = {
	}
	can_select = {
	}
	can_revoke = {
	}
	on_granted = {
	}
	modifier_by_land_ownership = {
		global_trade_power = 0.33
	}
	penalties = {
	}
	benefits = {
		trade_range_modifier = 0.1
	}
	mechanics = {
		exempt_from_seize_land
	}
	cooldown_years = 25
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	conditional_modifier={
		trigger = { has_country_flag = MAY_upgrade_privilege_of_burghers_flag }
		modifier = { dip_tech_cost_modifier = -0.1 }
	}
	ai_will_do = {
		factor = 1000
		modifier = {
			factor = 0
			is_year = 1550
		}
	}
}

#DLC Privileges

estate_burghers_monopoly_of_textiles = {
	icon = privilege_monopoly_of_goods_cloth
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	loyalty = 0.05
	is_valid = {
		OR = {
			has_dlc = "Emperor"
			has_country_flag = buffed_monopolies
		}
		any_owned_province = {
			OR = {
				trade_goods = cloth
				trade_goods = silk
			}
		}
	}
	can_select = {
		custom_trigger_tooltip = {
			tooltip = unavailable_during_revolution_disaster
			NOT = { has_disaster = revolution }
			NOT = {
				has_disaster_progress = {
					disaster = revolution
					value = 1
				}
			}
			NOT = { has_disaster = french_revolution }
			NOT = {
				has_disaster_progress = {
					disaster = french_revolution
					value = 1
				}
			}
		}
	}
	on_granted = {
		if = {
			limit = {
				OR = {
					cloth = 1
					silk = 1
				}
			}
			add_mercantilism = 1
		}
		add_years_of_owned_provinces_production_income = {
			years = 8
			trigger = {
				OR = {
					trade_goods = cloth
					trade_goods = silk
				}
			}
			custom_tooltip = MONOPOLY_INCOME_CLOTH_SILK_DESC
		}
		custom_tooltip = estate_burghers_monopoly_of_textiles_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = {
				OR = {
					trade_goods = cloth
					trade_goods = silk
				}
			}
			add_province_modifier = {
				name = estate_burghers_monopoly_of_textiles_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_textiles_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_textiles_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_monopoly_of_textiles_revoke_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_textiles_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_textiles_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_monopoly_of_textiles_revoke_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_textiles_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_textiles_mod
		}
	}
	penalties = {
	}
	benefits = {
	}
	cooldown_years = 10
	conditional_modifier = {
		trigger = {
			has_country_flag = buffed_monopolies
		}
		modifier = {
			max_absolutism = 10
			burghers_privilege_slots = 1
		}
	}
	on_cooldown_expires = {
		country_event = { id = monopoly_privileges.1 }
	}
	ai_will_do = { #having the AI use these could lead to an unstoppable downwards spiral if it can't work out how to get rid of them
		factor = 0
	}
}

estate_burghers_monopoly_of_dyes = {
	icon = privilege_monopoly_of_goods_dyes
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	loyalty = 0.05
	is_valid = {
		OR = {
			has_dlc = "Emperor"
			has_country_flag = buffed_monopolies
		}
		any_owned_province = {
			trade_goods = dyes
		}
	}
	can_select = {
		custom_trigger_tooltip = {
			tooltip = unavailable_during_revolution_disaster
			NOT = { has_disaster = revolution }
			NOT = {
				has_disaster_progress = {
					disaster = revolution
					value = 1
				}
			}
			NOT = { has_disaster = french_revolution }
			NOT = {
				has_disaster_progress = {
					disaster = french_revolution
					value = 1
				}
			}
		}
	}
	on_granted = {
		if = {
			limit = {
				dyes = 1
			}
			add_mercantilism = 1
		}
		add_years_of_owned_provinces_production_income = {
			years = 8
			trigger = {
				trade_goods = dyes
			}
			custom_tooltip = MONOPOLY_INCOME_DYE_DESC
		}
		custom_tooltip = estate_burghers_monopoly_of_dyes_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = {
				trade_goods = dyes
			}
			add_province_modifier = {
				name = estate_burghers_monopoly_of_dyes_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_dyes_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_dyes_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_monopoly_of_dyes_revoke_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_dyes_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_dyes_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_monopoly_of_dyes_revoke_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_dyes_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_dyes_mod
		}
	}
	penalties = {
	}
	benefits = {
	}

	cooldown_years = 10
	conditional_modifier = {
		trigger = {
			has_country_flag = buffed_monopolies
		}
		modifier = {
			max_absolutism = 10
			burghers_privilege_slots = 1
		}
	}
	on_cooldown_expires = {
		country_event = { id = monopoly_privileges.2 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_monopoly_of_glass = {
	icon = privilege_monopoly_of_goods_glass
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	loyalty = 0.05
	is_valid = {
		OR = {
			has_dlc = "Emperor"
			has_country_flag = buffed_monopolies
		}
		any_owned_province = {
			trade_goods = glass
		}
	}
	can_select = {
		custom_trigger_tooltip = {
			tooltip = unavailable_during_revolution_disaster
			NOT = { has_disaster = revolution }
			NOT = {
				has_disaster_progress = {
					disaster = revolution
					value = 1
				}
			}
			NOT = { has_disaster = french_revolution }
			NOT = {
				has_disaster_progress = {
					disaster = french_revolution
					value = 1
				}
			}
		}
	}
	on_granted = {
		if = {
			limit = {
				glass = 1
			}
			add_mercantilism = 1
		}
		add_years_of_owned_provinces_production_income = {
			years = 8
			trigger = {
				trade_goods = glass
			}
			custom_tooltip = MONOPOLY_INCOME_GLASS_DESC
		}
		custom_tooltip = estate_burghers_monopoly_of_glass_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = {
				trade_goods = glass
			}
			add_province_modifier = {
				name = estate_burghers_monopoly_of_glass_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_glass_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_glass_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_monopoly_of_glass_revoke_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_glass_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_glass_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_monopoly_of_glass_revoke_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_glass_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_glass_mod
		}
	}
	penalties = {
	}
	benefits = {
	}

	cooldown_years = 10
	conditional_modifier = {
		trigger = {
			has_country_flag = buffed_monopolies
		}
		modifier = {
			max_absolutism = 10
			burghers_privilege_slots = 1
		}
	}
	conditional_modifier = {
		trigger = {
			mission_completed = BYZ_glass_ware
			has_dlc = "Leviathan"
		}
		modifier = {
			great_project_upgrade_cost = -0.1
		}
	}
	conditional_modifier = {
		trigger = {
			mission_completed = BYZ_glass_ware
			NOT = { has_dlc = "Leviathan" }
		}
		modifier = {
			build_cost = -0.05
		}
	}
	on_cooldown_expires = {
		country_event = { id = monopoly_privileges.3 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_monopoly_of_paper = {
	icon = privilege_monopoly_of_goods_paper
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	loyalty = 0.05
	is_valid = {
		OR = {
			has_dlc = "Emperor"
			has_country_flag = buffed_monopolies
		}
		any_owned_province = {
			trade_goods = paper
		}
	}
	can_select = {
		custom_trigger_tooltip = {
			tooltip = unavailable_during_revolution_disaster
			NOT = { has_disaster = revolution }
			NOT = {
				has_disaster_progress = {
					disaster = revolution
					value = 1
				}
			}
			NOT = { has_disaster = french_revolution }
			NOT = {
				has_disaster_progress = {
					disaster = french_revolution
					value = 1
				}
			}
		}
	}
	on_granted = {
		if = {
			limit = {
				paper = 1
			}
			add_mercantilism = 1
		}
		add_years_of_owned_provinces_production_income = {
			years = 8
			trigger = {
				trade_goods = paper
			}
			custom_tooltip = MONOPOLY_INCOME_PAPER_DESC
		}
		custom_tooltip = estate_burghers_monopoly_of_paper_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = {
				trade_goods = paper
			}
			add_province_modifier = {
				name = estate_burghers_monopoly_of_paper_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_paper_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_paper_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_monopoly_of_paper_revoke_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_paper_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_paper_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_monopoly_of_paper_revoke_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_paper_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_paper_mod
		}
	}
	penalties = {
	}
	benefits = {
	}

	cooldown_years = 10
	conditional_modifier = {
		trigger = {
			has_country_flag = buffed_monopolies
		}
		modifier = {
			max_absolutism = 10
			burghers_privilege_slots = 1
		}
	}
	on_cooldown_expires = {
		country_event = { id = monopoly_privileges.4 }
	}
	ai_will_do = {
		factor = 0
	}
}


