namespace = FEE_Italy_Events

#The wars of Italy
country_event = {
	id = FEE_Italy_Events.1
	title = FEE_Italy_Events.1.T
	desc = FEE_Italy_Events.1.D
	picture = BATTLE_eventPicture

	trigger = {
		is_year = 1500
		capital_scope = {
			region = italy_region
		}
		culture_group = latin
		had_recent_war = 10
		NOT = { has_country_flag = fee_italy_wars_flag }
	}

	mean_time_to_happen = {
		years = 2
	}

	immediate = {
		hidden_effect = {
			set_country_flag = fee_italy_wars_flag
		}
	}

	option = {
		name = FEE_Italy_Events.1.OPT1
		ai_chance = {
			factor = 25
		}

		add_country_modifier = {
			name = fee_italian_wars_infantry
			duration = 3650
		}
	}

	option = {
		name = FEE_Italy_Events.1.OPT2
		ai_chance = {
			factor = 25
		}

		add_country_modifier = {
			name = fee_italian_wars_cavalry
			duration = 3650
		}
	}

	option = {
		name = FEE_Italy_Events.1.OPT3
		ai_chance = {
			factor = 25
		}

		add_country_modifier = {
			name = fee_italian_wars_artillery
			duration = 3650
		}
	}

	option = {
		name = FEE_Italy_Events.1.OPT4
		ai_chance = {
			factor = 25
		}

		add_country_modifier = {
			name = fee_italian_wars_forts
			duration = 3650
		}
	}
}

# Guerra del Gesso
country_event = {
	id = FEE_Italy_Events.100
	title = FEE_Italy_Events.100.T
	desc = FEE_Italy_Events.100.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1494
		NOT = { is_year = 1498 }
		tag = FRA
		valid_for_personal_unions_trigger = yes
		exists = FRA
		exists = NAP
		NAP = { valid_for_personal_unions_trigger = yes }
		NOT = { war_with = NAP }
		NOT = { truce_with = NAP }
		NOT = { alliance_with = NAP }
	}

	mean_time_to_happen = {
		months = 3
	}

	major = yes
	major_trigger = {
		any_owned_province = {
			OR = {
				region = italy_region
				region = france_region
				region = iberia_region
				is_part_of_hre = yes
			}
		}
	}

	option = {
		name = FEE_Italy_Events.100.OPT1
		ai_chance = {
			factor = 75
			modifier = {
				factor = 1.33
				ai = yes
			}
			modifier = {
				factor = 2
				OR = {
					is_rival = NAP
					is_enemy = NAP
				}
			}
			modifier = {
				factor = 0
				alliance_with = NAP
			}
		}

		set_country_flag = fee_first_italian_war_flag
		declare_war_with_cb = {
			casus_belli = cb_restore_personal_union
			who = NAP
		}
		MLO = {
			if = {
				limit = {
					is_free_or_tributary_trigger = yes
				}
				country_event = { id = FEE_Italy_Events.101 }
			}
		}
		FER = {
			if = {
				limit = {
					is_free_or_tributary_trigger = yes
				}
				country_event = { id = FEE_Italy_Events.101 }
			}
		}
		PAP = {
			if = {
				limit = {
					is_free_or_tributary_trigger = yes
				}
				country_event = { id = FEE_Italy_Events.101 }
			}
		}
		VEN = {
			if = {
				limit = {
					is_free_or_tributary_trigger = yes
				}
				country_event = { id = FEE_Italy_Events.101 }
			}
		}
		MAN = {
			if = {
				limit = {
					is_free_or_tributary_trigger = yes
				}
				country_event = { id = FEE_Italy_Events.101 }
			}
		}
		GEN = {
			if = {
				limit = {
					is_free_or_tributary_trigger = yes
				}
				country_event = { id = FEE_Italy_Events.101 }
			}
		}
		ARA = {
			if = {
				limit = {
					is_free_or_tributary_trigger = yes
				}
				country_event = { id = FEE_Italy_Events.101 }
			}
		}
		CAS = {
			if = {
				limit = {
					is_free_or_tributary_trigger = yes
				}
				country_event = { id = FEE_Italy_Events.101 }
			}
		}
	}

	option = {
		name = FEE_Italy_Events.100.OPT2
		ai_chance = {
			factor = 25
			modifier = {
				factor = 50
				NOT = { stability = 1 }
			}
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { war_exhaustion = 3 }
			}
			modifier = {
				factor = 100
				NOT = { army_size = NAP }
			}
			modifier = {
				factor = 1000
				alliance_with = NAP
			}
		}

		add_prestige = -15
		add_legitimacy_equivalent = { amount = -25 republican_tradition = -13 }
	}
}

