# Renaissance Europe

namespace = FEE_Renaissance_Events

#The Italian Renaissance
country_event = {
	id = FEE_Renaissance_Events.1
	title = FEE_Renaissance_Events.1.T
	desc = FEE_Renaissance_Events.1.D
	picture = IMPORTANT_STATUE_eventPicture

	trigger = {
		culture_group = latin
		NOT = { has_country_flag = fee_renaissance_flag }
		is_year = 1400
		NOT = { is_year = 1560 }
		NOT = { has_country_flag = fee_had_renaissance_flag }
	}

	mean_time_to_happen = {
		months = 6
	}

	immediate = {
		hidden_effect = {
			set_country_flag = fee_renaissance_flag
		}
	}

	option = {
		name = FEE_Renaissance_Events.1.OPT1

		custom_tooltip = fee_blossoming_renaissance_tt
	}
}

#Renaissance Influences in $COUNTRY$
country_event = {
	id = FEE_Renaissance_Events.2
	title = FEE_Renaissance_Events.2.T
	desc = FEE_Renaissance_Events.2.D
	picture = IMPORTANT_STATUE_eventPicture

	trigger = {
		is_year = 1400
		NOT = { is_year = 1560 }
		NOT = { has_country_flag = fee_renaissance_flag }
		has_institution = renaissance
		NOT = { has_country_flag = fee_had_renaissance_flag }
	}

	mean_time_to_happen = {
		months = 12
	}

	immediate = {
		hidden_effect = {
			set_country_flag = fee_renaissance_flag
		}
	}

	option = {
		name = FEE_Renaissance_Events.2.OPT1

		custom_tooltip = fee_blossoming_renaissance_tt
	}
}

#End of Renaissance Culture
country_event = {
	id = FEE_Renaissance_Events.3
	title = FEE_Renaissance_Events.3.T
	desc = FEE_Renaissance_Events.3.D
	picture = BIG_BOOK_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
		is_year = 1560
	}

	mean_time_to_happen = {
		months = 360
		modifier = {
			factor = 0.5
			NOT = {
				any_neighbor_country = {
					has_country_flag = fee_renaissance_flag
				}
			}
		}
		modifier = {
			factor = 0.2
			is_year = 1610
		}
	}

	option = {
		name = FEE_Renaissance_Events.3.OPT1

		set_country_flag = fee_had_renaissance_flag
		clr_country_flag = fee_renaissance_flag
	}
}

#A Public Building Raised in the Renaissance Style
province_event = {
	id = FEE_Renaissance_Events.4
	title = FEE_Renaissance_Events.4.T
	desc = FEE_Renaissance_Events.4.D
	picture = GREAT_BUILDING_eventPicture

	trigger = {
		owner = {
			has_country_flag = fee_renaissance_flag
			is_at_war = no
			OR = {
				NOT = { has_country_flag = fee_renaissance_architecture_timer }
				had_country_flag = {
					flag = fee_renaissance_architecture_timer
					days = 3650
				}
			}
		}
	}

	mean_time_to_happen = {
		months = 660
	}

	goto = ROOT

	immediate = {
		hidden_effect = {
			owner = {
				clr_country_flag = fee_renaissance_architecture_timer
				set_country_flag = fee_renaissance_architecture_timer
			}
		}
	}

	option = {
		name = FEE_Renaissance_Events.4.OPT1

		hidden_effect = {
			set_province_flag = fee_renaissance_palace
		}
		add_base_tax = 1
		add_province_modifier = {
			name = fee_renaissance_architecture
			duration = 3650
		}
	}

	option = {
		name = FEE_Renaissance_Events.4.OPT2

		hidden_effect = {
			set_province_flag = fee_renaissance_marketplace
		}
		add_base_production = 1
		add_province_modifier = {
			name = fee_renaissance_architecture
			duration = 3650
		}
	}

	option = {
		name = FEE_Renaissance_Events.4.OPT3

		hidden_effect = {
			set_province_flag = fee_renaissance_barracks
		}
		add_base_manpower = 1
		add_province_modifier = {
			name = fee_renaissance_architecture
			duration = 3650
		}
	}
}