estate_burghers_the_great_privilege = {
	icon = privilege_grant_autonomy
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		has_dlc = "Emperor"
		has_estate_privilege = estate_burghers_the_great_privilege
	}
	on_granted = {
		every_country = {
			limit = {
				capital_scope = {
					region = low_countries_region
				}
				junior_union_with = root
			}
			ROOT = { inherit = prev }
		}
		add_years_of_income = 2
		custom_tooltip = estate_burghers_the_great_privilege_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = { region = low_countries_region }
			add_province_modifier = {
				name = estate_burghers_the_great_privilege_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_the_great_privilege_mod
			}
			remove_province_modifier = estate_burghers_the_great_privilege_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_the_great_privilege_revoke_effect_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_the_great_privilege_mod
			}
			remove_province_modifier = estate_burghers_the_great_privilege_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_the_great_privilege_revoke_effect_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_the_great_privilege_mod
			}
			remove_province_modifier = estate_burghers_the_great_privilege_mod
		}
	}
	penalties = {
	}
	cooldown_years = 20
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_exclusive_trade_rights = {
	icon = privilege_make_generous_donation
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.05
	loyalty = 0.05
	is_valid = {
		has_dlc = "Emperor"
		any_active_trade_node = {
			calc_true_if = {
				amount = 3
				all_trade_node_member_province = {
					owned_by = root
					province_has_center_of_trade_of_level = 1
				}
			}
		}
	}
	on_granted = {
		random_active_trade_node = {
			limit = {
				calc_true_if = {
					amount = 3
					all_trade_node_member_province = {
						owned_by = root
						province_has_center_of_trade_of_level = 1
					}
				}
			}
			custom_tooltip = estate_burghers_exclusive_trade_rights_enact_tooltip
			hidden_effect = {
				every_trade_node_member_province = {
					limit = {
						owned_by = root
						province_has_center_of_trade_of_level = 1
					}
					add_province_modifier = {
						name = estate_burghers_exclusive_trade_rights_mod
						duration = -1
					}
				}
			}
		}
		add_mercantilism = 3
	}
	on_revoked = {
		custom_tooltip = estate_burghers_exclusive_trade_rights_revoke_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_exclusive_trade_rights_mod
			}
			remove_province_modifier = estate_burghers_exclusive_trade_rights_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_exclusive_trade_rights_revoke_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_exclusive_trade_rights_mod
			}
			remove_province_modifier = estate_burghers_exclusive_trade_rights_mod
		}
	}
	penalties = {
	}
	benefits = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_control_over_monetary_policy = {
	icon = privilege_monopoly
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	influence = 0.05
	loyalty = 0.05
	is_valid = {
		has_dlc = "Emperor"
	}
	penalties = {
		all_power_cost = 0.05
	}
	benefits = {
		inflation_reduction = 0.15
		interest = -0.5
		production_efficiency = 0.05
	}
	conditional_modifier = {
		trigger = {
			has_country_flag = fra_enable_italian_bookkeeping_privilege_flag
		}
		modifier = {
			all_power_cost = -0.05
			burghers_influence_modifier = 0.025 
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 5
		modifier = {
			factor = 5
			OR = {
				inflation = 10
				num_of_loans = 8
			}
		}
		modifier = {
			factor = 10
			OR = {
				tag = MOS
				tag = RUS
			}
			estate_loyalty = {
				estate = estate_burghers
				loyalty = 60
			}
			estate_influence = {
				estate = estate_burghers
				influence = 60
			}
		}
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_private_trade_fleets = {
	icon = privilege_comission_merchant_ships_for_war
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.1
	loyalty = 0.05
	is_valid = {
		OR = {
			has_dlc = "Emperor"
			has_dlc = "King of Kings"
		}
		num_of_ports = 1
		navy_size = 1
	}
	penalties = {
	}
	benefits = {
		light_ship_cost = -0.2
	}
	conditional_modifier = {
		trigger = {
			NOT = { has_country_flag = BYZ_private_trade_fleet_buff }
			NOT = {
				OR = {
					has_country_flag = YEM_upgrade_trade_ships_priv_1
					has_country_flag = YEM_upgrade_trade_ships_priv_2
				}
			}
		}
		modifier = {
			global_ship_trade_power = 0.1
		}
	}
	conditional_modifier = {
		trigger = {
			OR = {
				has_country_flag = BYZ_private_trade_fleet_buff
				has_country_flag = YEM_upgrade_trade_ships_priv_1
			}
			NOT = { has_country_flag = YEM_upgrade_trade_ships_priv_2 }
		}
		modifier = {
			global_ship_trade_power = 0.2
		}
	}
	conditional_modifier = {
		trigger = {
			has_country_flag = YEM_upgrade_trade_ships_priv_2
		}
		modifier = {
			global_ship_trade_power = 0.3
		}
	}
	conditional_modifier = {
		trigger = { has_country_flag = mam_upgrade_private_trade_fleets_flag }
		modifier = { 
			global_ship_trade_power = 0.1 
			burghers_influence_modifier = -0.1
		}
	}
	conditional_modifier = {
		trigger = {
			has_country_flag = ARB_upgrade_trade_ship_privilege_for_trade_steering_flag
		}
		modifier = {
			trade_steering = 0.1
		}
	}
	conditional_modifier = {
		trigger = { 
			has_country_flag = oma_private_trading_fleets_buff_flag
		}
		modifier = { 
			naval_forcelimit_modifier = 0.15
		}
	}
	
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 10
			num_of_light_ship = 15
			trade_income_percentage = 0.35
		}
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_prussian_confederation = {
	icon = privilege_royal_authority
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.1
	loyalty = 0.1
	is_valid = {
		tag = TEU
		has_disaster = prussian_confederation_disaster
	}
	on_granted = {
		custom_tooltip = prussian_confederation_privilege_tt
		add_estate_loyalty = {
			estate = estate_burghers
			loyalty = 20
		}
		change_estate_land_share = {
			estate = estate_burghers
			share = 20
		}
	}
	penalties = {
		min_autonomy = 35
	}
	benefits = {
	}
	ai_will_do = {
		factor = 7.5
		modifier = {
			factor = 1.5
			owns = 43
			NOT = { num_of_cities = 6 }
			crown_land_share = 50
			NOT = {
				estate_influence = {
					estate = estate_burghers
					influence = 70
				}
			}
		}
	}
}

estate_burghers_statutory_rights = {
	icon = privilege_grant_autonomy
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.1
	is_valid = {
		has_estate_privilege = estate_burghers_statutory_rights
	}
	on_granted = {
		change_estate_land_share = {
			estate = all
			share = -30
		}
	}
	penalties = {
		min_autonomy = 25
	}
	benefits = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
	cooldown_years = 20
}

estate_burghers_khmer_irrigation = {
	icon = privilege_monopoly_of_goods_livestock
	can_select = {
		OR = {
			has_estate_privilege = estate_vaisyas_khmer_irrigation
			mission_completed = mnd_khm_irrigation
			mission_completed = sun_rice_production
		}
	}
	is_valid = {
		NOT = { has_estate_privilege = estate_vaisyas_khmer_irrigation }
		OR = {
			tag = LNA
			tag = KHM
			tag = SUN
			has_estate_privilege = estate_vaisyas_khmer_irrigation
		}
	}
	on_granted = {
		custom_tooltip = estate_burghers_khmer_irrigation_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = {
				trade_goods = grain
			}
			add_province_modifier = {
				name = estate_burghers_khmer_irrigation_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_khmer_irrigation_mod
			}
			remove_province_modifier = estate_burghers_khmer_irrigation_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_khmer_irrigation_revoke_effect_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_khmer_irrigation_mod
			}
			remove_province_modifier = estate_burghers_khmer_irrigation_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_khmer_irrigation_revoke_effect_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_khmer_irrigation_mod
			}
			remove_province_modifier = estate_burghers_khmer_irrigation_mod
		}
	}
	penalties = {
	}
	benefits = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 1000
	}
}

estate_burghers_tropical_nation = {
	icon = privilege_grant_new_world_charter
	loyalty = 0.05
	influence = 0.05
	is_valid = {
		OR = {
			has_estate_privilege = estate_burghers_tropical_nation
			technology_group = chinese
			technology_group = indian
		}
	}
	can_select = {
		capital_scope = {
			has_climate = tropical
		}
	}
	on_granted = {
		custom_tooltip = estate_burghers_tropical_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = {
				has_climate = tropical
			}
			add_province_modifier = {
				name = estate_burghers_tropical_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_tropical_mod
			}
			remove_province_modifier = estate_burghers_tropical_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_tropical_revoke_effect_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_tropical_mod
			}
			remove_province_modifier = estate_burghers_tropical_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_tropical_revoke_effect_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_tropical_mod
			}
			remove_province_modifier = estate_burghers_tropical_mod
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 1000
	}
}

estate_burghers_orang_laut_alliances = {
	icon = privilege_diplo_power
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.1
	influence = 0.15
	can_select = {
		capital_scope = {
			region = malaya_region
		}
	}
	is_valid = {
		capital_scope = {
			region = malaya_region
		}
	}
	penalties = {
	}
	benefits = {
		global_own_trade_power = 0.25
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 5
	}
}

#Mission tree rewards
estate_burghers_hydraulic_rights = {
	icon = privilege_dev_cost_desert
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	influence = 0.05
	loyalty = 0.05
	is_valid = {
		has_unlocked_estate_privilege = { estate_privilege = estate_burghers_hydraulic_rights }
	}
	can_select = {
		any_owned_province = {
			OR = {
				has_terrain = desert
				has_terrain = coastal_desert
				has_terrain = steppe
				has_terrain = savannah
			}
		}
	}
	on_granted = {
		custom_tooltip = estate_burghers_enslaving_rights_gt
		hidden_effect = {
			every_owned_province = {
				limit = {
					has_terrain = desert
				}
				add_province_modifier = {
					name = estate_burghers_hydraulic_rights_desert
					duration = -1
				}
			}
			every_owned_province = {
				limit = {
					has_terrain = coastal_desert
				}
				add_province_modifier = {
					name = estate_burghers_hydraulic_rights_coastal_desert
					duration = -1
				}
			}
			every_owned_province = {
				limit = {
					has_terrain = steppe
				}
				add_province_modifier = {
					name = estate_burghers_hydraulic_rights_steppes
					duration = -1
				}
			}
			every_owned_province = {
				limit = {
					has_terrain = savannah
				}
				add_province_modifier = {
					name = estate_burghers_hydraulic_rights_savanna
					duration = -1
				}
			}			
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_enslaving_rights_rt
		hidden_effect = {
			every_owned_province = {
				limit = {
					OR = {
						has_province_modifier = estate_burghers_hydraulic_rights_desert
						has_province_modifier = estate_burghers_hydraulic_rights_coastal_desert
						has_province_modifier = estate_burghers_hydraulic_rights_steppes
						has_province_modifier = estate_burghers_hydraulic_rights_savanna
					}
				}
				remove_province_modifier = estate_burghers_hydraulic_rights_desert
				remove_province_modifier = estate_burghers_hydraulic_rights_coastal_desert
				remove_province_modifier = estate_burghers_hydraulic_rights_steppes
				remove_province_modifier = estate_burghers_hydraulic_rights_savanna
			}
		}
	}
	penalties = {
	}
	benefits = {
	}
	ai_will_do = {
		factor = 100
		modifier = {
			factor = 2
			num_of_owned_provinces_with = {
				OR = {
					has_terrain = desert
					has_terrain = coastal_desert
					has_terrain = steppe
					has_terrain = savannah
				}
				value = 8
			}
		}
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_control_over_the_mint = {
	icon = privilege_gold_mint
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.05
	loyalty = 0.05
	is_valid = {
		has_unlocked_estate_privilege = { estate_privilege = estate_burghers_control_over_the_mint }
		gold = 1
	}
	can_select = {
	}
	on_granted = {
		custom_tooltip = estate_burghers_control_over_the_mint_gt
	}
	on_granted_province = {
		if = {
			limit = {
				trade_goods = gold
			}
			add_province_modifier = {
				name = estate_burghers_control_over_gold_mine
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_control_over_gold_mine
			}
			remove_province_modifier = estate_burghers_control_over_gold_mine
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_control_over_the_mint_rt
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_control_over_gold_mine
			}
			remove_province_modifier = estate_burghers_control_over_gold_mine
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_control_over_the_mint_rt
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_control_over_gold_mine
			}
			remove_province_modifier = estate_burghers_control_over_gold_mine
		}
	}
	penalties = {
	}
	benefits = {
		monthly_gold_inflation_modifier = -0.75
		gold_depletion_chance_modifier = -0.75
	}
	ai_will_do = {
		factor = 10
		modifier = {
			factor = 0
			NOT = { gold_income_percentage = 0.2 }
		}
		modifier = {
			factor = 4
			gold_income_percentage = 0.4
		}
		modifier = {
			factor = 4
			gold_income_percentage = 0.6
		}
		modifier = {
			factor = 4
			gold_income_percentage = 0.8
		}
		modifier = {
			factor = 1000
			gold_income_percentage = 1
		}
		modifier = {
			factor = 0.5
			is_absolutism_active = yes
		}
	}
}