# French Claim on Naples
country_event = {
	id = FEE_Italy_Events.101
	title = FEE_Italy_Events.101.T
	desc = FEE_Italy_Events.101.D
	picture = BATTLE_eventPicture

	is_triggered_only = yes

	option = {
		name = FEE_Italy_Events.101.OPT1
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				OR = {
					tag = MLO
					tag = FER
				}
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = NAP
					is_enemy = NAP
				}
			}
			modifier = {
				factor = 50
				alliance_with = FRA
			}
		}

		join_all_offensive_wars_of = FROM
		set_country_flag = fee_first_italian_war_flag
	}

	option = {
		name = FEE_Italy_Events.101.OPT2
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				alliance_with = NAP
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = FRA
					is_enemy = FRA
				}
			}
			modifier = {
				factor = 25
				OR = {
					tag = PAP
					tag = VEN
					tag = MAN
					tag = GEN
					tag = ARA
					tag = CAS
				}
			}
		}

		join_all_defensive_wars_of = NAP
		set_country_flag = fee_first_italian_war_flag
	}

	option = {
		name = FEE_Italy_Events.101.OPT3
		ai_chance = {
			factor = 2
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { army_size_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				war_exhaustion = 3
			}
		}

		add_stability = -1
		add_prestige = -12
	}
}

# Battaglia di Fornovo
country_event = {
	id = FEE_Italy_Events.102
	title = FEE_Italy_Events.102.T
	desc = FEE_Italy_Events.102.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1494
		NOT = { is_year = 1498 }
		FRA = {
			has_country_flag = fee_first_italian_war_flag
			offensive_war_with = NAP
		}
		OR = {
			tag = NAP
			tag = FRA
		}
		105 = {
			NOT = { controlled_by = owner }
			controller = {
				OR = {
					tag = FRA
					tag = NAP
					AND = {
						has_country_flag = fee_first_italian_war_flag
						offensive_war_with = NAP
					}
					AND = {
						is_in_war = {
							attacker_leader = FRA
							defender_leader = NAP
						}
						OR = {
							alliance_with = FRA
							overlord = {
								OR = {
									alliance_with = FRA
									AND = {
										offensive_war_with = NAP
										has_country_flag = fee_first_italian_war_flag
									}
								}
							}
						}
					}
					AND = {
						has_country_flag = fee_first_italian_war_flag
						defensive_war_with = FRA
					}
					AND = {
						is_in_war = {
							attacker_leader = FRA
							defender_leader = NAP
						}
						OR = {
							alliance_with = NAP
							overlord = {
								OR = {
									alliance_with = NAP
									AND = {
										defensive_war_with = FRA
										has_country_flag = fee_first_italian_war_flag
									}
								}
							}
						}
					}
				}
			}
		}
	}

	major = yes
	major_trigger = {
		has_country_flag = fee_first_italian_war_flag
		is_in_war = {
			attacker_leader = FRA
			defender_leader = NAP
			casus_belli = cb_restore_personal_union
		}
	}

	option = {
		name = FEE_Italy_Events.102.OPT1

		every_country = {
			limit = {
				OR = {
					tag = FRA
					AND = {
						has_country_flag = fee_first_italian_war_flag
						offensive_war_with = NAP
					}
					AND = {
						is_in_war = {
							attacker_leader = FRA
							defender_leader = NAP
						}
						OR = {
							alliance_with = FRA
							overlord = {
								OR = {
									alliance_with = FRA
									AND = {
										offensive_war_with = NAP
										has_country_flag = fee_first_italian_war_flag
									}
								}
							}
						}
					}
				}
			}
			add_prestige = -10
			add_army_tradition = 5
			add_war_exhaustion = 1
			add_years_of_income = -0.332
		}
		every_country = {
			limit = {
				OR = {
					tag = NAP
					AND = {
						defensive_war_with = FRA
						has_country_flag = fee_first_italian_war_flag
					}
					AND = {
						is_in_war = {
							attacker_leader = FRA
							defender_leader = NAP
						}
						OR = {
							alliance_with = NAP
							overlord = {
								OR = {
									alliance_with = NAP
									AND = {
										defensive_war_with = FRA
										has_country_flag = fee_first_italian_war_flag
									}
								}
							}
						}
					}
				}
			}
			add_prestige_or_monarch_power = { amount = 10 }
			add_army_tradition = -5
			add_war_exhaustion = 1
			add_years_of_income = 0.332
		}
	}
}

