fee_child_of_destiny_personality = {
	allow = {
		always = no
	}

	heir_allow = {
		allow = {
			always = yes
		}

		chance = {
			modifier = {
				factor = -1000000
				always = yes
			}
		}
	}

	enemy_strength_multiplier = 0.7
	war_chance_multiplier = 2
	building_budget_multiplier = 0.2
	gift_chance = -50
	wants_land = yes

	years_of_nationalism = -5
	province_warscore_cost = -0.1
	administrative_efficiency = 0.05
	discipline = 0.1
	global_regiment_cost = -0.2
	land_forcelimit_modifier = 0.5
	nation_designer_cost = 800
}