estate_burghers_forest_expansion = {
	icon = privilege_dev_cost_forest
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	influence = 0.05
	loyalty = 0.05
	is_valid = {
		has_unlocked_estate_privilege = { estate_privilege = estate_burghers_forest_expansion }
	}
	can_select = {
		any_owned_province = {
			OR = {
				has_terrain = forest
				has_terrain = woods
			}
		}
	}
	on_granted = {
		custom_tooltip = estate_burghers_forest_expansion_gt
		hidden_effect = {
			every_owned_province = {
				limit = {
					has_terrain = forest
				}
				add_province_modifier = {
					name = estate_burghers_forest_expansion_forest
					duration = -1
				}
			}
			every_owned_province = {
				limit = {
					has_terrain = woods
				}
				add_province_modifier = {
					name = estate_burghers_forest_expansion_woods
					duration = -1
				}
			}
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_forest_expansion_rt
		hidden_effect = {
			every_owned_province = {
				limit = {
					OR = {
						has_province_modifier = estate_burghers_forest_expansion_forest
						has_province_modifier = estate_burghers_forest_expansion_woods
					}
				}
				remove_province_modifier = estate_burghers_forest_expansion_forest
				remove_province_modifier = estate_burghers_forest_expansion_woods
			}
		}
	}
	penalties = {
	}
	benefits = {
	}
	ai_will_do = {
		factor = 100
		modifier = {
			factor = 2
			num_of_owned_provinces_with = {
				OR = {
					has_terrain = woods
					has_terrain = forest
				}
				value = 8
			}
		}
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_mountain_expansion = {
	icon = privilege_dev_cost_mountain
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	influence = 0.05
	loyalty = 0.05
	is_valid = {
		has_unlocked_estate_privilege = { estate_privilege = estate_burghers_mountain_expansion }
	}
	can_select = {
		any_owned_province = {
			OR = {
				has_terrain = mountain
				has_terrain = highlands
				has_terrain = hills
			}
		}
	}
	on_granted = {
		custom_tooltip = estate_burghers_mountain_expansion_gt
		hidden_effect = {
			every_owned_province = {
				limit = {
					has_terrain = mountain
				}
				add_province_modifier = {
					name = estate_burghers_mountain_expansion_mountains
					duration = -1
				}
			}
			every_owned_province = {
				limit = {
					has_terrain = highlands
				}
				add_province_modifier = {
					name = estate_burghers_mountain_expansion_highlands
					duration = -1
				}
			}
			every_owned_province = {
				limit = {
					has_terrain = hills
				}
				add_province_modifier = {
					name = estate_burghers_mountain_expansion_hills
					duration = -1
				}
			}
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_mountain_expansion_rt
		hidden_effect = {
			every_owned_province = {
				limit = {
					OR = {
						has_province_modifier = estate_burghers_mountain_expansion_mountains
						has_province_modifier = estate_burghers_mountain_expansion_highlands
						has_province_modifier = estate_burghers_mountain_expansion_hills
					}
				}
				remove_province_modifier = estate_burghers_mountain_expansion_mountains
				remove_province_modifier = estate_burghers_mountain_expansion_highlands
				remove_province_modifier = estate_burghers_mountain_expansion_hills
			}
		}
	}
	penalties = {
	}
	benefits = {
	}
	ai_will_do = {
		factor = 100
		modifier = {
			factor = 2
			num_of_owned_provinces_with = {
				OR = {
					has_terrain = mountain
					has_terrain = highlands
					has_terrain = hills
				}
				value = 8
			}
		}
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_orthodox_tolerance = {
	icon = privilege_tolerance_heretics
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.05
	influence = 0.05
	is_valid = {
		religion_group = christian
		NOT = { religion = orthodox }
		NOT = { religion = coptic }
		#has_unlocked_estate_privilege = { estate_privilege = estate_burghers_orthodox_tolerance }
	}
	conditional_modifier = {
		trigger = { has_country_flag = hun_empower_orthodox_autonomy }
		modifier = { max_absolutism = 5 church_loyalty_modifier = 0.1 }
	}
	can_select = {
		religion_group = christian
		NOT = { religion = orthodox }
		NOT = { religion = coptic }
		any_owned_province = {
			OR = {
				religion = orthodox
				religion = coptic
			}
		}
	}
	on_granted = {
		if = {
			limit = { has_estate_privilege = estate_church_anti_heresy_act }
			remove_estate_privilege = estate_church_anti_heresy_act
			add_estate_loyalty = {
				estate = estate_church
				loyalty = -20
			}
		}
		custom_tooltip = estate_burghers_orthodox_tolerance_effect_tooltip
		hidden_effect = {
			set_country_flag = burghers_tolerates_orthodoxy
		}
	}
	on_granted_province = {
		if = {
			limit = {
				OR = {
					religion = orthodox
					religion = coptic
				}
			}
			add_province_modifier = {
				name = estate_burghers_guaranteed_autonomy_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_guaranteed_autonomy_mod
			}
			remove_province_modifier = estate_burghers_guaranteed_autonomy_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_orthodox_tolerance_revoke_effect_tooltip
		hidden_effect = {
			clr_country_flag = burghers_tolerates_orthodoxy
		}
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_guaranteed_autonomy_mod
			}
			remove_province_modifier = estate_burghers_guaranteed_autonomy_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_orthodox_tolerance_revoke_effect_tooltip
		hidden_effect = {
			clr_country_flag = burghers_tolerates_orthodoxy
		}
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_guaranteed_autonomy_mod
			}
			remove_province_modifier = estate_burghers_guaranteed_autonomy_mod
		}
	}
	penalties = {
		church_loyalty_modifier = -0.1
	}
	benefits = {
	}
	ai_will_do = {
		factor = 1000
		modifier = {
			factor = 0
			NOT = {
				any_owned_province = {
					OR = {
						religion = orthodox
						religion = coptic
					}
				}
			}
		}
		modifier = {
			factor = 0
			government = theocracy
		}
		modifier = {
			factor = 0
			is_subject = yes
			overlord = {
				religion = ROOT
				has_idea_group = religious_ideas
			}
		}
	}
}

#Poland Privileges 

estate_burghers_polish_merchant_seal = {
	icon = privilege_make_generous_donation
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		has_dlc = "Lions of the North"
		OR = { 
			mission_completed = pol_support_mercantile_class
			has_estate_privilege = estate_burghers_the_great_privilege
		}
	}
	influence = 0.05
	loyalty = 0.05
	benefits = { 
		placed_merchant_power = 5 
		center_of_trade_upgrade_cost = -0.1 
	}
	penalties = {
	}
	cooldown_years = 15
	ai_will_do = {
		factor = 0
	}
}

#Russia Privileges
estate_burghers_rise_of_the_burghers = {
	icon = privilege_peasant
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		has_dlc = "Domination"
		has_estate_privilege = estate_burghers_rise_of_the_burghers
		is_revolutionary = no
		NOT = { has_country_flag = enserfed_peasants }
	}
	influence = 0.15
	loyalty = 0.0
	land_share = 15
	benefits = {
		burghers_privilege_slots = 1
	}
	penalties = {
	}
	on_granted = {
		add_mercantilism = -5
		set_country_flag = rus_enacted_early_disconnection_flag
		clr_country_flag = rus_enacted_early_serfdom_flag
	}
	mechanics = {
		exempt_from_seize_land
		no_estate_crownland_loss_from_developing
	}
	modifier_by_land_ownership = {
		trade_efficiency = 0.2
	}
	conditional_modifier = {
		trigger = { has_country_flag = rus_buffed_free_peasantry_privileges }
		modifier = {
			global_trade_power = 0.1
		}
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_the_new_middle_class = {
	icon = privilege_peasant
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_dlc = "Domination"
		is_revolutionary = no
		OR = {
			has_estate_privilege = estate_burghers_the_new_middle_class
			has_country_flag = level_three_serfdom_privileges
			has_unlocked_estate_privilege = {
				estate_privilege = estate_burghers_the_new_middle_class
			}
		}
		NOT = { has_country_flag = enserfed_peasants }
	}
	influence = 0.1
	loyalty = 0.15
	can_revoke = {
		government = republic
	}
	on_granted = {
		add_mercantilism = -5
		set_country_flag = rus_enacted_early_disconnection_flag
		clr_country_flag = rus_enacted_early_serfdom_flag
		set_country_flag = liberated_peasants
	}
	on_revoked = {
		add_republican_tradition = -5
		clr_country_flag = liberated_peasants
		hidden_effect = {
			if = {
				limit = { government = republic }
				unlock_estate_privilege = {
					estate_privilege = estate_burghers_the_new_middle_class
				}
			}
		}
	}
	on_invalid = {
		clr_country_flag = liberated_peasants
	}
	benefits = {
		burghers_privilege_slots = 1
		technology_cost = -0.1
		idea_cost = -0.1
		global_institution_spread = 0.2
		monthly_russian_modernization = 1.5
	}
	penalties = {
		global_manpower_modifier = -0.2
		global_tax_modifier = -0.1
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_sindicat_remensa_privilege = {
	icon = estate_burghers_sindicat_remensa_privilege
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		has_dlc = "Domination"
		has_country_flag = remensa_privilege_flag
	}
	influence = 0.1
	loyalty = 0.15
	benefits = {
		burghers_privilege_slots = 1
		global_trade_goods_size_modifier = 0.1
		nobles_influence_modifier = -0.1
		development_cost = -0.05
	}
	penalties = {
	}
	ai_will_do = {
		factor = 0
	}
}

#England
estate_burghers_autonomous_trade_companies = {
	icon = privilege_make_generous_donation
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		has_dlc = "Domination"
		has_unlocked_estate_privilege = {
			estate_privilege = estate_burghers_autonomous_trade_companies
		}
	}
	influence = 0.05
	loyalty = 0.05
	benefits = { 
		placed_merchant_power = 5 
		center_of_trade_upgrade_cost = -0.1 
	}
	penalties = {
	}
	cooldown_years = 15
	ai_will_do = {
		factor = 0
	}
}