# Louis de la Trémoille
country_event = {
	id = FEE_Italy_Events.103
	title = FEE_Italy_Events.103.T
	desc = FEE_Italy_Events.103.D
	picture = GENERALS_DISCUSSING_eventPicture

	fire_only_once = yes

	trigger = {
		tag = FRA
		offensive_war_with = NAP
		has_country_flag = fee_first_italian_war_flag
	}

	option = {
		name = FEE_Italy_Events.103.OPT1

		add_mil_power = 25
		create_general = {
			tradition = 50
			name = "Louis de la Trémoille"
		}
	}
}

# Ferrante d'Este
country_event = {
	id = FEE_Italy_Events.104
	title = FEE_Italy_Events.104.T
	desc = FEE_Italy_Events.104.D
	picture = GENERALS_DISCUSSING_eventPicture

	fire_only_once = yes

	trigger = {
		tag = FER
		has_country_flag = fee_first_italian_war_flag
		FRA = {
			offensive_war_with = NAP
			has_country_flag = fee_first_italian_war_flag
		}
	}

	option = {
		name = FEE_Italy_Events.104.OPT1

		add_army_tradition = 5
		create_general = {
			tradition = 75
			name = "Ferrante d'Este"
		}
	}
}

# Galeazzo Sanseverino
country_event = {
	id = FEE_Italy_Events.105
	title = FEE_Italy_Events.105.T
	desc = FEE_Italy_Events.105.D
	picture = GENERALS_DISCUSSING_eventPicture

	fire_only_once = yes

	trigger = {
		tag = MLO
		has_country_flag = fee_first_italian_war_flag
		FRA = {
			offensive_war_with = NAP
			has_country_flag = fee_first_italian_war_flag
		}
	}

	option = {
		name = FEE_Italy_Events.105.OPT1

		add_legitimacy_equivalent = { amount = 5 republican_tradition = 3 }
		create_general = {
			tradition = 33
			name = "Galeazzo Sanseverino"
		}
	}
}

# Guerra su Napoli
country_event = {
	id = FEE_Italy_Events.200
	title = FEE_Italy_Events.200.T
	desc = FEE_Italy_Events.200.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1499
		NOT = { is_year = 1504 }
		tag = FRA
		is_free_or_tributary_trigger = yes
		exists = MLO
		MLO = {
			is_free_or_tributary_trigger = yes
			NOT = { war_with = ROOT }
			NOT = { truce_with = ROOT }
			NOT = { alliance_with = ROOT }
		}
	}

	mean_time_to_happen = {
		months = 3
	}

	major = yes
	major_trigger = {
		any_owned_province = {
			OR = {
				region = italy_region
				region = france_region
				region = iberia_region
				is_part_of_hre = yes
			}
		}
	}

	option = {
		name = FEE_Italy_Events.200.OPT1
		ai_chance = {
			factor = 75
			modifier = {
				factor = 1.33
				ai = yes
			}
			modifier = {
				factor = 0
				alliance_with = MLO
			}
			modifier = {
				factor = 10
				OR = {
					is_rival = MLO
					is_enemy = MLO
				}
			}
		}

		declare_war_with_cb = {
			casus_belli = cb_vassalize_mission
			who = MLO
		}
		PAP = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.201 }
			}
		}
		VEN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.201 }
			}
		}
		SWI = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.201 }
			}
		}
		NAP = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.201 }
			}
		}
		ARA = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.201 }
			}
		}
		CAS = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.201 }
			}
		}
	}

	option = {
		name = FEE_Italy_Events.200.OPT2
		ai_chance = {
			factor = 25
			modifier = {
				factor = 50
				NOT = { stability = 1 }
			}
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { war_exhaustion = 3 }
			}
			modifier = {
				factor = 100
				NOT = { army_size = MLO }
			}
			modifier = {
				factor = 100
				alliance_with = MLO
			}
		}

		add_prestige = -15
		add_legitimacy_equivalent = { amount = -25 republican_tradition = -13 }
	}
}

# Defense of Milan
country_event = {
	id = FEE_Italy_Events.201
	title = FEE_Italy_Events.201.T
	desc = FEE_Italy_Events.201.D
	picture = BATTLE_eventPicture

	is_triggered_only = yes

	option = {
		name = FEE_Italy_Events.201.OPT1
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				OR = {
					tag = SWI
					tag = PAP
					tag = VEN
				}
			}
			modifier = {
				factor = 25
				alliance_with = FRA
			}
			modifier = {
				factor = 25
				OR = {
					is_enemy = NAP
					is_rival = NAP
				}
			}
		}

		join_all_offensive_wars_of = FROM
	}

	option = {
		name = FEE_Italy_Events.201.OPT2
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				OR = {
					tag = NAP
					tag = ARA
					tag = CAS
				}
			}
			modifier = {
				factor = 25
				alliance_with = MLO
			}
			modifier = {
				factor = 25
				OR = {
					is_enemy = FRA
					is_rival = FRA
				}
			}
		}