#Large Renaissance Library
country_event = {
	id = FEE_Renaissance_Events.5
	title = FEE_Renaissance_Events.5.T
	desc = FEE_Renaissance_Events.5.D
	picture = GREAT_BUILDING_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
		is_at_war = no
	}

	mean_time_to_happen = {
		months = 600
	}

	option = {
		name = FEE_Renaissance_Events.5.OPT1

		add_adm_power = 25
		add_prestige_or_monarch_power = { amount = 5 }
	}
}

#Renaissance Cartographer
country_event = {
	id = FEE_Renaissance_Events.6
	title = FEE_Renaissance_Events.6.T
	desc = FEE_Renaissance_Events.6.D
	picture = ADVISOR_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
		is_at_war = no
	}

	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			has_idea_group = exploration_ideas
		}
	}

	option = {
		name = FEE_Renaissance_Events.6.OPT1

		add_dip_power = 50
	}
}

#Military Manual Written in the Vernacular
country_event = {
	id = FEE_Renaissance_Events.7
	title = FEE_Renaissance_Events.7.T
	desc = FEE_Renaissance_Events.7.D
	picture = BIG_BOOK_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
	}

	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.8
			has_idea_group = quality_ideas
		}
	}

	option = {
		name = FEE_Renaissance_Events.7.OPT1

		add_mil_power = 25
		add_army_tradition = 5.0
	}
}

#National Writer Produces Renaissance Masterpiece
country_event = {
	id = FEE_Renaissance_Events.8
	title = FEE_Renaissance_Events.8.T
	desc = FEE_Renaissance_Events.8.D
	picture = ECONOMY_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
	}

	mean_time_to_happen = {
		months = 400
	}

	option = {
		name = FEE_Renaissance_Events.8.OPT1

		add_country_modifier = {
			name = fee_renaissance_writer
			duration = 3650
		}
	}
}

#A Renaissance Genius
country_event = {
	id = FEE_Renaissance_Events.9
	title = FEE_Renaissance_Events.9.T
	desc = FEE_Renaissance_Events.9.D
	picture = ADVISOR_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
	}

	mean_time_to_happen = {
		months = 1800
	}

	option = {
		name = FEE_Renaissance_Events.9.OPT1

		add_treasury = -30
		add_country_modifier = {
			name = fee_polymath_adm
			duration = 1825
		}
	}

	option = {
		name = FEE_Renaissance_Events.9.OPT2

		add_treasury = -30
		add_country_modifier = {
			name = fee_polymath_dip
			duration = 1825
		}
	}

	option = {
		name = FEE_Renaissance_Events.9.OPT3

		add_treasury = -30
		add_country_modifier = {
			name = fee_polymath_mil
			duration = 1825
		}
	}

	option = {
		name = FEE_Renaissance_Events.9.OPT4

		add_treasury = -30
		add_country_modifier = {
			name = fee_polymath_ideas
			duration = 1825
		}
	}

	option = {
		name = FEE_Renaissance_Events.9.OPT5

		add_treasury = 50
	}
}

#Renaissance Writer Produces Theological Treatise
country_event = {
	id = FEE_Renaissance_Events.10
	title = FEE_Renaissance_Events.10.T
	desc = FEE_Renaissance_Events.10.D
	picture = RELIGION_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
		religion = catholic
		NOT = { tag = PAP }
	}

	mean_time_to_happen = {
		months = 600
		modifier = {
			factor = 0.75
			has_idea_group = religious_ideas
		}
	}

	option = {
		name = FEE_Renaissance_Events.10.OPT1

		change_religious_influence_equivalent_fee = { add = 15 }
	}

	option = {
		name = FEE_Renaissance_Events.10.OPT2

		add_prestige_or_monarch_power = { amount = 5 }
		change_religious_influence_equivalent_fee = { remove = 5 }
	}
}