#Domination generic Estate Privileges
estate_burghers_development_of_cities = {
	icon = privilege_development_efficiency
	loyalty = 0.05
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	conditional_modifier = {
		trigger = {
			OR = {
				has_country_flag = ITA_upgrade_city_expansion_privileges_flag
				has_country_flag = INC_remove_max_absolutism_penalty_from_city_expansion_privileges_flag
			}
		}
		modifier = {
			max_absolutism = 5
		}
	}
	is_valid = {
		has_dlc = "Domination"
	}
	on_granted = {
		if = {
			limit = {
				has_country_flag = ITA_upgrade_city_expansion_privileges_flag
			}
			custom_tooltip = ITA_doing_estate_burghers_agendas
		}
		
		custom_tooltip = estate_burghers_development_of_cities_gt
		tooltip = {
			add_province_modifier = {
				name = estate_burghers_development_of_cities_mod
				duration = -1
			}
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_development_of_cities_rt
	}
	on_granted_province = {
		if = {
			limit = {
				OR = {
					province_has_center_of_trade_of_level = 1
					has_river_estuary_trigger = yes
				}
			}
			add_province_modifier = {
				name = estate_burghers_development_of_cities_mod
				duration = -1
			}
		}
	}
	on_invalid_province = {
		if = {
			limit = { has_province_modifier = estate_burghers_development_of_cities_mod }
			remove_province_modifier = estate_burghers_development_of_cities_mod
		}
	}
	on_revoked_province = {
		if = {
			limit = { has_province_modifier = estate_burghers_development_of_cities_mod }
			remove_province_modifier = estate_burghers_development_of_cities_mod
		}
	}

	mechanics = {
		no_estate_crownland_loss_from_developing
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
}
estate_burghers_control_over_the_coinage = {
	icon = privilege_gold_mint
	loyalty = 0.0
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_dlc = "Domination"
	}
	can_select = {
	}
	on_granted = {
		enable_estate_action = {
			estate_action = RECRUIT_MINISTER_BURGHERS
		}
	}
	on_revoked = {
		disable_estate_action = {
			estate_action = RECRUIT_MINISTER_BURGHERS
		}
	}
	on_invalid = {
		disable_estate_action = {
			estate_action = RECRUIT_MINISTER_BURGHERS
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
}
estate_burghers_economical_boost = {
	icon = privilege_monopoly
	loyalty = 0.0
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_dlc = "Domination"
	}
	can_select = {
		if = {
			limit = { has_estate_privilege = estate_vaisyas_economical_boost }
			NOT = { has_estate_privilege = estate_vaisyas_economical_boost }
		}
		if = {
			limit = { has_estate_privilege = estate_jains_economical_boost }
			NOT = { has_estate_privilege = estate_jains_economical_boost }
		}
	}
	on_granted = {
		scaling_with_influence_privilege_tooltip = {
			estate_privilege = estate_burghers_economical_boost
		}
	}
	on_revoked = {
		scaling_with_influence_privilege_tooltip = {
			estate_privilege = estate_burghers_economical_boost
		}
	}
	influence_scaled_conditional_modifier = {	#Modifier that are applied if the specified conditions are true. At 100% Influence you gain 100% of the modifier.
		trigger = {
			NOT = {
				estate_loyalty = {
					estate = estate_burghers
					loyalty = 30
				}
			}
		}
		modifier = {
			global_prov_trade_power_modifier = -0.25
		}
	}
	influence_scaled_conditional_modifier = {	#Modifier that are applied if the specified conditions are true. At 100% Influence you gain 100% of the modifier.
		trigger = {
			estate_loyalty = {
				estate = estate_burghers
				loyalty = 30
			}
			NOT = {
				estate_loyalty = {
					estate = estate_burghers
					loyalty = 60
				}
			}
		}
		modifier = {
			placed_merchant_power = 5
			global_prov_trade_power_modifier = 0.25
		}
	}
	influence_scaled_conditional_modifier = {	#Modifier that are applied if the specified conditions are true. At 100% Influence you gain 100% of the modifier.
		trigger = {
			estate_loyalty = {
				estate = estate_burghers
				loyalty = 60
			}
		}
		modifier = {
			placed_merchant_power = 10
			global_prov_trade_power_modifier = 0.5
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
}
estate_burghers_expanded_monopoly_rights = {
	icon = privilege_empty_throne
	loyalty = 0.0
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_dlc = "Domination"
	}
	on_granted = {
		enable_estate_action = {
			estate_action = GRANT_MONOPOLY_CHARTER_BURGHERS
		}
	}
	on_invalid = {
		disable_estate_action = {
			estate_action = GRANT_MONOPOLY_CHARTER_BURGHERS
		}
	}
	on_revoked = {
		disable_estate_action = {
			estate_action = GRANT_MONOPOLY_CHARTER_BURGHERS
		}
	}
	mechanics = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 10
		modifier = {
			factor = 0.1
			is_absolutism_active = yes
		}
	}
}
estate_burghers_force_impressment = {
	icon = privilege_heavy_ship
	loyalty = 0.0
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_dlc = "Domination"
		primitives = no
	}
	can_select = {
		num_of_ports = 1
	}
	benefits = {
		global_sailors_modifier = 0.15
	}
	on_granted = {
		enable_estate_action = {
			estate_action = COMISSION_MERCHANT_SHIPS_FOR_WAR_BURGHERS
		}
	}
	on_revoked = {
		disable_estate_action = {
			estate_action = COMISSION_MERCHANT_SHIPS_FOR_WAR_BURGHERS
		}
	}
	on_invalid = {
		disable_estate_action = {
			estate_action = COMISSION_MERCHANT_SHIPS_FOR_WAR_BURGHERS
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
}
estate_burghers_naval_school_right = {
	icon = privilege_navy_tradition
	loyalty = 0.0
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_dlc = "Domination"
		is_primitive = no
	}
	benefits = {
		prestige_from_naval = 0.5
	}
	can_select = {
		num_of_ports = 1
	}
	on_granted = {
		enable_estate_action = {
			estate_action = GRANT_ADMIRALSHIP_BURGHERS
		}
	}
	on_invalid = {
		disable_estate_action = {
			estate_action = GRANT_ADMIRALSHIP_BURGHERS
		}
	}
	on_revoked = {
		disable_estate_action = {
			estate_action = GRANT_ADMIRALSHIP_BURGHERS
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
}
estate_burghers_financial_demand = {
	icon = privilege_ducats
	loyalty = 0.0
	influence = 0.1
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_dlc = "Domination"
	}
	benefits = {
		global_tax_modifier = 0.1
	}
	
	on_granted = {
		enable_estate_action = {
			estate_action = ASK_FOR_CONTRIBUTION_BURGHERS
		}
	}
	on_invalid = {
		disable_estate_action = {
			estate_action = ASK_FOR_CONTRIBUTION_BURGHERS
		}
	}
	on_revoked = {
		disable_estate_action = {
			estate_action = ASK_FOR_CONTRIBUTION_BURGHERS
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	#conditional_modifier = {
	#	trigger = { has_government_mechanic = ottoman_decadence_mechanic }
	#	modifier = { monthly_ottoman_decadence = 0.02 }
	#}
	ai_will_do = {
		factor = 0
	}
}
estate_burghers_promote_burgher_bookkeeping = {
	icon = privilege_investigate_corruption
	loyalty = 0.0
	influence = 0.1
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_dlc = "Domination"
	}
	loyalty_scaled_conditional_modifier = {
		trigger = {
			NOT = {
				has_government_attribute = GER_upgrade_merchant_bookkeeping
			}
		}
		modifier = {
			inflation_action_cost = -0.5
			interest = -0.5
			state_maintenance_modifier = -0.25
		}
	}
	loyalty_scaled_conditional_modifier = {
		trigger = {
			has_government_attribute = GER_upgrade_merchant_bookkeeping
		}
		modifier = {
			inflation_action_cost = -1
			interest = -1
			state_maintenance_modifier = -0.5
		}
	}
	on_granted = {
		if = {
			limit = {
				has_government_attribute = GER_upgrade_merchant_bookkeeping
			}
			scaling_with_loyalty_privilege_tooltip = {
				estate_privilege = estate_burghers_promote_burgher_bookkeeping_upgraded
			}
		}
		else = {
			scaling_with_loyalty_privilege_tooltip = {
				estate_privilege = estate_burghers_promote_burgher_bookkeeping
			}
		}
	}
	on_revoked = {
		if = {
			limit = {
				has_government_attribute = GER_upgrade_merchant_bookkeeping
			}
			scaling_with_loyalty_privilege_tooltip = {
				estate_privilege = estate_burghers_promote_burgher_bookkeeping_upgraded
			}
		}
		else = {
			scaling_with_loyalty_privilege_tooltip = {
				estate_privilege = estate_burghers_promote_burgher_bookkeeping
			}
		}
	}
	on_invalid = {
		if = {
			limit = {
				has_government_attribute = GER_upgrade_merchant_bookkeeping
			}
			scaling_with_loyalty_privilege_tooltip = {
				estate_privilege = estate_burghers_promote_burgher_bookkeeping_upgraded
			}
		}
		else = {
			scaling_with_loyalty_privilege_tooltip = {
				estate_privilege = estate_burghers_promote_burgher_bookkeeping
			}
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 10
	}
}

#1.36 

#Turkomen

estate_burghers_great_works_of_iran = {
	icon = privilege_dev_cost_desert
	land_share = 5
	max_absolutism = -10
	loyalty = 0.05
	influence = 0.05
	is_valid = {
		has_unlocked_estate_privilege = {
			estate_privilege = estate_burghers_great_works_of_iran
		}
	}
	can_select = {
		custom_trigger_tooltip = {
			tooltip = has_unlocked_estate_burghers_great_works_of_iran_tt
			has_unlocked_estate_privilege = {
				estate_privilege = estate_burghers_great_works_of_iran
			}	
		}
		any_owned_province = {
			OR = {
				has_terrain = mountain
				has_terrain = highlands
				has_terrain = desert
				has_terrain = drylands
			}
			OR = {
				region = persia_region
				region = khorasan_region
			}
		}
	}
	on_granted = {
		custom_tooltip = estate_burghers_great_works_of_iran_tt
	}
	on_granted_province = {
		if = {
			limit = {
				has_terrain = mountain
				OR = {
					region = persia_region
					region = khorasan_region
				}
			}
			add_province_modifier = {
				name = turkoman_privilege_mountains
				duration = -1
			}
		}
		if = {
			limit = {
				has_terrain = highlands
				OR = {
					region = persia_region
					region = khorasan_region
				}
			}
			add_province_modifier = {
				name = turkoman_privilege_highlands
				duration = -1
			}
		}
		if = {
			limit = {
				has_terrain = desert
				OR = {
					region = persia_region
					region = khorasan_region
				}
			}
			add_province_modifier = {
				name = turkoman_privilege_desert
				duration = -1
			}
		}
		if = {
			limit = {
				has_terrain = drylands
				OR = {
					region = persia_region
					region = khorasan_region
				}
			}
			add_province_modifier = {
				name = turkoman_privilege_drylands
				duration = -1
			}
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_great_works_of_iran_revoke
	}
	on_revoked_province = {
		if = {
			limit = { has_province_modifier = turkoman_privilege_mountains }
			remove_province_modifier = turkoman_privilege_mountains
		}
		if = {
			limit = { has_province_modifier = turkoman_privilege_highlands }
			remove_province_modifier = turkoman_privilege_highlands
		}
		if = {
			limit = { has_province_modifier = turkoman_privilege_desert }
			remove_province_modifier = turkoman_privilege_desert
		}
		if = {
			limit = { has_province_modifier = turkoman_privilege_drylands }
			remove_province_modifier = turkoman_privilege_drylands
		}
	}
	on_invalid = {
	}
	on_invalid_province = {
		if = {
			limit = { has_province_modifier = turkoman_privilege_mountains }
			remove_province_modifier = turkoman_privilege_mountains
		}
		if = {
			limit = { has_province_modifier = turkoman_privilege_highlands }
			remove_province_modifier = turkoman_privilege_highlands
		}
		if = {
			limit = { has_province_modifier = turkoman_privilege_desert }
			remove_province_modifier = turkoman_privilege_desert
		}
		if = {
			limit = { has_province_modifier = turkoman_privilege_drylands }
			remove_province_modifier = turkoman_privilege_drylands
		}
	}
	ai_will_do = {
		factor = 0
	}
}