		join_all_defensive_wars_of = MLO
	}

	option = {
		name = FEE_Italy_Events.201.OPT3
		ai_chance = {
			factor = 2
			modifier = {
				factor = 50
				war_exhaustion = 3
			}
		}

		add_stability = -1
		add_prestige = -12
	}
}

# Guerra della Lega Santa
country_event = {
	id = FEE_Italy_Events.300
	title = FEE_Italy_Events.300.T
	desc = FEE_Italy_Events.300.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1508
		NOT = { is_year = 1516 }
		tag = FRA
		is_free_or_tributary_trigger = yes
		VEN = {
			NOT = { war_with = ROOT }
			NOT = { truce_with = ROOT }
			NOT = { alliance_with = ROOT }
			is_free_or_tributary_trigger = yes
			num_of_owned_provinces_with = {
				value = 8
				region = italy_region
			}
		}
	}

	mean_time_to_happen = {
		months = 3
	}

	major = yes
	major_trigger = {
		any_owned_province = {
			OR = {
				region = italy_region
				region = france_region
				region = iberia_region
				is_part_of_hre = yes
			}
		}
	}

	option = {
		name = FEE_Italy_Events.300.OPT1
		ai_chance = {
			factor = 75
			modifier = {
				factor = 1.33
				ai = yes
			}
			modifier = {
				factor = 0
				alliance_with = VEN
			}
			modifier = {
				factor = 100
				army_size = VEN
			}
			modifier = {
				factor = 100
				OR = {
					is_rival = VEN
					is_enemy = VEN
				}
			}
		}

		declare_war_with_cb = {
			casus_belli = cb_humiliate
			who = VEN
		}

		FER = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		MAN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		MLO = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		URB = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		ENG = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		SCO = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		SWI = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		emperor = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		PAP = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		ARA = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		CAS = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
		SPA = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.301 }
			}
		}
	}

	option = {
		name = FEE_Italy_Events.300.OPT2
		ai_chance = {
			factor = 25
			modifier = {
				factor = 50
				NOT = { stability = 1 }
			}
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { war_exhaustion = 3 }
			}
			modifier = {
				factor = 100
				NOT = { army_size = VEN }
			}
			modifier = {
				factor = 100
				alliance_with = VEN
			}
		}

		add_prestige = -30
	}
}

# The Holy League
country_event = {
	id = FEE_Italy_Events.301
	title = FEE_Italy_Events.301.T
	desc = FEE_Italy_Events.301.D
	picture = BATTLE_eventPicture

	is_triggered_only = yes

	option = {
		name = FEE_Italy_Events.301.OPT1
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				alliance_with = FRA
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = VEN
					is_enemy = VEN
				}
			}
			modifier = {
				factor = 25
				has_opinion = {
					who = FRA
					value = 50
				}
			}
			modifier = {
				factor = 25
				tag = SCO
			}
			modifier = {
				factor = 0
				OR = {
					tag = ENG
					tag = CAS
					tag = SPA
					tag = ARA
					tag = emperor
				}
			}
			modifier = {
				factor = 0
				OR = {
					is_rival = FRA
					is_enemy = FRA
				}
			}
		}

		join_all_offensive_wars_of = FROM
	}

	option = {
		name = FEE_Italy_Events.301.OPT2
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				has_opinion = {
					who = VEN
					value = 100
				}
			}
			modifier = {
				factor = 50
				alliance_with = VEN
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = FRA
					is_enemy = FRA
				}
			}
			modifier = {
				factor = 25
				OR = {
					tag = ENG
					tag = CAS
					tag = SPA
					tag = ARA
					tag = emperor
				}
			}
			modifier = {
				factor = 0
				OR = {
					is_rival = VEN
					is_enemy = VEN
				}
			}
		}

		join_all_defensive_wars_of = VEN
	}

	option = {
		name = FEE_Italy_Events.301.OPT3
		ai_chance = {
			factor = 2
			modifier = {
				factor = 50
				war_exhaustion = 3
			}
		}

		add_stability = -1
		add_prestige = -12
	}
}

# Guerra dei Quattro Anni
country_event = {
	id = FEE_Italy_Events.400
	title = FEE_Italy_Events.400.T
	desc = FEE_Italy_Events.400.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1521
		NOT = { is_year = 1526 }
		if = {
			limit = { hre_size = 1 }
			tag = emperor
		}
		else_if = {
			limit = { exists = HAB }
			tag = HAB
		}
		else_if = {
			limit = { tag = SPA }
			low_countries_region = { owned_by = ROOT }
			iberia_region = { owned_by = ROOT }
			italy_region = { owned_by = ROOT }
		}
		is_free_or_tributary_trigger = yes
		exists = FRA
		FRA = {
			is_free_or_tributary_trigger = yes
			NOT = { war_with = ROOT }
			NOT = { truce_with = ROOT }
			NOT = { alliance_with = ROOT }
		}
	}

