glory_hound_personality = {
	allow = {
		always = no
	}
	chance = {
	}

	#Modifier
	land_forcelimit_modifier = 0.25

	nation_designer_cost = 1

	#AI
	easy_war_chance_multiplier = 1000
	war_chance_multiplier = 1000
	enemy_strength_multiplier = 0.75
	underestimate_ae = yes
}