#Mamluks

estate_burghers_fund_karimi = {
	icon = estate_burghers_fund_karimi
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	land_share = 5
	loyalty = 0.1
	influence = 0.1
	is_valid = {
		is_or_was_tag = {
			tag = MAM
		}
		has_dlc = "King of Kings"
	}
	modifier_by_land_ownership = {
		global_tax_modifier = -0.25
		trade_efficiency = 0.2
		placed_merchant_power = 10
	}
	
	ai_will_do = {
		factor = 5
	}
}

estate_burghers_foreign_expeditions = {
	icon = estate_burghers_foreign_expeditions
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.05
	influence = 0.1
	is_valid = {
		has_unlocked_estate_privilege = { 
			estate_privilege = estate_burghers_foreign_expeditions 
		}
	}
	benefits = {
		colonists = 1
	}

	loyalty_scaled_conditional_modifier = {
		trigger = { always = yes }
		modifier = {
			colonist_placement_chance = 0.1
		}
	}
	
	ai_will_do = {
		factor = 5
	}
}

estate_burghers_nile_goods_transport = {
	icon = estate_burghers_nile_goods_transport
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	loyalty = 0.05
	influence = 0.1
	is_valid = {
		has_unlocked_estate_privilege = { 
			estate_privilege = estate_burghers_nile_goods_transport 
		}
	}
	benefits = {
		global_ship_trade_power = 0.2
	}

	loyalty_scaled_conditional_modifier = {
		trigger = { always = yes }
		modifier = {
			production_efficiency = 0.2
		}
	}
	
	ai_will_do = {
		factor = 5
	}
}

estate_burghers_monopoly_of_coffee = {
	icon = estate_burghers_monopoly_of_coffee
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	loyalty = 0.1
	is_valid = {
		has_country_flag = mam_enable_coffee_monopoly_flag
	}
	can_select = {
		custom_trigger_tooltip = {
			tooltip = unavailable_during_revolution_disaster
			NOT = { has_disaster = revolution }
			NOT = {
				has_disaster_progress = {
					disaster = revolution
					value = 1
				}
			}
			NOT = { has_disaster = french_revolution }
			NOT = {
				has_disaster_progress = {
					disaster = french_revolution
					value = 1
				}
			}
		}
		any_owned_province = {
			trade_goods = coffee
		}
	}
	on_granted = {
		if = {
			limit = {
				coffee = 1
			}
			add_mercantilism = 1
		}
		add_years_of_owned_provinces_production_income = {
			years = 8
			trigger = {
				trade_goods = coffee
			}
			custom_tooltip = MONOPOLY_INCOME_COFFEE_DESC
		}
		custom_tooltip = estate_burghers_monopoly_of_coffee_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = {
				trade_goods = coffee
			}
			add_province_modifier = {
				name = estate_burghers_monopoly_of_coffee_mod
				duration = -1
				hidden = yes
			}
			add_base_tax = 1
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_coffee_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_coffee_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_monopoly_of_coffee_revoke_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_coffee_mod
			}
			remove_province_modifier = estate_burghers_monopoly_of_coffee_mod
			add_base_tax = -1
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_monopoly_of_coffee_revoke_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_monopoly_of_coffee_mod
			}
			add_base_tax = -1
			remove_province_modifier = estate_burghers_monopoly_of_coffee_mod
		}
	}
	penalties = {
	}
	benefits = {

	}
	cooldown_years = 10
	conditional_modifier = {
		trigger = {
			has_country_flag = buffed_monopolies
		}
		modifier = {
			max_absolutism = 10
			burghers_privilege_slots = 1
		}
	}
	on_cooldown_expires = {
		country_event = { id = flavor_mam.116 }
	}
	ai_will_do = { #having the AI use these could lead to an unstoppable downwards spiral if it can't work out how to get rid of them
		factor = 0
	}
}

#Byzantium

estate_burghers_reliance_on_republics = {
	icon = estate_burghers_reliance_on_republics
	loyalty = -0.05
	influence = 0
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		OR = {
			tag = BYZ
			has_estate_privilege = estate_burghers_reliance_on_republics
		}
		NOT = { has_country_flag = estate_burghers_reliance_on_republics_removed }
	}
	can_revoke = {
		num_of_ports = 8
	}
	on_granted = {
		custom_tooltip = BYZ_how_to_bring_it_down
		custom_tooltip = BYZ_no_more_burgher_loans
	}
	on_revoked = {
		set_country_flag = estate_burghers_reliance_on_republics_removed
		custom_tooltip = BYZ_can_have_burgher_loans
	}
	penalties = {
		#naval_forcelimit = -2
	}
	conditional_modifier = {
		trigger = {
			NOT = {
				OR = {
					reverse_has_opinion = {
						who = GEN
						value = 50
					}
					reverse_has_opinion = {
						who = VEN
						value = 50
					}
				}
			}
		}
		is_bad = yes
		modifier = {
			global_ship_recruit_speed = 2
		}
	}
	conditional_modifier = {
		trigger = {
			OR = {
				reverse_has_opinion = {
					who = GEN
					value = 50
				}
				reverse_has_opinion = {
					who = VEN
					value = 50
				}
			}
			NOT = {
				AND = {
					reverse_has_opinion = {
						who = GEN
						value = 50
					}
					reverse_has_opinion = {
						who = VEN
						value = 50
					}
				}
			}
		}
		is_bad = yes
		modifier = {
			global_ship_recruit_speed = 1
		}
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_exkousseiai_for_latins = {
	icon = estate_burghers_exkousseiai_for_latins
	loyalty = -0.1
	influence = -0.05
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		OR = {
			tag = BYZ
			has_estate_privilege = estate_burghers_exkousseiai_for_latins
		}
		NOT = { has_country_flag = estate_burghers_exkousseiai_for_latins_removed }
	}
	can_revoke = {
		custom_trigger_tooltip = {
			tooltip = BYZ_revokable_via_decision
			always = no
		}
	}
	penalties = {
		trade_efficiency = -0.1
		global_trade_power = -0.1
	}
	benefits = {
		mercenary_cost = -0.25
	}
	
	conditional_modifier = {
		trigger = {
			has_country_flag = BYZ_kommerkion_will_give_5_less_loyalty_flag
		}
		modifier = {
			burghers_loyalty_modifier = -0.05
		}
	}
	conditional_modifier = {
		trigger = {
			has_country_flag = BYZ_kommerkion_will_give_5_less_trade_eff_flag
		}
		modifier = {
			trade_efficiency = -0.05
		}
	}
	
	on_revoked = {
		add_country_modifier = {
			name = BYZ_alienation_of_western_merchants
			duration = 10950
		}
		
		set_country_flag = estate_burghers_exkousseiai_for_latins_removed
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_BYZ_single_market = {
	icon = estate_burghers_BYZ_single_market
	loyalty = 0.1
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_unlocked_estate_privilege = { estate_privilege = estate_burghers_BYZ_single_market }
	}
	on_granted = {
		custom_tooltip = BYZ_bonuses_of_single_market
	}
	on_revoked = {
		custom_tooltip = estate_privilege_revoke_lose_modifier_tooltip
		custom_tooltip = BYZ_bonuses_of_single_market
	}
	benefits = {
		mercantilism_cost = -0.1
	}
	conditional_modifier = {
		trigger = {
			mercantilism = 50
		}
		modifier = {
			placed_merchant_power_modifier = 0.5
		}
	}
	conditional_modifier = {
		trigger = {
			mercantilism = 80
		}
		modifier = {
			global_trade_goods_size_modifier = 0.1
		}
	}
	ai_will_do = {
		factor = 0 #AI is not good at intentionally going for mercantilism
	}
}

estate_burghers_ARB_oasis_development = {
	icon = estate_burghers_arb_oasis_development
	loyalty = 0.05
	influence = 0.15
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_country_flag = ARB_unlock_oasis_development_flag
	}
	on_granted = {
		custom_tooltip = ARB_estate_burghers_arid_development_gt
		hidden_effect = {
			every_owned_province = {
				limit = {
					has_climate = arid
				}
				add_province_modifier = {
					name = ARB_estate_burghers_arid_climate_development
					duration = -1
				}
			}
		}
		
		custom_tooltip = ARB_estate_burghers_desert_development_gt
		hidden_effect = {
			every_owned_province = {
				limit = {
					OR = {
						has_terrain = desert
						has_terrain = coastal_desert
					}
				}
				add_province_modifier = {
					name = ARB_estate_burghers_desert
					duration = -1
				}
			}
		}
	}
	on_revoked = {
		custom_tooltip = ARB_estate_burghers_arid_development_rt
		hidden_effect = {
			every_owned_province = {
				limit = {
					has_province_modifier = ARB_estate_burghers_arid_climate_development
				}
				remove_province_modifier = ARB_estate_burghers_arid_climate_development
			}
		}
		custom_tooltip = ARB_estate_burghers_desert_development_rt
		hidden_effect = {
			every_owned_province = {
				limit = {
					has_province_modifier = ARB_estate_burghers_desert
				}
				remove_province_modifier = ARB_estate_burghers_desert
			}
		}
	}
	ai_will_do = {
		factor = 1
	}
}