	mean_time_to_happen = {
		months = 3
	}

	major = yes
	major_trigger = {
		any_owned_province = {
			OR = {
				region = italy_region
				region = france_region
				region = iberia_region
				is_part_of_hre = yes
			}
		}
	}

	option = {
		name = FEE_Italy_Events.400.OPT1
		ai_chance = {
			factor = 75
			modifier = {
				factor = 1.33
				ai = yes
			}
			modifier = {
				factor = 100
				OR = {
					is_rival = FRA
					is_enemy = FRA
				}
			}
			modifier = {
				factor = 0
				alliance_with = FRA
			}
		}

		declare_war_with_cb = {
			who = FRA
			casus_belli = cb_humiliate
		}

		NAV = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.401 }
			}
		}
		VEN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.401 }
			}
		}
		if = {
			limit = {
				NOT = { tag = SPA }
				is_free_or_tributary_trigger = yes
			}
			SPA = {
				country_event = { id = FEE_Italy_Events.401 }
			}
		}
		if = {
			limit = {
				NOT = { tag = HAB }
				is_free_or_tributary_trigger = yes
			}
			HAB = {
				country_event = { id = FEE_Italy_Events.401 }
			}
		}
		ENG = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.401 }
			}
		}
		MAN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.401 }
			}
		}
		PAP = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.401 }
			}
		}
	}

	option = {
		name = FEE_Italy_Events.400.OPT2
		ai_chance = {
			factor = 25
			modifier = {
				factor = 50
				NOT = { stability = 1 }
			}
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { war_exhaustion = 3 }
			}
			modifier = {
				factor = 100
				NOT = { army_size = FRA }
			}
			modifier = {
				factor = 100
				alliance_with = FRA
			}
		}

		add_prestige = -15
		add_imperial_influence = -15
	}
}

# League of Cambrais
country_event = {
	id = FEE_Italy_Events.401
	title = FEE_Italy_Events.401.T
	desc = FEE_Italy_Events.401.D
	picture = BATTLE_eventPicture

	is_triggered_only = yes

	option = {
		name = FEE_Italy_Events.401.OPT1
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				OR = {
					tag = SPA
					tag = ENG
					tag = MAN
					tag = PAP
					tag = HAB
				}
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = FRA
					is_enemy = FRA
				}
			}
			modifier = {
				factor = 50
				alliance_with = FROM
			}
		}

		join_all_offensive_wars_of = FROM
	}

	option = {
		name = FEE_Italy_Events.401.OPT2
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				alliance_with = FRA
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = FROM
					is_enemy = FROM
				}
			}
			modifier = {
				factor = 25
				OR = {
					tag = VEN
					tag = NAV
				}
			}
		}

		join_all_defensive_wars_of = FRA
	}

	option = {
		name = FEE_Italy_Events.401.OPT3
		ai_chance = {
			factor = 2
			modifier = {
				factor = 50
				war_exhaustion = 3
			}
		}

		add_stability = -1
		add_prestige = -12
	}
}

# Guerra della Lega di Cognac
country_event = {
	id = FEE_Italy_Events.500
	title = FEE_Italy_Events.500.T
	desc = FEE_Italy_Events.500.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1526
		NOT = { is_year = 1530 }
		tag = PAP
		is_free_or_tributary_trigger = yes
		SPA = {
			is_emperor = yes
			is_free_or_tributary_trigger = yes
			NOT = { war_with = ROOT }
			NOT = { truce_with = ROOT }
			NOT = { alliance_with = ROOT }
		}
	}

	mean_time_to_happen = {
		months = 3
	}

	major = yes
	major_trigger = {
		any_owned_province = {
			OR = {
				region = italy_region
				region = france_region
				region = iberia_region
				is_part_of_hre = yes
			}
		}
	}

	option = {
		name = FEE_Italy_Events.500.OPT1
		ai_chance = {
			factor = 75
			modifier = {
				factor = 1.33
				ai = yes
			}
			modifier = {
				factor = 0
				alliance_with = emperor
			}
			modifier = {
				factor = 100
				OR = {
					is_rival = emperor
					is_enemy = emperor
				}
			}
		}

		declare_war_with_cb = {
			who = emperor
			casus_belli = cb_humiliate
		}

		VEN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		FRA = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		HAB = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		LAN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		TUS = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		MLO = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		GEN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		NAV = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		FER = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		SIE = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
		MAN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.501 }
			}
		}
	}

	option = {
		name = FEE_Italy_Events.500.OPT2
		ai_chance = {
			factor = 25
			modifier = {
				factor = 50
				NOT = { stability = 1 }
			}
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { war_exhaustion = 3 }
			}
			modifier = {
				factor = 100
				emperor = {
					army_size = ROOT
				}
			}
			modifier = {
				factor = 100
				alliance_with = emperor
			}
		}

		add_prestige = -15
		add_reform_desire = 0.10
		add_legitimacy_equivalent = { amount = -25 republican_tradition = -13 }
	}
}