#Ancient Claim Revealed as False!
country_event = {
	id = FEE_Renaissance_Events.11
	title = FEE_Renaissance_Events.11.T
	desc = FEE_Renaissance_Events.11.D
	picture = RELIGION_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
		OR = {
			NOT = { has_country_flag = fee_renaissance_falsified_timer }
			had_country_flag = {
				flag = fee_renaissance_falsified_timer
				days = 3650
			}
		}
		any_province = {
			is_claim = ROOT
			NOT = { owned_by = ROOT }
		}
	}

	mean_time_to_happen = {
		months = 1300
	}

	immediate = {
		hidden_effect = {
			clr_country_flag = falsified_timer
			set_country_flag = falsified_timer
		}
	}

	option = {
		name = FEE_Renaissance_Events.11.OPT1

		add_treasury = -30
	}

	option = {
		name = FEE_Renaissance_Events.11.OPT2

		random_province = {
			limit = {
				OR = {
					is_permanent_claim = ROOT
					is_claim = ROOT
				}
				NOT = { owned_by = ROOT }
			}
			remove_claim = ROOT
		}
	}

	option = {
		name = FEE_Renaissance_Events.11.OPT3

		add_country_modifier = {
			name = fee_renaissance_ignore_falsification
			duration = 3650
		}
	}
}

#Papal Legate Concedes to Leading Humanist
country_event = {
	id = FEE_Renaissance_Events.12
	title = FEE_Renaissance_Events.12.T
	desc = FEE_Renaissance_Events.12.D
	picture = RELIGION_eventPicture

	trigger = {
		ai = no
		religion = catholic
		has_country_flag = fee_renaissance_flag
		NOT = { is_religion_enabled = protestant }
	}

	mean_time_to_happen = {
		months = 1000
		modifier = {
			factor = 0.8
			has_idea_group = humanist_ideas
		}
		modifier = {
			factor = 0.8
			reverse_has_opinion = {
				who = PAP
				value = 100
			}
		}
	}

	option = {
		name = FEE_Renaissance_Events.12.OPT1

		add_prestige_or_monarch_power = { amount = 10 }
		add_reform_desire = -0.01
	}

	option = {
		name = FEE_Renaissance_Events.12.OPT2

		define_advisor = {
			type = philosopher
			skill = 2
			discount = yes
		}
	}
}

#Construction Running Over Budget
country_event = {
	id = FEE_Renaissance_Events.13
	title = FEE_Renaissance_Events.13.T
	desc = FEE_Renaissance_Events.13.D
	picture = OVEREXTENSION_eventPicture

	trigger = {
		has_country_flag = fee_renaissance_flag
		treasury = 10
		NOT = {
			num_of_loans = 4
		}
	}

	mean_time_to_happen = {
		months = 1200
	}

	option = {
		name = FEE_Renaissance_Events.13.OPT1 #Increase the budget

		add_inflation = 0.5
		add_treasury = -20
	}

	option = {
		name = FEE_Renaissance_Events.13.OPT2 #Reorganise the project

		add_adm_power = -20
	}
}

#Iconic Renaissance Building
province_event = {
	id = FEE_Renaissance_Events.14
	title = FEE_Renaissance_Events.14.T
	desc = FEE_Renaissance_Events.14.D
	picture = GREAT_BUILDING_eventPicture

	trigger = {
		is_year = 1700
		continent = europe
		OR = {
			has_province_flag = fee_renaissance_palace
			has_province_flag = fee_renaissance_barracks
			has_province_flag = fee_renaissance_marketplace
		}
		NOT = { has_province_flag = fee_renaissance_rememberance }
		owner = {
			is_at_war = no
		}
	}

	mean_time_to_happen = {
		months = 1800
	}

	immediate = {
		hidden_effect = {
			set_province_flag = fee_renaissance_rememberance
		}
	}

	option = {
		name = FEE_Renaissance_Events.14.OPT1
		trigger = {
			has_province_flag = fee_renaissance_palace
		}

		owner = {
			add_adm_power = 10
			add_legitimacy_equivalent = { amount = 5 republican_tradition = 3 }
		}
	}

	option = {
		name = FEE_Renaissance_Events.14.OPT2
		trigger = {
			has_province_flag = fee_renaissance_barracks
		}

		owner = {
			add_mil_power = 10
			add_army_tradition = 5.0
		}
	}

	option = {
		name = FEE_Renaissance_Events.14.OPT3
		trigger = {
			has_province_flag = fee_renaissance_marketplace
		}

		owner = {
			add_dip_power = 10
			add_treasury = 25
		}
	}

	option = {
		name = FEE_Renaissance_Events.14.OPT4

		owner = {
			add_adm_power = 5
			add_dip_power = 5
			add_mil_power = 5
		}
	}
}