et_reconquista_LON_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = LON
	}

	sprite_infantry = {
		0 = LON_INFANTRY_1
	}

	sprite_cavalry = {
		0 = LON_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = LON_ARTILLERY_1
	}
}

et_crus_africa_LON_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = LON
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_LON_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_LON_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_LON_ARTILLERY_1
	}
	
}

et_reconquista_ARA_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = ARA
	}

	sprite_infantry = {
		0 = ARA_INFANTRY_1
	}

	sprite_cavalry = {
		0 = ARA_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = ARA_ARTILLERY_1
	}
}

et_crus_africa_ARA_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = ARA
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_ARA_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_ARA_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_ARA_ARTILLERY_1
	}
	
}

et_reconquista_POR_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = POR
	}

	sprite_infantry = {
		0 = POR_INFANTRY_1
	}

	sprite_cavalry = {
		0 = POR_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = POR_ARTILLERY_1
	}
}

et_crus_africa_POR_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = POR
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_POR_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_POR_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_POR_ARTILLERY_1
	}
	
}

et_reconquista_CAS_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = CAS
	}

	sprite_infantry = {
		0 = CAS_INFANTRY_1
	}

	sprite_cavalry = {
		0 = CAS_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = CAS_ARTILLERY_1
	}
}

et_crus_africa_CAS_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = CAS
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_CAS_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_CAS_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_CAS_ARTILLERY_1
	}
	
}

et_reconquista_NAV_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = NAV
	}

	sprite_infantry = {
		0 = NAV_INFANTRY_1
	}

	sprite_cavalry = {
		0 = NAV_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = NAV_ARTILLERY_1
	}
}

et_crus_africa_NAV_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = NAV
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_NAV_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_NAV_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_NAV_ARTILLERY_1
	}
	
}

et_reconquista_CAT_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = CAT
	}

	sprite_infantry = {
		0 = CAT_INFANTRY_1
	}

	sprite_cavalry = {
		0 = CAT_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = CAT_ARTILLERY_1
	}
}

et_crus_africa_CAT_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = CAT
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_CAT_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_CAT_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_CAT_ARTILLERY_1
	}
	
}

et_reconquista_MJO_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = MJO
	}

	sprite_infantry = {
		0 = MJO_INFANTRY_1
	}

	sprite_cavalry = {
		0 = MJO_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = MJO_ARTILLERY_1
	}
}

et_crus_africa_MJO_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = MJO
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_MJO_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_MJO_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_MJO_ARTILLERY_1
	}
	
}

et_reconquista_GAL_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = GAL
	}

	sprite_infantry = {
		0 = GAL_INFANTRY_1
	}

	sprite_cavalry = {
		0 = GAL_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = GAL_ARTILLERY_1
	}
}

et_crus_africa_GAL_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = GAL
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_GAL_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_GAL_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_GAL_ARTILLERY_1
	}
	
}

et_reconquista_ASU_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = ASU
	}

	sprite_infantry = {
		0 = ASU_INFANTRY_1
	}

	sprite_cavalry = {
		0 = ASU_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = ASU_ARTILLERY_1
	}
}

et_crus_africa_ASU_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = ASU
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_ASU_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_ASU_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_ASU_ARTILLERY_1
	}
	
}

et_reconquista_SPA_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = SPA
	}

	sprite_infantry = {
		0 = SPA_INFANTRY_1
	}

	sprite_cavalry = {
		0 = SPA_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = SPA_ARTILLERY_1
	}
}

et_crus_africa_SPA_sprite_pack = {
	# Tests against every tag in game
	country_trigger = {
		tag = SPA
	}
	
	continents = {
		africa
		asia
	}

	sprite_infantry = {
		0 = africa_SPA_INFANTRY_1
	}

	sprite_cavalry = {
		0 = africa_SPA_CAVALRY_1
	}
	
	sprite_artillery = {
		0 = africa_SPA_ARTILLERY_1
	}
	
}