estate_burghers_YEM_coffee_monopoly = {
	icon = estate_burghers_monopoly_of_coffee
	loyalty = 0.1
	influence = 0
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		mission_completed = YEM_coffee
		any_owned_province = {
			trade_goods = coffee
		}
	}
	on_granted = {
		if = {
			limit = {
				coffee = 1
			}
			add_mercantilism = 1
		}
		add_years_of_owned_provinces_production_income = {
			years = 15
			trigger = {
				trade_goods = coffee
			}
			custom_tooltip = YEM_MONOPOLY_COFFEE_FROM_COFFEE
		}
		custom_tooltip = estate_burghers_YEM_coffee_monopoly_effect_tooltip
	}
	on_granted_province = {
		if = {
			limit = {
				trade_goods = coffee
			}
			add_province_modifier = {
				name = estate_burghers_YEM_coffee_monopoly_mod
				duration = -1
			}
		}
		else_if = {
			limit = {
				has_province_modifier = estate_burghers_YEM_coffee_monopoly_mod
			}
			remove_province_modifier = estate_burghers_YEM_coffee_monopoly_mod
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_YEM_coffee_monopoly_revoke_tooltip
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_YEM_coffee_monopoly_mod
			}
			remove_province_modifier = estate_burghers_YEM_coffee_monopoly_mod
		}
	}
	on_invalid = {
		custom_tooltip = estate_burghers_YEM_coffee_monopoly_revoke_tooltip
	}
	on_invalid_province = {
		if = {
			limit = {
				has_province_modifier = estate_burghers_YEM_coffee_monopoly_mod
			}
			remove_province_modifier = estate_burghers_YEM_coffee_monopoly_mod
		}
	}
	penalties = {
	}
	benefits = {
	}
	cooldown_years = 10
	conditional_modifier = {
		trigger = {
			has_country_flag = buffed_monopolies
		}
		modifier = {
			max_absolutism = 10
			burghers_privilege_slots = 1
		}
	}
	on_cooldown_expires = {
		country_event = { id = flavor_YEM.4 }
	}
	ai_will_do = {
		factor = 1
	}
}

#Persia
estate_burghers_persian_rugs = {
	icon = privilege_dev_cost_desert
	max_absolutism = 0
	loyalty = 0.05
	influence = 0.05
	is_valid = {
		has_unlocked_estate_privilege = {
			estate_privilege = estate_burghers_persian_rugs
		}
	}
	can_select = {
		any_owned_province = {
			OR = {
				trade_goods = cloth
				trade_goods = silk
				trade_goods = dyes
			}
		}
	}
	on_granted = {
		custom_tooltip = estate_burghers_persian_rugs_tt
		tooltip = {
			add_province_modifier = {
				name = estate_burghers_persian_rugs_modifier
				duration = -1
				desc = UNTIL_PRIVILEGE_REVOKED
			}
		}
	}
	on_granted_province = {
		if = {
			limit = {
				OR = {
					trade_goods = cloth
					trade_goods = silk
					trade_goods = dyes
				}
			}
			add_province_modifier = {
				name = estate_burghers_persian_rugs_modifier
				duration = -1
			}
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_persian_rugs_rt
	}
	on_revoked_province = {
		if = {
			limit = { has_province_modifier = estate_burghers_persian_rugs_modifier }
			remove_province_modifier = estate_burghers_persian_rugs_modifier
		}
	}
	on_invalid = {
	}
	on_invalid_province = {
		if = {
			limit = { has_province_modifier = estate_burghers_persian_rugs_modifier }
			remove_province_modifier = estate_burghers_persian_rugs_modifier
		}
	}
	ai_will_do = {
		factor = 100
	}
}

estate_burghers_italian_coastal_influence = {
	icon = estate_burghers_reliance_on_republics
	loyalty = 0.0
	influence = 0.1
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		if = {
			limit = {
				exists = GEN
			}
			has_estate_privilege = estate_burghers_italian_coastal_influence
		}
		else = {
			always = no #Gets removed when Genoa dies
		}
	}
	can_select = {
	}
	on_granted = {
	}
	on_revoked = {
		if = {
			limit = {
				OR = {
					tag = FEO
					was_tag = FEO
				}
			}
			2410 = {
				remove_trade_modifier = {
					who = GEN
					key = GEN_ITALIAN_MERCHANT_INFLUENCE
				}
			}
		}
		else_if = {
			limit = {
				OR = {
					tag = TRE
					was_tag = TRE
				}
			}
			330 = {
				remove_trade_modifier = {
					who = GEN
					key = GEN_ITALIAN_MERCHANT_INFLUENCE
				}
			}
		}
	}
	on_invalid = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	conditional_modifier = {
		trigger = { 
			NOT = {
				has_country_flag = feo_buffed_italian_coastal_influence
			}
		}
		modifier = { 
			province_trade_power_modifier = -0.2
			local_sailors_modifier = -0.1
		}
	}
	conditional_modifier = {
		trigger = { 
			has_country_flag = feo_buffed_italian_coastal_influence
		}
		modifier = { 
			trade_efficiency = 0.05
			global_institution_spread = 0.15
		}
	}
	can_revoke = {
		if = {
			limit = {
				OR = {
					tag = FEO
					was_tag = FEO
				}
			}
			custom_trigger_tooltip = {
				tooltip = FEO_REVOKABLE_THROUGH_ITALIAN_INFLUENCE_MISSION_TT
				always = no
			}
		}
		else_if = {
			limit = {
				OR = {
					tag = TRE
					was_tag = TRE
				}
			}
			custom_trigger_tooltip = {
				tooltip = TRE_REVOKABLE_THROUGH_TIES_WITH_THE_LATINS_MISSION_TT
				always = no
			}
		}
	}
	
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_livestock_regulations = {
	icon = privilege_monopoly_of_goods_livestock
	loyalty = 0.05
	influence = 0.1
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		mission_completed = feo_black_sea_domination
	}
	on_granted_province = {
		if = {
			limit = {
				trade_goods = livestock
			}
			add_province_modifier = {
				name = livestock_regulation_modifier
				duration = -1
				hidden = yes
			}
		}
	}
	on_revoked_province = {
		if = {
			limit = {
				has_province_modifier = livestock_regulation_modifier
			}
			remove_province_modifier = livestock_regulation_modifier
		}
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	benefits = {
		trade_goods_size_modifier_in_livestock_provinces = 0.15
	}
	can_revoke = {
		always = yes
	}
	
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_arabian_traders = {
	icon = privilege_make_generous_donation
	loyalty = 0.1
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_country_flag = orm_arabic_merchants_flag
	}
	can_select = {
	}
	on_granted = {
	}
	on_revoked = {
	}
	on_invalid = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	conditional_modifier = {
		trigger = { 
			has_country_flag = orm_arabic_merchants_merchant_buff_flag
		}
		modifier = { 
			merchants = 1
			placed_merchant_power_modifier = 0.1
		}
	}
	conditional_modifier = {
		trigger = { 
			has_country_flag = orm_arabic_merchants_light_ships_buff_flag
		}
		modifier = { 
			light_ship_cost = -0.2
			ship_trade_power_modifier = 0.3
		}
	}
	conditional_modifier = {
		trigger = { 
			has_country_flag = orm_arabic_merchants_diplomatic_buff_flag
		}
		modifier = { 
			transfer_trade_power_reasons = 30
			improve_relation_modifier = 0.25
		}
	}
	conditional_modifier = {
		trigger = { 
			has_country_flag = orm_arabian_merchants_privilege_buff
		}
		modifier = { 
			arabic_trade_influence_power_gain_modifier = 0.15
		}
	}
	can_revoke = {
		
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_omani_marines = {
	icon = privilege_marines
	loyalty = 0.0
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_country_flag = oma_omani_marines_privilege_flag
	}
	can_select = {
	}
	on_granted = {
		add_country_modifier = {
			name = oma_strengthen_omani_marines
			duration = -1
		}
	}
	on_revoked = {
		remove_country_modifier = oma_strengthen_omani_marines
	}
	on_invalid = {
		remove_country_modifier = oma_strengthen_omani_marines
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	can_revoke = {
		
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_ITA_promote_latin_merchants = {
	icon = privilege_ducats
	loyalty = 0.05
	influence = 0.1
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		mission_completed = ITA_the_trades_to_come
	}
	on_granted = {
		if = {
			limit = {
				mission_completed = ITA_italian_discovery
			}
			custom_tooltip = ITA_trade_good_benefits
		}
		if = {
			limit = {
				mission_completed = ITA_journey_to_the_east
			}
			custom_tooltip = ITA_scaling_spices
		}
	}
	
	conditional_modifier = {
		trigger = {
			OR = {
				mission_completed = ITA_venice_node
				mission_completed = ITA_genoa_node
			}
		}
		modifier = { max_absolutism = 10 }
	}
	
	conditional_modifier = {
		trigger = {
			mission_completed = ITA_venice_node
			has_dlc = "Dharma"
		}
		modifier = { trade_company_investment_cost = -0.15 }
	}
	
	conditional_modifier = {
		trigger = {
			mission_completed = ITA_venice_node
			NOT = { has_dlc = "Dharma" }
		}
		modifier = { build_cost = -0.05 }
	}
	
	conditional_modifier = {
		trigger = {
			mission_completed = ITA_genoa_node
		}
		modifier = { 
			colonist_placement_chance = 0.05
			range = 0.25
		}
	}
	
	conditional_modifier = {
		trigger = {
			has_country_flag = ITA_venice_missions
			not_in_mission_preview_mode = { key = ITA_TRADE }
		}
		modifier = { 
			trade_steering = 0.05
			global_foreign_trade_power = 0.1
		}
	}
	
	conditional_modifier = {
		trigger = {
			has_country_flag = ITA_genoa_missions
			not_in_mission_preview_mode = { key = ITA_TRADE }
		}
		modifier = { trade_efficiency = 0.05 }
	}
	
	
	
	conditional_modifier = {
		trigger = {
			mission_completed = ITA_italian_discovery
			trading_bonus = {
				trade_goods = cotton
				value = yes
			}
		}
		modifier = { global_colonial_growth = 10 }
	}
	conditional_modifier = {
		trigger = {
			mission_completed = ITA_italian_discovery
			trading_bonus = {
				trade_goods = sugar
				value = yes
			}
		}
		modifier = { war_exhaustion_cost = -0.15 }
	}
	conditional_modifier = {
		trigger = {
			mission_completed = ITA_italian_discovery
			trading_bonus = {
				trade_goods = tobacco
				value = yes
			}
		}
		modifier = { diplomatic_reputation = 1 }
	}
	conditional_modifier = {
		trigger = {
			mission_completed = ITA_italian_discovery
			trading_bonus = {
				trade_goods = cocoa
				value = yes
			}
		}
		modifier = { advisor_cost = -0.1 }
	}
	