# Answer the League of Cognac
country_event = {
	id = FEE_Italy_Events.501
	title = FEE_Italy_Events.501.T
	desc = FEE_Italy_Events.501.D
	picture = BATTLE_eventPicture

	is_triggered_only = yes

	option = {
		name = FEE_Italy_Events.501.OPT1
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				OR = {
					tag = VEN
					tag = FRA
					tag = LAN
					tag = TUS
					tag = MLO
					tag = NAV
					tag = GEN
				}
			}
			modifier = {
				factor = 25
				emperor = {
					OR = {
						is_rival = ROOT
						is_enemy = ROOT
					}
				}
			}
			modifier = {
				factor = 50
				alliance_with = FROM
			}
		}

		join_all_offensive_wars_of = FROM
	}

	option = {
		name = FEE_Italy_Events.501.OPT2
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				emperor = {
					alliance_with = ROOT
				}
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = FROM
					is_enemy = FROM
				}
			}
			modifier = {
				factor = 25
				OR = {
					tag = HAB
					tag = SPA
					tag = FER
					tag = SIE
					tag = MAN
				}
			}
		}

		random_country = {
			limit = {
				is_in_war = {
					attacker_leader = PAP
					defender_leader = THIS
				}
			}
			ROOT = { join_all_defensive_wars_of = PREV }
		}
	}

	option = {
		name = FEE_Italy_Events.501.OPT3
		ai_chance = {
			factor = 2
			modifier = {
				factor = 50
				war_exhaustion = 3
			}
		}

		add_stability = -1
		add_prestige = -12
	}
}

# Sesta Guerra d'Italia
country_event = {
	id = FEE_Italy_Events.600
	title = FEE_Italy_Events.600.T
	desc = FEE_Italy_Events.600.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1536
		NOT = { is_year = 1538 }
		tag = FRA
		is_free_or_tributary_trigger = yes
		SPA = {
			is_emperor = yes
			is_free_or_tributary_trigger = yes
			NOT = { war_with = ROOT }
			NOT = { truce_with = ROOT }
			NOT = { alliance_with = ROOT }
		}
	}

	mean_time_to_happen = {
		months = 3
	}

	major = yes
	major_trigger = {
		any_owned_province = {
			OR = {
				region = italy_region
				region = france_region
				region = iberia_region
				is_part_of_hre = yes
			}
		}
	}

	option = {
		name = FEE_Italy_Events.600.OPT1
		ai_chance = {
			factor = 75
			modifier = {
				factor = 1.33
				ai = yes
			}
			modifier = {
				factor = 0
				alliance_with = emperor
			}
			modifier = {
				factor = 100
				OR = {
					is_rival = emperor
					is_enemy = emperor
				}
			}
		}

		declare_war_with_cb = {
			who = emperor
			casus_belli = cb_humiliate
		}
		HAB = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.601 }
			}
		}
	}

	option = {
		name = FEE_Italy_Events.600.OPT2
		ai_chance = {
			factor = 25
			modifier = {
				factor = 50
				NOT = { stability = 1 }
			}
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { war_exhaustion = 3 }
			}
			modifier = {
				factor = 100
				emperor = {
					army_size = ROOT
				}
			}
			modifier = {
				factor = 100
				alliance_with = emperor
			}
		}

		add_prestige = -15
		add_legitimacy_equivalent = { amount = -25 republican_tradition = -13 }
	}
}

# War on the Imperial Throne
country_event = {
	id = FEE_Italy_Events.601
	title = FEE_Italy_Events.601.T
	desc = FEE_Italy_Events.601.D
	picture = BATTLE_eventPicture

	is_triggered_only = yes

	option = {
		name = FEE_Italy_Events.601.OPT1
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				any_country = {
					OR = {
						tag = emperor
						tag = HAB
					}
					OR = {
						is_rival = ROOT
						is_enemy = ROOT
					}
				}
			}
			modifier = {
				factor = 50
				alliance_with = FROM
			}
		}

		join_all_offensive_wars_of = FROM
	}

	option = {
		name = FEE_Italy_Events.601.OPT2
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				any_country = {
					OR = {
						tag = emperor
						tag = HAB
					}
					alliance_with = ROOT
				}
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = FROM
					is_enemy = FROM
				}
			}
			modifier = {
				factor = 25
				OR = {
					tag = emperor
					tag = HAB
				}
			}
		}

