# Random Events
fee_diseases_damaged_goods = {
	local_development_cost = 0.125
	province_trade_power_modifier = -0.125
	trade_goods_size_modifier = -0.125
}
fee_diseases_ravens_spoil = {
	local_manpower_modifier = -0.125
	local_regiment_cost = 0.125
	regiment_recruit_speed = 0.125
}
fee_diseases_shadow_ramparts = {
	garrison_growth = -0.125
	local_assault_fort_ability = 0.125
	local_assault_fort_cost_modifier = -0.125
	local_defensiveness = -0.125
}

# Bubonic Plague
fee_diseases_small_bubonic_outbreak = {
	local_development_cost = 0.25
	local_institution_spread = -0.33
	local_manpower_modifier = -0.33
	local_tax_modifier = -0.33
	province_trade_power_modifier = -0.33
	trade_goods_size_modifier = -0.33
}
fee_diseases_small_bubonic_recovery = {
	local_build_cost = -0.125
	local_build_time = -0.125
	local_development_cost = -0.125
	local_monthly_devastation = -0.1
	local_prosperity_growth = 1.5
}

# Syphilis
fee_diseases_syphilis_outbreak = {
	local_development_cost = 0.125
	local_manpower_modifier = -0.175
	local_tax_modifier = -0.175
	province_trade_power_modifier = -0.175
	trade_goods_size_modifier = -0.175
}