	#ITA mission for scaling modifier.
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.04 } NOT = { trading_part = { trade_goods = spices value = 0.08 } } } modifier = { trade_steering = 0.01 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.08 } NOT = { trading_part = { trade_goods = spices value = 0.12 } } } modifier = { trade_steering = 0.02 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.12 } NOT = { trading_part = { trade_goods = spices value = 0.16 } } } modifier = { trade_steering = 0.03 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.16 } NOT = { trading_part = { trade_goods = spices value = 0.20 } } } modifier = { trade_steering = 0.04 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.20 } NOT = { trading_part = { trade_goods = spices value = 0.24 } } } modifier = { trade_steering = 0.05 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.24 } NOT = { trading_part = { trade_goods = spices value = 0.28 } } } modifier = { trade_steering = 0.06 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.28 } NOT = { trading_part = { trade_goods = spices value = 0.32 } } } modifier = { trade_steering = 0.07 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.32 } NOT = { trading_part = { trade_goods = spices value = 0.36 } } } modifier = { trade_steering = 0.08 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.36 } NOT = { trading_part = { trade_goods = spices value = 0.40 } } } modifier = { trade_steering = 0.09 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.40 } NOT = { trading_part = { trade_goods = spices value = 0.44 } } } modifier = { trade_steering = 0.10 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.44 } NOT = { trading_part = { trade_goods = spices value = 0.48 } } } modifier = { trade_steering = 0.11 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.48 } NOT = { trading_part = { trade_goods = spices value = 0.52 } } } modifier = { trade_steering = 0.12 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.52 } NOT = { trading_part = { trade_goods = spices value = 0.56 } } } modifier = { trade_steering = 0.13 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.56 } NOT = { trading_part = { trade_goods = spices value = 0.60 } } } modifier = { trade_steering = 0.14 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.60 } NOT = { trading_part = { trade_goods = spices value = 0.64 } } } modifier = { trade_steering = 0.15 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.64 } NOT = { trading_part = { trade_goods = spices value = 0.68 } } } modifier = { trade_steering = 0.16 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.68 } NOT = { trading_part = { trade_goods = spices value = 0.72 } } } modifier = { trade_steering = 0.17 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.72 } NOT = { trading_part = { trade_goods = spices value = 0.76 } } } modifier = { trade_steering = 0.18 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.76 } NOT = { trading_part = { trade_goods = spices value = 0.80 } } } modifier = { trade_steering = 0.19 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.80 } NOT = { trading_part = { trade_goods = spices value = 0.84 } } } modifier = { trade_steering = 0.20 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.84 } NOT = { trading_part = { trade_goods = spices value = 0.88 } } } modifier = { trade_steering = 0.21 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.88 } NOT = { trading_part = { trade_goods = spices value = 0.92 } } } modifier = { trade_steering = 0.22 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.92 } NOT = { trading_part = { trade_goods = spices value = 0.96 } } } modifier = { trade_steering = 0.23 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 0.96 } NOT = { trading_part = { trade_goods = spices value = 0.100 } } } modifier = { trade_steering = 0.24 } }
	conditional_modifier = { trigger = { mission_completed = ITA_journey_to_the_east trading_part = { trade_goods = spices value = 1 } } modifier = { trade_steering = 0.25 } }
	ai_will_do = {
		factor = 100
	}
}

estate_burghers_ITA_permit_merchant_colonists = {
	icon = estate_burghers_ITA_permit_merchant_colonists
	loyalty = 0.1
	influence = 0.05
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_country_flag = ITA_estate_privilege_for_colonization_flag
	}
	
	conditional_modifier = {
		trigger = {
			has_any_colonist_idea = yes
		}
		modifier = {
			global_colonial_growth = 25
			trade_steering = 0.05
		}
	}
	conditional_modifier = {
		trigger = {
			NOT = { has_any_colonist_idea = yes }
		}
		modifier = {
			colonists = 1
			colonist_placement_chance = -0.05
		}
	}
	
	ai_will_do = {
		factor = 100
	}
}

estate_burghers_GER_customs_union = {
	icon = estate_burghers_GER_customs_union
	loyalty = 0.05
	influence = 0.1
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		mission_completed = GER_zollverein
	}
	benefits = {
		diplomatic_annexation_cost = -0.05
		monthly_cultural_unity = 0.25
	}
	on_granted = {
		custom_tooltip = GER_our_vassals_will_gain
	}
	
	ai_will_do = {
		factor = 100
	}
}

estate_burghers_GER_turn_towards_mercantilism = {
	icon = estate_burghers_GER_turn_towards_mercantilism
	loyalty = 0.1
	influence = 0
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_country_flag = GER_a_turn_towards_mercantilism_privilege_flag
	}
	on_granted = {
		custom_tooltip = GER_bonuses_of_mercantilism
	}
	on_revoked = {
		custom_tooltip = estate_privilege_revoke_lose_modifier_tooltip
		custom_tooltip = GER_bonuses_of_mercantilism
	}
	conditional_modifier = {
		trigger = {
			mercantilism = 60
		}
		modifier = {
			global_ship_trade_power = 0.2
		}
	}
	conditional_modifier = {
		trigger = {
			mercantilism = 75
		}
		modifier = {
			global_trade_goods_size = 0.05 
		}
	}
	conditional_modifier = {
		trigger = {
			mercantilism = 90
		}
		modifier = {
			global_trade_goods_size_modifier = 0.05
		}
	}
	ai_will_do = {
		factor = 0 #AI is not good at intentionally going for mercantilism
	}
}

estate_burghers_black_devils = {
	icon = privilege_marines
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.05
	is_valid = {
		has_country_flag = ned_unlock_black_devils_privilege_flag
	}
	on_granted = {
		add_country_modifier = {
			name = ned_black_devils_modifier
			duration = -1
		}
	}
	on_revoked = {
		remove_country_modifier = ned_black_devils_modifier
	}
	penalties = {
		allowed_marine_fraction = -0.1
	}
	benefits = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_maximize_cargo_space = {
	icon = privilege_fluyt_cargo_space 
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.05
	is_valid = {
		has_country_flag = ned_unlocks_fluyts_privileges_flag
	}
	can_select = {
		estate_loyalty = {
			estate = estate_burghers
			loyalty = 60
		}
	}
	on_granted = {
		add_estate_loyalty = {
			estate = estate_burghers
			loyalty = -10
		}
		if = {
			limit = {
				has_estate_privilege = estate_burghers_diversify_fluyts
			}
			remove_estate_privilege	= estate_burghers_diversify_fluyts
			remove_country_modifier = ned_diversify_fluyts
		}
		add_country_modifier = {
			name = ned_maximize_cargo_space
			duration = -1
		}
	}
	on_revoked = {
		remove_country_modifier = ned_maximize_cargo_space
	}
	penalties = {
	
	}
	benefits = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_diversify_fluyts = {
	icon = privilege_diversify_fluyts
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.05
	is_valid = {
		has_country_flag = ned_unlocks_fluyts_privileges_flag
	}
	can_select = {
		estate_loyalty = {
			estate = estate_burghers
			loyalty = 60
		}
	}
	on_granted = {
		add_estate_loyalty = {
			estate = estate_burghers
			loyalty = -10
		}
		if = {
			limit = {
				has_estate_privilege = estate_burghers_maximize_cargo_space
			}
			remove_estate_privilege	= estate_burghers_maximize_cargo_space
			remove_country_modifier = ned_maximize_cargo_space
		}
		add_country_modifier = {
			name = ned_diversify_fluyts
			duration = -1
		}
	}
	on_revoked = {
		remove_country_modifier = ned_diversify_fluyts
	}
	penalties = {
	
	}
	benefits = {
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_voc_privilege = {
	icon = privilege_voc
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.15
	is_valid = {
		has_country_flag = ned_voc_privilege_flag
	}
	on_granted = {
		custom_tooltip = NED_UNLOCKS_VOC_ESTABLISHMENT
	}
	penalties = {
	
	}
	benefits = {
		trade_company_investment_cost = -0.1
	}
	conditional_modifier = {
		trigger = { has_country_flag = ned_voc_trade_buffs_flag }
		modifier = { 
			trade_efficiency = 0.05 
			allowed_voc_indiamen_fraction = 0.1
		}
	}
	conditional_modifier = {
		trigger = { has_country_flag = ned_voc_burghers_buff_flag }
		modifier = { trade_company_governing_cost = -0.15 }
	}
	conditional_modifier = {
		trigger = { has_government_mechanic = russian_modernization_mechanic }
		modifier = { monthly_russian_modernization = -0.03 }
	}
	ai_will_do = {
		factor = 0
	}
}

estate_burghers_hungarian_royal_cities = {
	icon = privilege_development_efficiency
	max_absolutism = -5
	land_share = 5
	loyalty = 0.1
	influence = 0.05
	is_valid = {
		has_unlocked_estate_privilege = {
			estate_privilege = estate_burghers_hungarian_royal_cities
		}
	}
	can_select = {
	}
	on_granted = {
		custom_tooltip = estate_burghers_hungarian_royal_cities_tt
		tooltip = {
			add_province_modifier = {
				name = estate_burghers_hungarian_royal_city_modifier
				duration = -1
				desc = hun_royal_province_desc
			}
		}
	}
	on_granted_province = {
		if = {
			limit = {
				region = carpathia_region
				development = 20
				province_has_center_of_trade_of_level = 1
			}
			add_province_modifier = {
				name = estate_burghers_hungarian_royal_city_modifier
				duration = -1
			}
		}
	}
	on_revoked = {
		custom_tooltip = estate_burghers_hungarian_royal_cities_rt
	}
	on_revoked_province = {
		if = {
			limit = { has_province_modifier = estate_burghers_hungarian_royal_city_modifier }
			remove_province_modifier = estate_burghers_hungarian_royal_city_modifier
		}
	}
	on_invalid = {
	}
	on_invalid_province = {
		if = {
			limit = { has_province_modifier = estate_burghers_hungarian_royal_city_modifier }
			remove_province_modifier = estate_burghers_hungarian_royal_city_modifier
		}
	}
	mechanics = {
		no_estate_crownland_loss_from_developing
	}
	ai_will_do = {
		factor = 100
	}
}