		random_country = {
			limit = {
				is_in_war = {
					attacker_leader = FRA
					defender_leader = THIS
				}
			}
			ROOT = { join_all_defensive_wars_of = PREV }
		}
	}

	option = {
		name = FEE_Italy_Events.601.OPT3
		ai_chance = {
			factor = 2
			modifier = {
				factor = 50
				war_exhaustion = 3
			}
		}

		add_stability = -1
		add_prestige = -12
	}
}

# Settima Guerra d'Italia
country_event = {
	id = FEE_Italy_Events.700
	title = FEE_Italy_Events.700.T
	desc = FEE_Italy_Events.700.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1542
		NOT = { is_year = 1546 }
		tag = FRA
		is_free_or_tributary_trigger = yes
		any_country = {
			NOT = {
				tag = FRA
			}
			owns = 102
			is_free_or_tributary_trigger = yes
			NOT = { war_with = ROOT }
			NOT = { truce_with = ROOT }
			NOT = { alliance_with = ROOT }
		}
	}

	mean_time_to_happen = {
		months = 3
	}

	major = yes
	major_trigger = {
		any_owned_province = {
			OR = {
				region = italy_region
				region = france_region
				region = iberia_region
				is_part_of_hre = yes
			}
		}
	}

	option = {
		name = FEE_Italy_Events.700.OPT1
		ai_chance = {
			factor = 75
			modifier = {
				factor = 1.33
				ai = yes
			}
			modifier = {
				factor = 100
				102 = {
					owner = {
						OR = {
							is_rival = ROOT
							is_enemy = ROOT
						}
					}
				}
			}
			modifier = {
				factor = 0
				102 = {
					owner = {
						alliance_with = ROOT
					}
				}
			}
		}

		random_country = {
			limit = {
				owns = 102
			}
			ROOT = {
				declare_war_with_cb = {
					who = PREV
					casus_belli = cb_vassalize_mission
				}
			}
		}

		SPA = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.701 }
			}
		}
		HAB = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.701 }
			}
		}
		SAX = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.701 }
			}
		}
		BRA = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.701 }
			}
		}
		ENG = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.701 }
			}
		}
		TUR = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.701 }
			}
		}
		BRG = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.701 }
			}
		}
		KLE = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.701 }
			}
		}
	}

	option = {
		name = FEE_Italy_Events.700.OPT2
		ai_chance = {
			factor = 25
			modifier = {
				factor = 50
				NOT = { stability = 1 }
			}
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { war_exhaustion = 3 }
			}
			modifier = {
				factor = 100
				any_country = {
					owns = 102
					army_size = ROOT
				}
			}
			modifier = {
				factor = 100
				102 = {
					owner = {
						alliance_with = ROOT
					}
				}
			}
		}

		add_prestige = -15
		add_legitimacy_equivalent = { amount = -25 republican_tradition = -13 }
	}
}

# Treaty of Crépy
country_event = {
	id = FEE_Italy_Events.701
	title = FEE_Italy_Events.701.T
	desc = FEE_Italy_Events.701.D
	picture = BATTLE_eventPicture

	is_triggered_only = yes

	option = {
		name = FEE_Italy_Events.701.OPT1
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				any_country = {
					owns = 102
					OR = {
						is_rival = ROOT
						is_enemy = ROOT
					}
				}
			}
			modifier = {
				factor = 50
				alliance_with = FROM
			}
			modifier = {
				factor = 50
				OR = {
					tag = TUR
					tag = BRG
					tag = KLE
				}
			}
		}

		join_all_offensive_wars_of = FROM
	}

	option = {
		name = FEE_Italy_Events.701.OPT2
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				any_country = {
					owns = 102
					alliance_with = ROOT
				}
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = FROM
					is_enemy = FROM
				}
			}
			modifier = {
				factor = 25
				OR = {
					tag = emperor
					tag = HAB
					tag = SPA
					tag = SAX
					tag = BRA
					tag = ENG
				}
			}
		}

		random_country = {
			limit = {
				owns = 102
				is_in_war = {
					attacker_leader = FRA
					defender_leader = THIS
				}
			}
			ROOT = { join_all_defensive_wars_of = PREV }
		}
	}

	option = {
		name = FEE_Italy_Events.701.OPT3
		ai_chance = {
			factor = 2
			modifier = {
				factor = 50
				war_exhaustion = 3
			}
		}

		add_stability = -1
		add_prestige = -12
	}
}

# Guerra Asburgo-Valois
country_event = {
	id = FEE_Italy_Events.800
	title = FEE_Italy_Events.800.T
	desc = FEE_Italy_Events.800.D
	picture = BATTLE_eventPicture

