#Renaissance building in province
fee_renaissance_architecture = {
	local_build_cost = -0.2
}

# Renaissance writer
fee_renaissance_writer = {
	stability_cost_modifier = -0.1
	prestige = 0.5
}

#Polymath modifiers
fee_polymath_adm = {
	adm_tech_cost_modifier = -0.1
}
fee_polymath_dip = {
	dip_tech_cost_modifier = -0.1
}
fee_polymath_mil = {
	mil_tech_cost_modifier = -0.1
}
fee_polymath_ideas = {
	idea_cost = -0.15
}

#Ignore the fact that your claims are illegitimate
fee_renaissance_ignore_falsification = {
	ae_impact = 0.1
}