estate_burghers_INC_mountain_development = {
	icon = privilege_dev_cost_mountain
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.1
	loyalty = 0.05
	is_valid = {
		is_andean_society_trigger = yes
	}
	can_select = {
		any_owned_province = {
			OR = {
				has_terrain = mountain
				has_terrain = highlands
				has_terrain = hills
			}
		}
	}
	on_granted = {
		custom_tooltip = estate_burghers_INC_mountain_development_every_non_mountain_province
		tooltip = {
			add_province_modifier = {
				name = estate_burghers_mountain_expansion_penalty
				duration = -1
			}
		}
		if = {
			limit = {
				has_country_flag = INC_upgrade_mountain_development_privilege_flag
			}
			custom_tooltip = estate_burghers_mountain_expansion_upgraded_gt
		}
		else = {
			custom_tooltip = estate_burghers_mountain_expansion_gt
		}
		hidden_effect = {
			every_owned_province = {
				limit = {
					NOT = {
						OR = {
							has_terrain = mountain
							has_terrain = hills
							has_terrain = highlands
						}
					}
				}
				add_province_modifier = {
					name = estate_burghers_mountain_expansion_penalty
					duration = -1
				}
			}
		
			if = {
				limit = {
					has_country_flag = INC_upgrade_mountain_development_privilege_flag
				}
				every_owned_province = {
					limit = {
						has_terrain = mountain
					}
					add_province_modifier = {
						name = estate_burghers_mountain_expansion_upgrade_mountains
						duration = -1
					}
				}
				every_owned_province = {
					limit = {
						has_terrain = highlands
					}
					add_province_modifier = {
						name = estate_burghers_mountain_expansion_upgrade_highlands
						duration = -1
					}
				}
				every_owned_province = {
					limit = {
						has_terrain = hills
					}
					add_province_modifier = {
						name = estate_burghers_mountain_expansion_upgrade_hills
						duration = -1
					}
				}
			}
			else = {
				every_owned_province = {
					limit = {
						has_terrain = mountain
					}
					add_province_modifier = {
						name = estate_burghers_mountain_expansion_mountains
						duration = -1
					}
				}
				every_owned_province = {
					limit = {
						has_terrain = highlands
					}
					add_province_modifier = {
						name = estate_burghers_mountain_expansion_highlands
						duration = -1
					}
				}
				every_owned_province = {
					limit = {
						has_terrain = hills
					}
					add_province_modifier = {
						name = estate_burghers_mountain_expansion_hills
						duration = -1
					}
				}
			}
		}
	}
	on_revoked = {
		custom_tooltip = INC_benefits_of_the_privilege_will_be_removed
		hidden_effect = {
			every_owned_province = {
				limit = {
					OR = {
						has_province_modifier = estate_burghers_mountain_expansion_mountains
						has_province_modifier = estate_burghers_mountain_expansion_highlands
						has_province_modifier = estate_burghers_mountain_expansion_hills
						has_province_modifier = estate_burghers_mountain_expansion_upgrade_mountains
						has_province_modifier = estate_burghers_mountain_expansion_upgrade_highlands
						has_province_modifier = estate_burghers_mountain_expansion_upgrade_hills
						has_province_modifier = estate_burghers_mountain_expansion_penalty
					}
				}
				remove_province_modifier = estate_burghers_mountain_expansion_mountains
				remove_province_modifier = estate_burghers_mountain_expansion_highlands
				remove_province_modifier = estate_burghers_mountain_expansion_hills
				remove_province_modifier = estate_burghers_mountain_expansion_upgrade_mountains
				remove_province_modifier = estate_burghers_mountain_expansion_upgrade_highlands
				remove_province_modifier = estate_burghers_mountain_expansion_upgrade_hills
				remove_province_modifier = estate_burghers_mountain_expansion_penalty
			}
		}
		
		add_country_modifier = {
			name = INC_development_cost_penalty
			duration = 1825
		}
	}
	penalties = {
	}
	benefits = {
	}
	ai_will_do = {
		factor = 100
		modifier = {
			factor = 2
			num_of_owned_provinces_with = {
				OR = {
					has_terrain = mountain
					has_terrain = highlands
					has_terrain = hills
				}
				value = 8
			}
		}
		modifier = {
			factor = 0
			is_absolutism_active = yes
		}
	}
}

estate_burghers_MAY_support_of_chontal_maya = {
	icon = privilege_mayan_canoes
	loyalty = 0.1
	influence = 0
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		has_country_flag = MAY_chontal_maya_priv_flag
	}
	penalties = {
		galley_power = -0.1
		heavy_ship_power = -0.1
	}
	benefits = {
		global_ship_trade_power = 0.25
		trade_efficiency = 0.1
		trade_range_modifier = 0.5
	}
	ai_will_do = {
		factor = 1
	}
}

estate_burghers_MAY_tropical_adaptation = {
	icon = privilege_jungle_adaptation
	loyalty = 0.05
	influence = 0.1
	max_absolutism = -10
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } }
	is_valid = {
		is_mayan_society_trigger = yes
	}
	can_select = {
		any_owned_province = {
			has_terrain = jungle
		}
	}
	on_granted = {
		custom_tooltip = MAY_every_province_with_jungle
		tooltip	= {
			if = {
				limit = {
					has_country_flag = MAY_upgraded_privilege
				}
				add_province_modifier = {
					name = MAY_jungle_reduction_upgrade
					duration = -1
				}
			}
			else = {
				add_province_modifier = {
					name = MAY_jungle_reduction
					duration = -1
				}
			}
		}
	}
	on_granted_province = {
		if = {
			limit = {
				has_terrain = jungle
			}
			if = {
				limit = {
					owner = { has_country_flag = MAY_upgraded_privilege }
				}
				add_province_modifier = {
					name = MAY_jungle_reduction_upgrade
					duration = -1
				}
			}
			else = {
				add_province_modifier = {
					name = MAY_jungle_reduction
					duration = -1
				}
			}
		}
	}
	on_revoked = {
		custom_tooltip = MAY_benefits_of_the_privilege_will_be_removed
		hidden_effect = {
			every_owned_province = {
				limit = {
					OR = {
						has_province_modifier = MAY_jungle_reduction
						has_province_modifier = MAY_jungle_reduction_upgrade
					}
				}
				remove_province_modifier = MAY_jungle_reduction
				remove_province_modifier = MAY_jungle_reduction_upgrade
			}
		}
	}
	ai_will_do = {
		factor = 1
	}
}

estate_burghers_SUN_support_recovering_populations = {
	icon = privilege_development_efficiency
	loyalty = 0.05
	influence = 0.1
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_country_flag = SUN_burgher_privilege_recovery_flag
	}
	benefits = {
		development_cost_in_primary_culture = -0.1
		global_prosperity_growth = 0.5
	}
	conditional_modifier = {
		trigger = {
			NOT = { has_dlc = "Mandate of Heaven" }
		}
		modifier = {
			global_tax_modifier = -0.1 
		}
	}
	conditional_modifier = {
		trigger = {
			has_dlc = "Mandate of Heaven"
		}
		modifier = {
			global_tax_modifier = -0.15
		}
	}
	ai_will_do = {
		factor = 1
	}
}

estate_burghers_AZT_sponsor_artisans = {
	icon = privilege_aztec_artisans
	loyalty = 0.05
	influence = 0.1
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_country_flag = azt_unlock_sponsor_artisans_flag
	}
	loyalty_scaled_conditional_modifier = {
		trigger = { always = yes }
		modifier = {
			production_efficiency = 0.15
		}
	}
	
	on_granted = {
		custom_tooltip = AZT_SPONSOR_ARTISANS_SCALING_MODIFIER_TT
	}
	
	ai_will_do = {
		factor = 1
	}
}

estate_burghers_AZT_mexican_gold_mines = {
	icon = privilege_gold_mint
	loyalty = 0.05
	influence = 0.1
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	is_valid = {
		has_country_flag = azt_mexican_gold_mines_flag
	}
	benefits = {
		gold_depletion_chance_modifier = -0.5
		inflation_reduction = 0.1
	}
	on_granted = {
		custom_tooltip = AZT_grant_bonuses_to_gold_provinces
		tooltip	= {
			add_province_modifier = {
				name = azt_mexican_goldmine
				duration = -1
			}
		}
	}
	
	on_granted_province = {
		hidden_effect = {
			if = {
				limit = {
					OR = {
						region = mexico_region
						region = central_america_region
					}
				}
				add_province_modifier = {
					name = azt_mexican_goldmine
					duration = -1
					hidden = yes
				}
			}
		}
	}
	
	on_revoked = {
		custom_tooltip = AZT_REVOKE_GOLD_PRIVILEGE
		hidden_effect = {
			every_owned_province = {
				limit = {
					has_province_modifier = azt_mexican_goldmine
				}
				remove_province_modifier = azt_mexican_goldmine
			}
		}
	}
	ai_will_do = {
		factor = 1
	}
}

estate_burghers_fugger_family = {
	icon = estate_burghers_fugger_family
	max_absolutism = -5
	loyalty = 0
	influence = 0.05
	is_valid = {
		is_or_was_tag = { tag = HAB }
	}
	penalties = {
		trade_efficiency = -0.05
	}
	on_granted = {
		custom_tooltip = FUGGERS_SCALING_BONUS_TOOLTIP
	}
	loyalty_scaled_conditional_modifier = {
		trigger = {
			always = yes
		}
		modifier = {
			inflation_reduction = 0.1
			same_culture_advisor_cost = -0.15
		}
	}
	ai_will_do = {
		factor = 5
	}
}

estate_burghers_TIM_gulf_toll = {
	icon = privilege_monopoly
	max_absolutism = -5
	conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } }
	influence = 0.0
	loyalty = -0.05
	is_valid = {
		has_country_flag = TIM_gulf_toll_privilege_flag
	}
	on_granted = {
		1334 = {
			add_trade_modifier = {
				who = ROOT
				duration = -1
				power = 35
				key = TIM_gulf_toll
			}
		}
	}
	on_revoked = {
		1334 = {
			remove_trade_modifier = {
				who = ROOT
				key = TIM_gulf_toll
			}
		}
	}
	on_invalid = {
		1334 = {
			remove_trade_modifier = {
				who = ROOT
				key = TIM_gulf_toll
			}
		}
	}
	conditional_modifier = {
		trigger = {
			has_country_flag = TIM_gulf_toll_upgrade_flag
		}
		modifier = { 
			trade_efficiency = 0.1
		}
	}
	conditional_modifier = {
		trigger = {
			NOT = { has_country_flag = TIM_gulf_toll_upgrade_flag }
		}
		modifier = { 
			trade_efficiency = 0.05
		}
	}
	
	conditional_modifier = {
		trigger = {
			NOT = { has_country_flag = TIM_gulf_toll_upgrade_flag }
		}
		modifier = { 
			global_foreign_trade_power = -0.1
		}
		is_bad = yes
	}
	
	
	penalties = {
		 
	}
	ai_will_do = {
		factor = 1
	}
}