	fire_only_once = yes

	trigger = {
		is_year = 1551
		NOT = { is_year = 1559 }
		tag = FRA
		is_free_or_tributary_trigger = yes
		SPA = {
			is_emperor = yes
			is_free_or_tributary_trigger = yes
			NOT = { war_with = ROOT }
			NOT = { truce_with = ROOT }
			NOT = { alliance_with = ROOT }
		}
	}

	mean_time_to_happen = {
		months = 3
	}

	major = yes
	major_trigger = {
		any_owned_province = {
			OR = {
				region = italy_region
				region = france_region
				region = iberia_region
				is_part_of_hre = yes
			}
		}
	}

	option = {
		name = FEE_Italy_Events.800.OPT1
		ai_chance = {
			factor = 75
			modifier = {
				factor = 1.33
				ai = yes
			}
			modifier = {
				factor = 0
				alliance_with = SPA
			}
			modifier = {
				factor = 100
				OR = {
					is_enemy = SPA
					is_rival = SPA
				}
			}
		}

		declare_war_with_cb = {
			who = SPA
			casus_belli = cb_humiliate
		}
		HAB = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
		ENG = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
		LAN = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
		TUS = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
		TUR = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
		SAV = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
		SPI = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
		PAP = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
		SIE = {
			if = {
				limit = { is_free_or_tributary_trigger = yes }
				country_event = { id = FEE_Italy_Events.801 }
			}
		}
	}

	option = {
		name = FEE_Italy_Events.800.OPT2
		ai_chance = {
			factor = 25
			modifier = {
				factor = 50
				NOT = { stability = 1 }
			}
			modifier = {
				factor = 50
				NOT = { manpower_percentage = 0.50 }
			}
			modifier = {
				factor = 50
				NOT = { war_exhaustion = 3 }
			}
			modifier = {
				factor = 100
				any_country = {
					owns = 102
					army_size = ROOT
				}
			}
			modifier = {
				factor = 0
				alliance_with = SPA
			}
		}

		add_prestige = -15
		add_legitimacy_equivalent = { amount = -25 republican_tradition = -13 }
	}
}

# Chiamata alle Armi
country_event = {
	id = FEE_Italy_Events.801
	title = FEE_Italy_Events.801.T
	desc = FEE_Italy_Events.801.D
	picture = BATTLE_eventPicture

	is_triggered_only = yes

	option = {
		name = FEE_Italy_Events.801.OPT1
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				any_country = {
					owns = 102
					OR = {
						is_rival = ROOT
						is_enemy = ROOT
					}
				}
			}
			modifier = {
				factor = 50
				alliance_with = FROM
			}
			modifier = {
				factor = 50
				OR = {
					tag = TUR
					tag = SIE
				}
			}
		}

		join_all_offensive_wars_of = FROM
	}

	option = {
		name = FEE_Italy_Events.801.OPT2
		ai_chance = {
			factor = 40
			modifier = {
				factor = 25
				any_country = {
					owns = 102
					alliance_with = ROOT
				}
			}
			modifier = {
				factor = 25
				OR = {
					is_rival = FROM
					is_enemy = FROM
				}
			}
			modifier = {
				factor = 25
				OR = {
					tag = emperor
					tag = HAB
					tag = SPA
					tag = ENG
					tag = GEN
					tag = LAN
					tag = TUS
					tag = SAV
					tag = SPI
					tag = PAP
				}
			}
		}

		random_country = {
			limit = {
				OR = {
					tag = emperor
					tag = HAB
					tag = SPA
				}
				is_in_war = {
					attacker_leader = FRA
					defender_leader = THIS
				}
			}
			ROOT = { join_all_defensive_wars_of = PREV }
		}
	}

	option = {
		name = FEE_Italy_Events.801.OPT3
		ai_chance = {
			factor = 2
			modifier = {
				factor = 50
				war_exhaustion = 3
			}
		}

		add_stability = -1
		add_prestige = -12
	}
}

#
#country_event = {
#	id = FEE_Italy_Events.
#	title = FEE_Italy_Events..T
#	desc = FEE_Italy_Events..D
#	picture = BATTLE_eventPicture
#
#	fire_only_once = yes
#	trigger = {
#
#	}
#
#
#	mean_time_to_happen = {
#		months = 6
#	}
#
#	option = {
#		name = FEE_Italy_Events..OPT1
#		ai_chance = {
#			factor = 50
#		}
#
#	}
#
#	option = {
#		name = FEE_Italy_Events..OPT2
#		ai_chance = {
#			factor = 50
#		}
#
#	}
#}